Player Matchup

King Arthur
King Arthur
ItsJuicyJimmy
King Arthur
Level 156
God Stats
6W - 7L
1,469 SR
Queue Stats
395W - 355L
1,642 Elo+
Party 1
Janus
Janus
RedRosiePanda
Janus
Level 107
God Stats
25W - 26L
1,540 SR
Queue Stats
191W - 199L
1,567 Elo+
Party 1
Aphrodite
Aphrodite
cbrezzy5
Aphrodite
Level 67
God Stats
0W - 2L
1,343 SR
Queue Stats
87W - 66L
1,631 Elo+
Party 1
Nemesis
Nemesis
m4xout21
Nemesis
Level 98
God Stats
2W - 5L
1,383 SR
Queue Stats
17W - 25L
1,500 Elo+
Party 1
Nike
Nike
notKilljoy
Nike
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 43L
1,790 Elo+
Party 1
Team Averages
Level 94
1,447 SR
1,626 Elo+

VS

Team Averages
Level 86
1,625 SR
1,641 Elo+
Ares
Ares
AngelNowhere
Ares
Level 12
God Stats
13W - 3L
1,806 SR
Queue Stats
21W - 7L
1,729 Elo+
Party 2
Thor
Thor
Cupkek
Thor
Level 86
God Stats
1W - 0L
1,201 SR
Queue Stats
114W - 66L
1,611 Elo+
Party 2
Anhur
Anhur
WockeSlush
Anhur
Level 48
God Stats
6W - 1L
1,641 SR
Queue Stats
64W - 25L
1,814 Elo+
Party 2
Heimdallr
Heimdallr
alexcoy06
Heimdallr
Level 160
God Stats
9W - 6L
1,732 SR
Queue Stats
692W - 658L
1,507 Elo+
Party 2
Scylla
Scylla
crowlerish
Scylla
Level 122
God Stats
14W - 7L
1,745 SR
Queue Stats
316W - 291L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ItsJuicyJimmy
King Arthur
15
0 / 5 / 3
9,194
484
5,714
17,428
10,270
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 5 / 0
8,670
456
8,786
8,897
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
cbrezzy5
Aphrodite
11
0 / 7 / 2
7,483
394
3,909
16,081
12,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
m4xout21
Nemesis
11
0 / 7 / 1
7,455
392
5,657
15,576
5,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 7 / 1
10,641
560
9,424
14,190
5,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 12
10,044
529
8,993
18,693
18,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Cupkek
Thor
17
9 / 1 / 11
11,132
586
11,134
15,059
7,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
20
6 / 1 / 5
12,677
667
10,033
14,606
7,189
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
alexcoy06
Heimdallr
18
7 / 0 / 5
11,747
618
12,118
9,844
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
crowlerish
Scylla
17
4 / 1 / 9
10,767
567
11,664
7,095
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
72
5
Kills
30
31
Deaths
5
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
W
Thor
Cupkek
Thor
9
1
11
14.5
L
King Arthur
ItsJuicyJimmy
King Arthur
0
5
3
0.3
L
2
5
0
0.4
W
Anhur
6
1
5
8.5
W
Heimdallr
alexcoy06
Heimdallr
7
0
5
9.5
L
Aphrodite
cbrezzy5
Aphrodite
0
7
2
0.14
W
Scylla
crowlerish
Scylla
4
1
9
8.5
L
Nemesis
m4xout21
Nemesis
0
7
1
0.07
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,490
Damage
53,942
72,172
Taken
65,297
36,976
Mitigated
40,016
15,357
Healing
20,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,993
633
0
2,538
18,693
18,371
0
5,247
13,308
24,007
0
W
Thor
Cupkek
Thor
11,134
3,244
0
5,149
15,059
7,964
0
3,760
11,171
0
65,920
L
King Arthur
ItsJuicyJimmy
King Arthur
5,714
575
0
3,734
17,428
10,270
0
3,415
13,902
4,667
53,538
L
8,786
192
0
852
8,897
2,682
0
2,989
5,690
56,708
0
W
Anhur
10,033
4,076
0
6,632
14,606
7,189
3,942
1,429
13,173
0
119,689
W
Heimdallr
alexcoy06
Heimdallr
12,118
7,339
0
4,563
9,844
3,716
94
1,379
8,461
0
82,339
L
Aphrodite
cbrezzy5
Aphrodite
3,909
619
1,733
6,466
16,081
12,713
0
6,679
9,219
30,931
0
W
Scylla
crowlerish
Scylla
11,664
943
0
1,976
7,095
2,776
145
2,448
4,501
66,232
0
L
Nemesis
m4xout21
Nemesis
5,657
2,350
0
2,072
15,576
5,669
0
3,630
11,874
0
42,930
L
9,424
1,969
0
500
14,190
5,642
0
3,352
10,830
0
65,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,443
Gold Earned
56,367
473
Minions Killed
592
0
Camps Cleared
0
1,853,457
Distance Traveled
1,847,029
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,044
529
21
1
0
398,907
1
W
Thor
11,132
586
105
6
0
396,443
7
L
King Arthur
9,194
484
114
6
0
382,331
1
L
Janus
8,670
456
116
6
0
366,802
3
W
Anhur
12,677
667
179
9
0
346,008
2
W
Heimdallr
11,747
618
142
7
0
328,388
6
L
Aphrodite
7,483
394
53
3
0
321,046
6
W
Scylla
10,767
567
145
8
0
377,283
7
L
Nemesis
7,455
392
75
4
0
369,665
4
L
Nike
10,641
560
115
6
0
413,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role