Player Matchup

Chiron
Chiron
Drip X LND
Chiron
Level 126
God Stats
4W - 4L
1,145 SR
Queue Stats
702W - 634L
1,559 Elo+
Party 1
Ares
Ares
Im Bakugou
Ares
Level 125
God Stats
1W - 2L
1,521 SR
Queue Stats
34W - 31L
1,543 Elo+
Party 1
Osiris
Osiris
Master Yoshi370
Osiris
Level 126
God Stats
10W - 13L
1,522 SR
Queue Stats
389W - 340L
1,496 Elo+
Party 3
Ratatoskr
Ratatoskr
Moose350
Ratatoskr
Level 62
God Stats
7W - 9L
1,434 SR
Queue Stats
411W - 410L
1,397 Elo+
Party 3
Scylla
Scylla
WhizWrld
Scylla
Level 61
God Stats
11W - 10L
1,629 SR
Queue Stats
455W - 427L
1,542 Elo+
Party 1
Team Averages
Level 100
1,450 SR
1,508 Elo+

VS

Team Averages
Level 66
1,535 SR
1,464 Elo+
Vulcan
Vulcan
Cowtipper5261
Vulcan
Level 78
God Stats
4W - 2L
1,460 SR
Queue Stats
152W - 166L
1,393 Elo+
Solo
Izanami
Izanami
DNY iShadow
Izanami
Level 60
God Stats
48W - 36L
1,593 SR
Queue Stats
522W - 492L
1,537 Elo+
Party 2
Sun Wukong
Sun Wukong
Malcolmlw2014
Sun Wukong
Level 67
God Stats
4W - 14L
1,329 SR
Queue Stats
215W - 248L
1,370 Elo+
Solo
Zhong Kui
Zhong Kui
SonicoElPro3212
Zhong Kui
Level 61
God Stats
25W - 16L
1,639 SR
Queue Stats
395W - 347L
1,523 Elo+
Party 2
Bellona
Bellona
bastian S 009
Bellona
Level 65
God Stats
28W - 16L
1,653 SR
Queue Stats
630W - 606L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Drip X LND
Chiron
8
1 / 5 / 1
5,582
465
6,613
8,540
2,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 2
5,367
447
4,262
10,206
4,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

12
2 / 1 / 1
7,107
592
4,771
8,167
5,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ratatoskr
Moose350
Ratatoskr
9
3 / 4 / 1
5,966
497
3,229
7,526
2,200
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
WhizWrld
Scylla
11
5 / 1 / 1
6,515
543
5,915
4,318
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
6,842
570
2,601
5,481
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
DNY iShadow
Izanami
10
3 / 2 / 7
6,475
540
6,989
7,871
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Malcolmlw2014
Sun Wukong
10
4 / 1 / 3
5,920
493
5,564
7,771
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
SonicoElPro3212
Zhong Kui
12
0 / 1 / 1
7,300
608
4,202
6,699
4,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
10
4 / 3 / 2
6,299
525
5,239
9,608
5,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
11
Kills
14
15
Deaths
11
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
4
1
0.88
W
Izanami
DNY iShadow
Izanami
3
2
7
3.25
L
Chiron
Drip X LND
Chiron
1
5
1
0.3
L
0
4
2
0.25
W
Sun Wukong
Malcolmlw2014
Sun Wukong
4
1
3
5.5
L
2
1
1
2.5
L
Ratatoskr
Moose350
Ratatoskr
3
4
1
0.88
W
Zhong Kui
SonicoElPro3212
Zhong Kui
0
1
1
0.5
L
Scylla
WhizWrld
Scylla
5
1
1
5.5
W
Bellona
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,790
Damage
24,595
38,757
Taken
37,430
16,024
Mitigated
16,456
11,198
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,601
1,034
0
770
5,481
1,982
335
2,883
2,236
40,193
0
W
Izanami
DNY iShadow
Izanami
6,989
4,387
0
3,088
7,871
2,021
644
2,388
5,409
0
31,804
L
Chiron
Drip X LND
Chiron
6,613
2,441
254
2,633
8,540
2,173
584
195
8,309
0
27,300
L
4,262
245
0
2,998
10,206
4,547
24
310
9,896
18,974
0
W
Sun Wukong
Malcolmlw2014
Sun Wukong
5,564
1,294
270
1,150
7,771
3,054
155
1,650
6,121
0
20,420
L
4,771
1,302
0
2,430
8,167
5,792
0
3,645
4,522
0
31,202
L
Ratatoskr
Moose350
Ratatoskr
3,229
678
0
2,075
7,526
2,200
0
1,566
5,960
0
25,592
W
Zhong Kui
SonicoElPro3212
Zhong Kui
4,202
198
0
3,398
6,699
4,038
434
0
6,699
43,256
0
L
Scylla
WhizWrld
Scylla
5,915
37
0
808
4,318
1,312
0
1,087
3,231
30,213
0
W
Bellona
5,239
2,768
0
1,761
9,608
5,361
24
2,704
6,788
0
29,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,537
Gold Earned
32,836
248
Minions Killed
307
0
Camps Cleared
0
1,089,611
Distance Traveled
1,099,151
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,842
570
82
7
0
200,926
0
W
Izanami
6,475
540
55
5
0
204,013
0
L
Chiron
5,582
465
44
4
0
201,210
0
L
Ares
5,367
447
15
1
0
210,732
2
W
Sun Wukong
5,920
493
21
2
0
246,582
0
L
Osiris
7,107
592
50
4
0
208,419
2
L
Ratatoskr
5,966
497
67
6
0
241,193
3
W
Zhong Kui
7,300
608
89
7
0
192,239
2
L
Scylla
6,515
543
72
6
0
228,057
2
W
Bellona
6,299
525
60
5
0
255,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role