Player Matchup

Ullr
Ullr
AfflictEevee
Ullr
Level 122
God Stats
1W - 1L
1,640 SR
Queue Stats
73W - 34L
1,678 Elo+
Party 1
Zhong Kui
Zhong Kui
Benjinator99
Zhong Kui
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 34L
1,719 Elo+
Party 1
King Arthur
King Arthur
CaptainCaprisun
King Arthur
Level 108
God Stats
4W - 1L
1,677 SR
Queue Stats
75W - 32L
1,743 Elo+
Party 1
Janus
Janus
PrivateP3anut
Janus
Level 160
God Stats
1W - 0L
1,536 SR
Queue Stats
72W - 56L
1,660 Elo+
Party 1
Team Averages
Level 136
1,588 SR
1,700 Elo+

VS

Team Averages
Level 75
1,592 SR
1,580 Elo+
Chang'e
Chang'e
ArisenFenrir
Chang'e
Level 128
God Stats
1W - 1L
1,757 SR
Queue Stats
37W - 38L
1,599 Elo+
Party 2
Nemesis
Nemesis
FernandoTH
Nemesis
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
372W - 374L
1,559 Elo+
Solo
Danzaburou
Danzaburou
Slagfist
Danzaburou
Level 93
God Stats
1W - 1L
1,495 SR
Queue Stats
18W - 15L
1,570 Elo+
Party 2
Cerberus
Cerberus
Warwick7788
Cerberus
Level 49
God Stats
12W - 14L
1,618 SR
Queue Stats
38W - 38L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 9
14,666
772
17,873
15,316
6,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Benjinator99
Zhong Kui
19
6 / 6 / 6
14,035
739
19,361
16,465
13,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
CaptainCaprisun
King Arthur
19
3 / 7 / 12
13,358
703
17,505
27,930
28,141
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
9 / 5 / 4
14,527
765
24,304
12,941
4,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ArisenFenrir
Chang'e
20
9 / 2 / 0
14,319
754
13,010
17,489
7,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Nemesis
FernandoTH
Nemesis
19
2 / 7 / 10
12,619
664
12,010
22,867
10,503
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Slagfist
Danzaburou
19
3 / 7 / 11
13,184
694
17,475
23,347
9,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Warwick7788
Cerberus
19
4 / 5 / 6
12,933
681
13,356
27,958
40,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
45
21
Kills
18
19
Deaths
21
31
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
Chang'e
ArisenFenrir
Chang'e
9
2
0
4.5
W
Zhong Kui
Benjinator99
Zhong Kui
6
6
6
1.5
W
King Arthur
CaptainCaprisun
King Arthur
3
7
12
1.29
L
Nemesis
FernandoTH
Nemesis
2
7
10
1
W
9
5
4
2.2
L
Danzaburou
Slagfist
Danzaburou
3
7
11
1.21
L
Cerberus
Warwick7788
Cerberus
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,043
Damage
55,851
72,652
Taken
91,661
52,817
Mitigated
68,041
13,841
Healing
22,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,873
9,068
0
2,437
15,316
6,530
3,499
5,614
9,702
0
81,652
L
Chang'e
ArisenFenrir
Chang'e
13,010
146
3,451
6,539
17,489
7,110
0
9,808
7,521
57,042
0
W
Zhong Kui
Benjinator99
Zhong Kui
19,361
2,594
0
3,312
16,465
13,771
1,120
5,415
11,050
47,597
0
W
King Arthur
CaptainCaprisun
King Arthur
17,505
1,641
0
5,766
27,930
28,141
168
10,708
17,222
870
38,920
L
Nemesis
FernandoTH
Nemesis
12,010
5,238
0
5,625
22,867
10,503
980
10,893
11,784
0
48,457
W
24,304
1,197
447
1,879
12,941
4,375
517
5,078
7,863
64,531
0
L
Danzaburou
Slagfist
Danzaburou
17,475
6,821
0
3,323
23,347
9,925
186
11,565
11,628
0
65,578
L
Cerberus
Warwick7788
Cerberus
13,356
1,030
0
3,599
27,958
40,503
0
12,118
15,553
42,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,586
Gold Earned
53,055
323
Minions Killed
342
15
Camps Cleared
17
1,431,163
Distance Traveled
1,327,495
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,666
772
118
6
8
386,536
1
L
Chang'e
14,319
754
106
6
4
380,818
3
W
Zhong Kui
14,035
739
66
3
4
317,116
0
W
King Arthur
13,358
703
46
2
2
366,829
1
L
Nemesis
12,619
664
70
4
7
343,263
6
W
Janus
14,527
765
93
5
1
360,682
3
L
Danzaburou
13,184
694
80
4
2
302,639
2
L
Cerberus
12,933
681
86
5
4
300,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role