Player Matchup

Kumbhakarna
Kumbhakarna
FuzzyRhino89
Kumbhakarna
Level 27
God Stats
4W - 3L
1,738 SR
Queue Stats
514W - 538L
1,595 Elo+
Solo
Chiron
Chiron
Half A Chad
Chiron
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
165W - 105L
1,735 Elo+
Party 1
Hun Batz
Hun Batz
JokerofNitemarez
Hun Batz
Level 5
God Stats
8W - 8L
1,500 SR
Queue Stats
165W - 210L
1,710 Elo+
Solo
Sun Wukong
Sun Wukong
Sinicali
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
TrollBuildsonly
Ra
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 44L
1,762 Elo+
Party 1
Team Averages
Level 26
1,548 SR
1,660 Elo+

VS

Team Averages
Level 37
1,577 SR
1,615 Elo+
Hercules
Hercules
Baenerys
Hercules
Level 26
God Stats
23W - 7L
1,543 SR
Queue Stats
289W - 199L
1,688 Elo+
Solo
Agni
Agni
EMS TheKraken
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 57L
1,579 Elo+
Solo
Cabrakan
Cabrakan
FireWeasel
Cabrakan
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
211W - 184L
1,662 Elo+
Party 2
Danzaburou
Danzaburou
armchair-bubbly3
Danzaburou
Level 20
God Stats
13W - 14L
1,605 SR
Queue Stats
69W - 68L
1,562 Elo+
Solo
Ravana
Ravana
paralithium
Ravana
Level 6
God Stats
2W - 0L
1,739 SR
Queue Stats
4W - 3L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FuzzyRhino89
Kumbhakarna
15
1 / 5 / 4
8,766
438
8,960
17,964
12,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
4
0 / 9 / 2
5,581
279
0
6,194
906
13
2 / 9 / 2
8,481
424
4,903
15,561
4,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Sinicali
Sun Wukong
15
2 / 5 / 2
8,771
439
7,361
20,428
9,003
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 8 / 2
9,238
462
2,390
10,721
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Baenerys
Hercules
16
4 / 1 / 8
10,769
538
7,261
15,093
12,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 1 / 10
11,590
580
16,761
11,984
5,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
FireWeasel
Cabrakan
18
12 / 3 / 2
12,021
601
14,745
13,610
9,941
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
armchair-bubbly3
Danzaburou
19
9 / 2 / 6
12,411
621
11,166
14,799
6,621
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
17
7 / 6 / 4
10,876
544
10,192
11,743
5,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
9
Kills
36
36
Deaths
13
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
Baenerys
Hercules
4
1
8
8
W
4
1
10
9
W
Cabrakan
FireWeasel
Cabrakan
12
3
2
4.33
L
Kumbhakarna
FuzzyRhino89
Kumbhakarna
1
5
4
0.6
L
Chiron
0
9
2
0.11
L
2
9
2
0.33
L
Sun Wukong
Sinicali
Sun Wukong
2
5
2
0.6
L
4
8
2
0.63
W
Danzaburou
armchair-bubbly3
Danzaburou
9
2
6
6
W
Ravana
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,614
Damage
60,125
70,868
Taken
67,229
31,273
Mitigated
40,115
10,965
Healing
21,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Baenerys
Hercules
7,261
1,390
0
5,117
15,093
12,748
864
978
14,115
0
49,858
W
16,761
1,127
302
4,237
11,984
5,060
700
1,565
10,379
80,715
0
W
Cabrakan
FireWeasel
Cabrakan
14,745
2,040
0
4,357
13,610
9,941
1,577
1,185
10,622
73,456
0
L
Kumbhakarna
FuzzyRhino89
Kumbhakarna
8,960
1,073
0
2,096
17,964
12,933
136
6,556
11,086
38,063
0
L
Chiron
0
0
0
0
6,194
906
0
2,074
4,120
0
0
L
4,903
1,191
0
2,906
15,561
4,916
0
3,068
12,319
0
42,181
L
Sun Wukong
Sinicali
Sun Wukong
7,361
1,498
0
4,967
20,428
9,003
0
12,338
7,681
0
40,467
L
2,390
118
199
797
10,721
3,515
0
6,419
4,156
27,152
0
W
Danzaburou
armchair-bubbly3
Danzaburou
11,166
5,690
0
5,305
14,799
6,621
4,072
4,179
10,526
0
102,050
W
Ravana
10,192
3,756
0
1,766
11,743
5,745
3,105
3,197
8,472
0
63,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,837
Gold Earned
57,667
267
Minions Killed
682
0
Camps Cleared
0
1,177,628
Distance Traveled
1,810,447
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,769
538
83
4
0
400,381
0
W
Agni
11,590
580
147
7
0
377,429
2
W
Cabrakan
12,021
601
155
8
0
346,253
3
L
Kumbhakarna
8,766
438
49
2
0
366,314
5
L
Chiron
5,581
279
0
0
0
750
0
L
Hun Batz
8,481
424
78
4
0
275,037
0
L
Sun Wukong
8,771
439
75
4
0
318,995
13
L
Ra
9,238
462
65
3
0
216,532
0
W
Danzaburou
12,411
621
184
9
0
356,542
1
W
Ravana
10,876
544
113
6
0
329,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role