Player Matchup

King Arthur
King Arthur
Djurah
King Arthur
Level 130
God Stats
3W - 3L
1,516 SR
Queue Stats
49W - 38L
1,642 Elo+
Party 1
Ah Puch
Ah Puch
MattyQRaps
Ah Puch
Level 100
God Stats
1W - 1L
1,309 SR
Queue Stats
20W - 18L
1,613 Elo+
Party 1
Ymir
Ymir
ShaymanAbyss
Ymir
Level 129
God Stats
1W - 0L
1,767 SR
Queue Stats
39W - 50L
1,581 Elo+
Party 1
Cupid
Cupid
fudge4512
Cupid
Level 102
God Stats
24W - 21L
1,605 SR
Queue Stats
141W - 150L
1,607 Elo+
Party 1
Thor
Thor
srvoltmike
Thor
Level 129
God Stats
1W - 1L
1,258 SR
Queue Stats
34W - 43L
1,443 Elo+
Party 1
Team Averages
Level 118
1,491 SR
1,577 Elo+

VS

Team Averages
Level 125
1,631 SR
1,516 Elo+
Jing Wei
Jing Wei
Buba2533
Jing Wei
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
413W - 379L
1,569 Elo+
Party 2
Ravana
Ravana
Desuulation
Ravana
Level 119
God Stats
3W - 4L
1,422 SR
Queue Stats
125W - 138L
1,553 Elo+
Solo
Erlang Shen
Erlang Shen
HeroeHayabusa
Erlang Shen
Level 157
God Stats
2W - 2L
1,838 SR
Queue Stats
197W - 173L
1,625 Elo+
Party 2
Scylla
Scylla
MrHalkrog
Scylla
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 47L
1,258 Elo+
Party 2
Ganesha
Ganesha
Txrbo
Ganesha
Level 68
God Stats
6W - 5L
1,894 SR
Queue Stats
243W - 232L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Djurah
King Arthur
14
5 / 0 / 4
8,549
611
11,940
10,505
5,861
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
MattyQRaps
Ah Puch
13
3 / 0 / 2
7,746
553
3,932
2,294
712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 1 / 5
6,390
456
3,111
9,159
4,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
fudge4512
Cupid
12
0 / 2 / 3
7,451
532
2,896
7,184
1,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
6 / 0 / 4
7,979
570
6,563
7,083
3,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Buba2533
Jing Wei
13
3 / 2 / 0
7,648
546
6,917
6,699
2,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
10
0 / 2 / 2
6,225
445
2,276
7,145
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
HeroeHayabusa
Erlang Shen
10
0 / 6 / 0
5,975
427
4,486
12,691
6,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
MrHalkrog
Scylla
12
0 / 2 / 0
6,290
449
2,356
6,113
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
Txrbo
Ganesha
10
0 / 2 / 1
6,545
468
2,024
8,182
5,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
14
Kills
3
3
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Buba2533
Jing Wei
3
2
0
1.5
L
Ravana
0
2
2
0.5
W
King Arthur
Djurah
King Arthur
5
0
4
7
L
Erlang Shen
HeroeHayabusa
Erlang Shen
0
6
0
0
W
Ah Puch
MattyQRaps
Ah Puch
3
0
2
4
L
Scylla
MrHalkrog
Scylla
0
2
0
0
W
0
1
5
2.5
L
Ganesha
Txrbo
Ganesha
0
2
1
0.25
W
Cupid
fudge4512
Cupid
0
2
3
0.75
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,442
Damage
18,059
36,225
Taken
40,830
16,960
Mitigated
18,590
15,017
Healing
11,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Buba2533
Jing Wei
6,917
5,487
0
2,301
6,699
2,346
280
823
5,866
0
52,459
L
Ravana
2,276
557
0
3,526
7,145
2,751
0
770
6,363
0
38,805
W
King Arthur
Djurah
King Arthur
11,940
1,804
0
4,877
10,505
5,861
16
951
9,554
59
54,053
L
Erlang Shen
HeroeHayabusa
Erlang Shen
4,486
1,158
0
2,535
12,691
6,163
0
1,519
11,130
0
33,826
W
Ah Puch
MattyQRaps
Ah Puch
3,932
0
0
1,366
2,294
712
86
242
2,052
41,433
0
L
Scylla
MrHalkrog
Scylla
2,356
248
0
1,157
6,113
1,868
798
1,731
4,172
40,231
0
W
3,111
695
0
1,972
9,159
4,502
0
2,062
7,097
15,720
0
L
Ganesha
Txrbo
Ganesha
2,024
172
0
2,416
8,182
5,462
0
1,895
6,197
18,251
0
W
Cupid
fudge4512
Cupid
2,896
1,547
113
3,725
7,184
1,962
0
680
6,504
0
49,877
W
6,563
1,745
0
2,964
7,083
3,923
154
445
6,638
0
44,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,115
Gold Earned
32,683
411
Minions Killed
375
0
Camps Cleared
0
1,331,439
Distance Traveled
1,311,084
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,648
546
125
9
0
258,235
2
L
Ravana
6,225
445
88
6
0
297,325
3
W
King Arthur
8,549
611
114
8
0
302,915
1
L
Erlang Shen
5,975
427
64
5
0
260,682
2
W
Ah Puch
7,746
553
89
6
0
267,068
10
L
Scylla
6,290
449
84
6
0
246,964
2
W
Ymir
6,390
456
15
1
0
238,221
3
L
Ganesha
6,545
468
14
1
0
247,878
5
W
Cupid
7,451
532
107
8
0
227,959
3
W
Thor
7,979
570
86
6
0
295,276
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role