Player Matchup

Erlang Shen
Erlang Shen
IonSpectre94
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,078 Elo+
Party 1
Ymir
Ymir
Mattyg54
Ymir
Level 25
God Stats
51W - 44L
1,680 SR
Queue Stats
96W - 96L
1,575 Elo+
Party 3
Ne Zha
Ne Zha
Plutronash1D
Ne Zha
Level 124
God Stats
0W - 2L
1,254 SR
Queue Stats
273W - 245L
1,573 Elo+
Party 3
Cupid
Cupid
Plutronash3D
Cupid
Level 103
God Stats
8W - 9L
1,649 SR
Queue Stats
152W - 165L
1,557 Elo+
Party 3
Ra
Ra
SpankMePLZ7195
Ra
Level 132
God Stats
1W - 3L
1,500 SR
Queue Stats
332W - 302L
1,511 Elo+
Party 1
Team Averages
Level 80
1,517 SR
1,459 Elo+

VS

Team Averages
Level 103
1,560 SR
1,613 Elo+
Bacchus
Bacchus
ImMrRogers
Bacchus
Level 121
God Stats
8W - 4L
1,465 SR
Queue Stats
427W - 287L
1,598 Elo+
Party 2
King Arthur
King Arthur
SolunoJ
King Arthur
Level 128
God Stats
19W - 15L
1,745 SR
Queue Stats
458W - 278L
1,653 Elo+
Party 2
Scylla
Scylla
TheBigcorn
Scylla
Level 24
God Stats
2W - 0L
1,742 SR
Queue Stats
129W - 66L
1,638 Elo+
Party 2
Heimdallr
Heimdallr
TomahawkWarrior
Heimdallr
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
458W - 467L
1,617 Elo+
Party 4
Hades
Hades
wsmith2021
Hades
Level 84
God Stats
4W - 2L
1,347 SR
Queue Stats
58W - 70L
1,560 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IonSpectre94
Erlang Shen
13
0 / 9 / 0
7,564
420
3,643
8,945
4,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ymir
14
4 / 3 / 6
9,054
503
7,070
14,320
11,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
17
7 / 2 / 3
10,097
561
9,677
12,607
5,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 4 / 6
9,560
531
9,763
10,478
4,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 6 / 2
8,410
467
5,934
9,363
3,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ImMrRogers
Bacchus
13
4 / 5 / 4
8,768
487
6,670
14,140
11,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
SolunoJ
King Arthur
20
11 / 1 / 0
12,282
682
10,603
10,377
7,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
TheBigcorn
Scylla
15
1 / 1 / 4
8,806
489
4,823
6,496
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
TomahawkWarrior
Heimdallr
14
2 / 4 / 4
8,878
493
6,677
10,485
3,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Hades
18
6 / 4 / 3
10,633
591
8,678
16,446
7,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
15
Kills
24
24
Deaths
15
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ImMrRogers
Bacchus
4
5
4
1.2
L
Erlang Shen
IonSpectre94
Erlang Shen
0
9
0
0
L
Ymir
4
3
6
2.33
L
Ne Zha
7
2
3
4.25
L
2
4
6
1.25
W
King Arthur
SolunoJ
King Arthur
11
1
0
11
L
2
6
2
0.5
W
Scylla
TheBigcorn
Scylla
1
1
4
3
W
Heimdallr
TomahawkWarrior
Heimdallr
2
4
4
1
W
Hades
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,087
Damage
37,451
55,713
Taken
57,944
29,456
Mitigated
32,469
11,643
Healing
16,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ImMrRogers
Bacchus
6,670
669
0
1,926
14,140
11,542
77
2,720
11,372
29,413
0
L
Erlang Shen
IonSpectre94
Erlang Shen
3,643
2,460
0
312
8,945
4,253
0
0
8,945
0
29,299
L
Ymir
7,070
1,616
0
2,267
14,320
11,275
0
7,288
6,926
42,899
0
L
Ne Zha
9,677
3,965
0
1,331
12,607
5,911
0
4,688
7,803
0
73,431
L
9,763
5,746
366
4,650
10,478
4,087
778
2,884
7,594
0
68,278
W
King Arthur
SolunoJ
King Arthur
10,603
2,605
0
3,777
10,377
7,536
177
1,531
8,735
0
94,671
L
5,934
468
707
2,010
9,363
3,930
162
4,963
4,274
49,714
0
W
Scylla
TheBigcorn
Scylla
4,823
514
0
1,102
6,496
1,776
289
1,311
5,165
47,422
0
W
Heimdallr
TomahawkWarrior
Heimdallr
6,677
3,857
0
2,371
10,485
3,781
0
2,208
8,215
0
48,407
W
Hades
8,678
441
122
7,494
16,446
7,834
14
4,895
11,453
77,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,685
Gold Earned
49,367
476
Minions Killed
606
0
Camps Cleared
0
1,602,833
Distance Traveled
1,659,057
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,768
487
31
2
0
338,565
3
L
Erlang Shen
7,564
420
79
4
0
253,866
0
L
Ymir
9,054
503
56
3
0
354,526
6
L
Ne Zha
10,097
561
129
7
0
351,307
7
L
Cupid
9,560
531
115
6
0
325,819
6
W
King Arthur
12,282
682
202
11
0
380,066
5
L
Ra
8,410
467
97
5
0
317,315
8
W
Scylla
8,806
489
117
7
0
332,697
3
W
Heimdallr
8,878
493
104
6
0
258,866
0
W
Hades
10,633
591
152
8
0
348,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role