Player Matchup

Geb
Geb
DasChagasJr
Geb
Level 23
God Stats
5W - 4L
1,774 SR
Queue Stats
47W - 26L
1,674 Elo+
Solo
Chang'e
Chang'e
HFields80
Chang'e
Level 29
God Stats
0W - 6L
1,205 SR
Queue Stats
905W - 997L
1,301 Elo+
Solo
Bellona
Bellona
MsAubrey
Bellona
Level 25
God Stats
3W - 3L
1,275 SR
Queue Stats
83W - 80L
1,407 Elo+
Solo
Izanami
Izanami
jamestra5
Izanami
Level 20
God Stats
1W - 3L
1,465 SR
Queue Stats
22W - 20L
1,489 Elo+
Solo
Nemesis
Nemesis
willaasss96
Nemesis
Level 27
God Stats
2W - 6L
1,233 SR
Queue Stats
106W - 113L
1,440 Elo+
Solo
Team Averages
Level 25
1,390 SR
1,462 Elo+

VS

Team Averages
Level 22
1,517 SR
1,529 Elo+
Chaac
Chaac
Gabriela gtt
Chaac
Level 22
God Stats
5W - 4L
1,577 SR
Queue Stats
44W - 48L
1,354 Elo+
Party 1
Serqet
Serqet
Quinteroooo
Serqet
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,820 Elo+
Solo
Loki
Loki
Todmaldomundo
Loki
Level 23
God Stats
6W - 3L
1,537 SR
Queue Stats
193W - 242L
1,404 Elo+
Solo
Anubis
Anubis
Zy Psc0tico
Anubis
Level 29
God Stats
26W - 25L
1,474 SR
Queue Stats
82W - 109L
1,366 Elo+
Party 1
Izanami
Izanami
elminiKoda
Izanami
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 32L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 5
10,750
398
8,451
18,298
19,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
HFields80
Chang'e
16
3 / 10 / 3
11,036
409
7,476
20,881
11,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
MsAubrey
Bellona
19
8 / 6 / 1
12,892
477
17,333
22,043
27,307
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
jamestra5
Izanami
20
5 / 10 / 1
13,902
515
15,891
26,596
10,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
willaasss96
Nemesis
15
1 / 9 / 7
10,956
406
8,606
21,609
8,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 4
14,475
536
12,456
28,479
19,684
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
10
1 / 1 / 4
11,209
415
1,334
2,948
739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
1 / 5 / 0
9,337
346
3,089
9,967
4,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
20
8 / 5 / 6
14,980
555
24,053
20,167
9,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Izanami
elminiKoda
Izanami
20
26 / 1 / 1
25,360
939
45,181
31,182
14,350
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
17
Kills
42
42
Deaths
17
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
W
6
5
4
1.6
L
Chang'e
HFields80
Chang'e
3
10
3
0.45
L
Bellona
MsAubrey
Bellona
8
6
1
1.42
W
Serqet
1
1
4
3
W
1
5
0
0.2
W
Anubis
8
5
6
2.2
W
Izanami
elminiKoda
Izanami
26
1
1
26.5
L
Izanami
jamestra5
Izanami
5
10
1
0.55
L
Nemesis
willaasss96
Nemesis
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,757
Damage
86,113
109,427
Taken
92,743
76,914
Mitigated
49,009
20,502
Healing
47,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,451
1,415
0
1,455
18,298
19,203
0
2,392
15,906
43,871
0
W
12,456
2,227
0
13,041
28,479
19,684
0
3,542
24,686
0
109,800
L
Chang'e
HFields80
Chang'e
7,476
1,141
1,159
4,896
20,881
11,069
882
8,901
11,930
48,232
0
L
Bellona
MsAubrey
Bellona
17,333
4,526
0
1,336
22,043
27,307
584
3,726
18,042
11,949
54,223
W
Serqet
1,334
559
0
375
2,948
739
0
919
1,993
0
5,348
W
3,089
815
0
1,810
9,967
4,363
366
1,790
8,126
0
17,970
W
Anubis
24,053
243
0
10,153
20,167
9,873
450
5,695
14,119
88,951
0
W
Izanami
elminiKoda
Izanami
45,181
36,439
0
22,505
31,182
14,350
10,119
6,918
24,016
0
308,638
L
Izanami
jamestra5
Izanami
15,891
10,439
0
7,641
26,596
10,346
1,290
3,768
22,828
0
126,420
L
Nemesis
willaasss96
Nemesis
8,606
3,927
0
4,015
21,609
8,989
0
5,266
16,268
0
51,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,536
Gold Earned
75,361
558
Minions Killed
747
0
Camps Cleared
0
2,199,469
Distance Traveled
2,124,004
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,750
398
58
2
0
484,646
5
W
Chaac
14,475
536
170
6
0
489,078
3
L
Chang'e
11,036
409
87
3
0
425,606
2
L
Bellona
12,892
477
127
5
0
473,025
1
W
Serqet
11,209
415
15
1
0
135,418
5
W
Loki
9,337
346
30
1
0
593,125
0
W
Anubis
14,980
555
141
5
0
413,958
1
W
Izanami
25,360
939
391
14
0
492,425
7
L
Izanami
13,902
515
209
8
0
373,406
2
L
Nemesis
10,956
406
77
3
0
442,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role