Player Matchup

Ares
Ares
Blastfemii
Ares
Level 87
God Stats
4W - 2L
1,470 SR
Queue Stats
217W - 210L
1,424 Elo+
Solo
Hun Batz
Hun Batz
Chief__Lu
Hun Batz
Level 63
God Stats
10W - 12L
1,591 SR
Queue Stats
112W - 127L
1,417 Elo+
Solo
Cupid
Cupid
Epichubbadubs
Cupid
Level 148
God Stats
6W - 3L
1,630 SR
Queue Stats
564W - 577L
1,396 Elo+
Solo
Gilgamesh
Gilgamesh
kirichigo 1
Gilgamesh
Level 78
God Stats
41W - 31L
1,574 SR
Queue Stats
399W - 404L
1,407 Elo+
Solo
Janus
Janus
xx pberk xx
Janus
Level 84
God Stats
4W - 10L
1,224 SR
Queue Stats
209W - 211L
1,407 Elo+
Solo
Team Averages
Level 92
1,498 SR
1,410 Elo+

VS

Team Averages
Level 103
1,464 SR
1,443 Elo+
Ares
Ares
DiabeetusGib
Ares
Level 113
God Stats
10W - 9L
1,521 SR
Queue Stats
182W - 213L
1,405 Elo+
Solo
Heimdallr
Heimdallr
Rushinator3000
Heimdallr
Level 140
God Stats
1W - 5L
1,320 SR
Queue Stats
155W - 150L
1,450 Elo+
Solo
Arachne
Arachne
YepGimmeDem9
Arachne
Level 66
God Stats
15W - 15L
1,474 SR
Queue Stats
421W - 482L
1,443 Elo+
Solo
Achilles
Achilles
iceguy_
Achilles
Level 147
God Stats
12W - 18L
1,504 SR
Queue Stats
616W - 705L
1,412 Elo+
Solo
Zeus
Zeus
nkiZZle40
Zeus
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,135
558
5,152
9,327
4,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
Chief__Lu
Hun Batz
8
0 / 1 / 3
5,400
491
1,930
6,698
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 1 / 5
5,487
499
4,742
4,354
1,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
kirichigo 1
Gilgamesh
12
2 / 1 / 0
6,536
594
8,703
7,319
2,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
7 / 0 / 1
7,990
726
6,440
3,425
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
5,614
510
3,189
8,575
5,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
Rushinator3000
Heimdallr
9
4 / 3 / 1
5,744
522
7,363
7,921
2,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
YepGimmeDem9
Arachne
9
2 / 1 / 1
5,488
499
2,003
6,702
2,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Achilles
iceguy_
Achilles
10
0 / 2 / 1
5,344
486
3,361
12,498
6,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

Zeus
10
0 / 5 / 0
5,577
507
1,219
5,081
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
11
Kills
6
6
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
W
Hun Batz
Chief__Lu
Hun Batz
0
1
3
1.5
L
0
1
4
2
W
1
1
5
3.5
L
Heimdallr
Rushinator3000
Heimdallr
4
3
1
1.5
L
Arachne
YepGimmeDem9
Arachne
2
1
1
2.5
L
Achilles
iceguy_
Achilles
0
2
1
0.25
W
Gilgamesh
kirichigo 1
Gilgamesh
2
1
0
2
L
Zeus
0
5
0
0
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,967
Damage
17,135
31,123
Taken
40,777
11,578
Mitigated
19,019
10,969
Healing
12,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,152
157
34
3,503
9,327
4,493
223
2,482
6,845
18,545
0
W
Hun Batz
Chief__Lu
Hun Batz
1,930
458
0
3,104
6,698
2,005
292
76
6,597
0
23,301
L
3,189
115
222
2,552
8,575
5,490
0
4,447
4,080
10,954
0
W
4,742
2,058
292
1,532
4,354
1,148
476
994
3,360
0
24,911
L
Heimdallr
Rushinator3000
Heimdallr
7,363
3,336
0
1,444
7,921
2,665
0
2,719
5,154
0
29,564
L
Arachne
YepGimmeDem9
Arachne
2,003
1,466
0
1,307
6,702
2,506
0
732
5,900
0
22,752
L
Achilles
iceguy_
Achilles
3,361
1,009
0
6,169
12,498
6,751
0
0
12,498
0
23,364
W
Gilgamesh
kirichigo 1
Gilgamesh
8,703
2,978
0
1,213
7,319
2,834
0
0
6,969
0
36,005
L
Zeus
1,219
164
0
340
5,081
1,607
329
3,318
1,553
29,327
0
W
6,440
635
0
1,291
3,425
1,098
282
856
2,569
46,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,548
Gold Earned
27,767
306
Minions Killed
215
0
Camps Cleared
0
1,161,476
Distance Traveled
982,084
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,135
558
30
3
0
228,399
3
W
Hun Batz
5,400
491
66
6
0
261,465
3
L
Ares
5,614
510
15
1
0
205,460
2
W
Cupid
5,487
499
48
4
0
239,330
1
L
Heimdallr
5,744
522
43
4
0
196,481
1
L
Arachne
5,488
499
42
4
0
229,314
0
L
Achilles
5,344
486
44
4
0
169,762
0
W
Gilgamesh
6,536
594
63
6
0
224,237
2
L
Zeus
5,577
507
71
6
0
181,067
0
W
Janus
7,990
726
99
9
0
208,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role