Player Matchup

Gilgamesh
Gilgamesh
KiingColby
Gilgamesh
Level 66
God Stats
24W - 10L
1,653 SR
Queue Stats
209W - 198L
1,619 Elo+
Party 2
Fenrir
Fenrir
YolaKingNick
Fenrir
Level 66
God Stats
1W - 2L
1,672 SR
Queue Stats
206W - 202L
1,598 Elo+
Party 2
Anubis
Anubis
the_unholy_dude
Anubis
Level 62
God Stats
16W - 27L
1,469 SR
Queue Stats
147W - 127L
1,650 Elo+
Party 2
Team Averages
Level 65
1,598 SR
1,622 Elo+

VS

Team Averages
Level 88
1,539 SR
1,581 Elo+
Apollo
Apollo
DirtyDan219
Apollo
Level 148
God Stats
3W - 0L
1,618 SR
Queue Stats
290W - 168L
1,672 Elo+
Party 1
Baron Samedi
Baron Samedi
Spartacus422
Baron Samedi
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
137W - 131L
1,511 Elo+
Party 1
Vamana
Vamana
zz Meridian zz
Vamana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KiingColby
Gilgamesh
14
3 / 4 / 7
10,141
780
8,602
12,558
12,095
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
12
9 / 6 / 1
10,678
821
9,206
11,516
4,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 9 / 7
8,893
684
7,658
10,942
5,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
5 / 4 / 5
10,271
790
7,873
10,631
3,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Spartacus422
Baron Samedi
13
3 / 5 / 13
10,009
770
9,331
10,619
4,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
11 / 4 / 8
11,600
892
11,245
14,447
10,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
13
Kills
19
19
Deaths
13
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
4
5
1.88
L
Gilgamesh
KiingColby
Gilgamesh
3
4
7
1.63
W
Baron Samedi
Spartacus422
Baron Samedi
3
5
13
1.9
L
Fenrir
9
6
1
1.58
L
1
9
7
0.5
W
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,466
Damage
28,449
35,016
Taken
35,697
21,891
Mitigated
17,995
4,201
Healing
13,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
7,873
4,227
0
2,288
10,631
3,559
1,671
2,707
7,924
0
40,028
L
Gilgamesh
KiingColby
Gilgamesh
8,602
2,371
0
2,283
12,558
12,095
0
3,301
8,545
136
31,733
W
Baron Samedi
Spartacus422
Baron Samedi
9,331
597
1,897
4,444
10,619
4,412
529
3,453
7,166
31,121
0
L
Fenrir
9,206
2,072
0
880
11,516
4,728
0
2,426
8,780
0
26,484
L
7,658
62
0
1,038
10,942
5,068
0
2,921
7,690
32,088
0
W
11,245
6,364
0
5,143
14,447
10,024
652
1,697
12,750
0
35,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,712
Gold Earned
31,880
140
Minions Killed
134
0
Camps Cleared
0
668,490
Distance Traveled
699,605
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,271
790
56
4
0
210,232
1
L
Gilgamesh
10,141
780
50
4
0
243,451
6
W
Baron Samedi
10,009
770
40
3
0
228,659
5
L
Fenrir
10,678
821
30
2
0
225,681
3
L
Anubis
8,893
684
60
5
0
199,358
3
W
Vamana
11,600
892
38
3
0
260,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role