Player Matchup

Thor
Thor
Gold III
N7Nja AssaSSin
Thor
Gold III
Level 124
God Stats
8W - 8L
1,477 SR
Queue Stats
153W - 156L
1,242 MMR
Party 2
Chaac
Chaac
Gold IV
NoCxmpEyEsO
Chaac
Gold IV
Level 89
God Stats
1W - 1L
1,410 SR
Queue Stats
95W - 101L
1,334 MMR
Party 2
Izanami
Izanami
Silver IV
ProVoidCloak
Izanami
Silver IV
Level 126
God Stats
6W - 1L
1,800 SR
Queue Stats
22W - 13L
1,282 MMR
Solo
Chang'e
Chang'e
Gold V
xSatansDaughter
Chang'e
Gold V
Level 139
God Stats
98W - 69L
1,682 SR
Queue Stats
220W - 230L
1,374 MMR
Party 3
Poseidon
Poseidon
Silver IV
xUnspokenMinds
Poseidon
Silver IV
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,058 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,574 SR
1,258 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,559 SR
1,259 MMR
Jing Wei
Jing Wei
Silver III
CarlosMJ11
Jing Wei
Silver III
Level 56
God Stats
44W - 32L
1,444 SR
Queue Stats
465W - 470L
1,125 MMR
Solo
Awilix
Awilix
Gold III
Sexysepko
Awilix
Gold III
Level 160
God Stats
3W - 3L
1,571 SR
Queue Stats
319W - 323L
1,295 MMR
Party 1
Achilles
Achilles
Silver V
TheIrishQuirk
Achilles
Silver V
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 41L
1,268 MMR
Solo
Cerberus
Cerberus
Gold V
heinzosmashum125
Cerberus
Gold V
Level 142
God Stats
0W - 1L
1,652 SR
Queue Stats
99W - 110L
1,279 MMR
Solo
Agni
Agni
Silver I
xECx Brayan tot
Agni
Silver I
Level 141
God Stats
3W - 2L
1,626 SR
Queue Stats
19W - 25L
1,325 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 12
11,182
486
6,054
18,688
13,076
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
6 / 2 / 7
12,810
557
7,710
19,951
15,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
ProVoidCloak
Izanami
20
7 / 5 / 7
14,175
616
19,103
22,521
7,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
12 / 1 / 6
14,623
636
19,046
16,451
6,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
18
3 / 2 / 13
12,411
540
18,578
13,796
6,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
DanzaburouSetTiamatAthenaCu Chulainn

VS

Bans
ScyllaAnhurSkadiSun WukongKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CarlosMJ11
Jing Wei
19
4 / 3 / 4
12,070
525
14,165
15,213
7,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Sexysepko
Awilix
18
3 / 8 / 6
11,220
488
9,530
20,213
8,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
TheIrishQuirk
Achilles
17
1 / 7 / 1
10,767
468
6,146
18,684
16,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 5 / 6
9,593
417
12,138
26,481
23,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
2 / 8 / 3
10,947
476
16,137
17,115
6,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
32
31
Kills
12
12
Deaths
31
45
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CarlosMJ11
Jing Wei
4
3
4
2
W
3
2
12
4.5
W
6
2
7
4.75
W
Izanami
ProVoidCloak
Izanami
7
5
7
2.1
L
Awilix
Sexysepko
Awilix
3
8
6
0.75
L
Achilles
TheIrishQuirk
Achilles
1
7
1
0.21
L
2
5
6
1
L
2
8
3
0.44
W
12
1
6
15
W
Poseidon
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,491
Damage
58,116
91,407
Taken
97,706
49,113
Mitigated
61,302
46,035
Healing
19,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CarlosMJ11
Jing Wei
14,165
9,797
0
0
15,213
7,074
0
4,721
10,368
0
83,687
W
6,054
952
891
4,167
18,688
13,076
1,219
5,101
13,455
0
32,593
W
7,710
1,611
0
11,044
19,951
15,807
798
4,348
15,421
0
85,342
W
Izanami
ProVoidCloak
Izanami
19,103
13,570
0
7,212
22,521
7,283
6,894
7,787
14,506
0
137,663
L
Awilix
Sexysepko
Awilix
9,530
2,927
0
5,056
20,213
8,091
0
5,991
14,150
0
80,994
L
Achilles
TheIrishQuirk
Achilles
6,146
1,143
0
2,660
18,684
16,503
0
9,297
8,741
0
67,134
L
12,138
682
0
8,510
26,481
23,231
0
9,938
16,427
44,177
0
L
16,137
541
0
3,628
17,115
6,403
0
6,685
10,396
65,535
0
W
19,046
440
6,899
10,058
16,451
6,727
3,867
4,350
11,943
82,054
0
W
Poseidon
18,578
2,036
433
5,331
13,796
6,220
1,764
5,661
7,807
73,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,201
Gold Earned
54,597
621
Minions Killed
591
0
Camps Cleared
0
2,185,804
Distance Traveled
2,088,715
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,070
525
154
7
0
468,630
2
W
Thor
11,182
486
39
2
0
473,917
2
W
Chaac
12,810
557
138
6
0
484,546
2
W
Izanami
14,175
616
204
9
0
383,476
2
L
Awilix
11,220
488
128
6
0
417,668
0
L
Achilles
10,767
468
127
6
0
422,651
5
L
Cerberus
9,593
417
69
3
0
390,695
3
L
Agni
10,947
476
113
5
0
389,071
2
W
Chang'e
14,623
636
129
6
0
417,132
5
W
Poseidon
12,411
540
111
5
0
426,733
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role