Player Matchup

Neith
Neith
MurderEgg70
Neith
Level 65
God Stats
11W - 17L
1,400 SR
Queue Stats
47W - 99L
1,155 Elo+
Party 2
Scylla
Scylla
ShesToxic
Scylla
Level 123
God Stats
4W - 3L
1,410 SR
Queue Stats
26W - 35L
1,230 Elo+
Solo
Cthulhu
Cthulhu
ZsnesGuru
Cthulhu
Level 68
God Stats
30W - 65L
1,187 SR
Queue Stats
84W - 151L
1,223 Elo+
Party 2
Team Averages
Level 85
1,332 SR
1,203 Elo+

VS

Team Averages
Level 105
1,510 SR
1,602 Elo+
He Bo
He Bo
Draqonr
He Bo
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,585 Elo+
Party 1
Gilgamesh
Gilgamesh
ElLoboBorracho
Gilgamesh
Level 142
God Stats
2W - 2L
1,315 SR
Queue Stats
61W - 40L
1,678 Elo+
Party 1
Cerberus
Cerberus
Skadii2Hotii
Cerberus
Level 129
God Stats
4W - 0L
1,714 SR
Queue Stats
39W - 26L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 3
7,704
700
4,148
10,017
2,473
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
ShesToxic
Scylla
8
0 / 9 / 2
6,779
616
2,059
9,311
2,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ZsnesGuru
Cthulhu
12
5 / 9 / 0
9,015
820
7,304
15,381
7,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Draqonr
He Bo
14
12 / 1 / 13
10,508
955
11,897
6,213
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
ElLoboBorracho
Gilgamesh
14
11 / 2 / 12
10,319
938
13,131
10,423
7,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Skadii2Hotii
Cerberus
11
3 / 3 / 11
8,229
748
4,343
10,776
9,212
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
6
Kills
26
26
Deaths
6
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
He Bo
Draqonr
He Bo
12
1
13
18.5
W
Gilgamesh
ElLoboBorracho
Gilgamesh
11
2
12
8.5
L
1
8
3
0.31
L
Scylla
ShesToxic
Scylla
0
9
2
0.11
W
Cerberus
Skadii2Hotii
Cerberus
3
3
11
2.83
L
Cthulhu
ZsnesGuru
Cthulhu
5
9
0
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,511
Damage
29,371
34,709
Taken
27,412
12,529
Mitigated
18,518
4,221
Healing
6,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Draqonr
He Bo
11,897
898
0
2,032
6,213
2,106
1,120
2,195
4,018
42,799
0
W
Gilgamesh
ElLoboBorracho
Gilgamesh
13,131
4,256
0
1,760
10,423
7,200
836
3,066
7,357
0
42,631
L
4,148
1,148
0
502
10,017
2,473
0
3,154
6,816
0
12,623
L
Scylla
ShesToxic
Scylla
2,059
584
357
1,228
9,311
2,262
0
3,807
5,370
14,887
0
W
Cerberus
Skadii2Hotii
Cerberus
4,343
206
0
2,534
10,776
9,212
395
4,163
6,613
13,727
0
L
Cthulhu
ZsnesGuru
Cthulhu
7,304
740
52
2,082
15,381
7,794
0
8,871
6,219
22,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,498
Gold Earned
29,056
80
Minions Killed
156
0
Camps Cleared
0
470,442
Distance Traveled
621,876
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,508
955
77
7
0
197,125
0
W
Gilgamesh
10,319
938
43
4
0
223,873
3
L
Neith
7,704
700
19
2
0
162,009
1
L
Scylla
6,779
616
22
2
0
125,208
0
W
Cerberus
8,229
748
36
3
0
200,878
0
L
Cthulhu
9,015
820
39
4
0
183,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role