Player Matchup

Medusa
Medusa
Callme_Shax
Medusa
Level 36
God Stats
1W - 1L
1,291 SR
Queue Stats
76W - 77L
1,368 Elo+
Solo
Khepri
Khepri
ElSrYisus
Khepri
Level 26
God Stats
2W - 4L
1,427 SR
Queue Stats
2W - 5L
1,173 Elo+
Party 2
Fenrir
Fenrir
YULIOS
Fenrir
Level 102
God Stats
10W - 5L
1,507 SR
Queue Stats
35W - 36L
1,347 Elo+
Party 2
Bastet
Bastet
apromeaa
Bastet
Level 16
God Stats
1W - 0L
1,359 SR
Queue Stats
2W - 4L
1,218 Elo+
Party 2
Ra
Ra
gamerdiaz
Ra
Level 127
God Stats
3W - 1L
1,686 SR
Queue Stats
24W - 8L
1,350 Elo+
Party 2
Team Averages
Level 61
1,454 SR
1,291 Elo+

VS

Team Averages
Level 96
1,488 SR
1,396 Elo+
Thor
Thor
CobraMoose
Thor
Level 45
God Stats
0W - 5L
1,500 SR
Queue Stats
166W - 162L
1,452 Elo+
Party 1
Gilgamesh
Gilgamesh
HOMESICKatHOME
Gilgamesh
Level 142
God Stats
27W - 13L
1,562 SR
Queue Stats
240W - 230L
1,463 Elo+
Party 1
Merlin
Merlin
IAntho
Merlin
Level 49
God Stats
4W - 9L
1,380 SR
Queue Stats
41W - 62L
1,258 Elo+
Solo
Rama
Rama
NotBladezz69
Rama
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
193W - 203L
1,381 Elo+
Party 1
Bacchus
Bacchus
bennamso
Bacchus
Level 103
God Stats
3W - 5L
1,500 SR
Queue Stats
165W - 175L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
3 / 2 / 11
9,510
793
7,456
6,994
3,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
ElSrYisus
Khepri
16
4 / 0 / 12
10,345
862
4,017
4,400
4,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
YULIOS
Fenrir
16
9 / 0 / 10
10,818
902
7,365
5,494
3,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
apromeaa
Bastet
14
1 / 2 / 13
8,465
705
7,619
6,586
2,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
7 / 0 / 13
10,543
879
17,411
9,668
7,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
7,730
644
2,988
11,582
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
HOMESICKatHOME
Gilgamesh
15
3 / 2 / 1
8,293
691
7,584
9,481
5,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
IAntho
Merlin
12
0 / 6 / 2
7,042
587
2,559
8,438
2,892
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 2
7,337
611
6,089
9,169
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
bennamso
Bacchus
13
0 / 7 / 1
7,384
615
4,665
14,061
16,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
12
24
Kills
4
4
Deaths
24
59
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
2
11
4.25
L
1
5
2
0.4
W
Khepri
ElSrYisus
Khepri
4
0
12
10
L
Gilgamesh
HOMESICKatHOME
Gilgamesh
3
2
1
1.75
L
Merlin
IAntho
Merlin
0
6
2
0.17
L
0
4
2
0.25
W
Fenrir
YULIOS
Fenrir
9
0
10
14
W
Bastet
apromeaa
Bastet
1
2
13
3.75
L
Bacchus
bennamso
Bacchus
0
7
1
0.07
W
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,868
Damage
23,885
33,142
Taken
52,731
21,857
Mitigated
32,215
11,357
Healing
6,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,456
2,730
0
600
6,994
3,404
1,040
1,350
5,644
0
37,839
L
2,988
350
0
1,608
11,582
4,144
0
4,446
6,911
0
18,026
W
Khepri
ElSrYisus
Khepri
4,017
441
0
1,055
4,400
4,722
387
1,636
2,764
14,312
0
L
Gilgamesh
HOMESICKatHOME
Gilgamesh
7,584
1,816
236
688
9,481
5,231
0
3,022
6,434
0
25,016
L
Merlin
IAntho
Merlin
2,559
267
0
515
8,438
2,892
0
4,505
3,833
19,831
0
L
6,089
3,355
0
1,519
9,169
3,319
0
3,192
5,902
0
22,172
W
Fenrir
YULIOS
Fenrir
7,365
1,359
0
997
5,494
3,418
318
814
4,680
0
16,203
W
Bastet
apromeaa
Bastet
7,619
2,103
0
248
6,586
2,754
460
2,518
4,068
0
13,471
L
Bacchus
bennamso
Bacchus
4,665
292
864
1,508
14,061
16,629
0
5,800
8,054
16,957
0
W
17,411
1,380
3,983
4,474
9,668
7,559
180
1,320
8,348
59,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,681
Gold Earned
37,786
249
Minions Killed
200
10
Camps Cleared
4
1,239,806
Distance Traveled
946,128
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,510
793
70
6
2
233,301
0
L
Thor
7,730
644
31
3
2
199,955
1
W
Khepri
10,345
862
28
2
1
261,229
0
L
Gilgamesh
8,293
691
48
4
1
263,914
2
L
Merlin
7,042
587
42
4
1
144,726
0
L
Rama
7,337
611
56
5
0
143,145
1
W
Fenrir
10,818
902
14
1
1
265,083
3
W
Bastet
8,465
705
20
2
0
234,610
0
L
Bacchus
7,384
615
23
2
0
194,388
0
W
Ra
10,543
879
117
10
6
245,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role