Player Matchup

Sobek
Sobek
Corrifa
Sobek
Level 26
God Stats
19W - 8L
1,761 SR
Queue Stats
55W - 25L
1,773 Elo+
Party 1
Nike
Nike
Sluump
Nike
Level 28
God Stats
10W - 2L
1,756 SR
Queue Stats
163W - 92L
1,707 Elo+
Party 1
Chronos
Chronos
SolidWand
Chronos
Level 66
God Stats
17W - 5L
1,742 SR
Queue Stats
245W - 141L
1,751 Elo+
Party 1
Poseidon
Poseidon
YourTigerKing
Poseidon
Level 122
God Stats
3W - 1L
1,789 SR
Queue Stats
173W - 110L
1,730 Elo+
Party 1
Mercury
Mercury
fIax
Mercury
Level 49
God Stats
11W - 5L
1,721 SR
Queue Stats
289W - 174L
1,751 Elo+
Party 1
Team Averages
Level 58
1,754 SR
1,742 Elo+

VS

Team Averages
Level 86
1,560 SR
1,690 Elo+
Mercury
Mercury
GarbageCant
Mercury
Level 66
God Stats
13W - 7L
1,763 SR
Queue Stats
151W - 93L
1,678 Elo+
Party 2
Janus
Janus
Hector
Janus
Level 124
God Stats
7W - 6L
1,571 SR
Queue Stats
196W - 127L
1,688 Elo+
Party 2
Chaac
Chaac
HimiNani
Chaac
Level 87
God Stats
3W - 2L
1,521 SR
Queue Stats
155W - 107L
1,698 Elo+
Party 2
Bacchus
Bacchus
Kamblitionist
Bacchus
Level 124
God Stats
2W - 8L
1,309 SR
Queue Stats
163W - 107L
1,694 Elo+
Party 2
Danzaburou
Danzaburou
Sp0rti
Danzaburou
Level 29
God Stats
18W - 19L
1,637 SR
Queue Stats
80W - 45L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Corrifa
Sobek
17
1 / 3 / 12
12,804
534
9,049
22,398
28,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nike
Sluump
Nike
19
3 / 2 / 10
14,195
591
12,097
20,613
22,307
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
SolidWand
Chronos
20
13 / 2 / 3
16,756
698
21,502
17,630
8,978
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
YourTigerKing
Poseidon
18
1 / 4 / 7
13,363
557
12,834
12,544
5,666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
fIax
Mercury
20
4 / 2 / 7
15,477
645
9,829
19,977
10,735
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GarbageCant
Mercury
17
2 / 7 / 4
10,842
452
7,251
19,918
7,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Hector
Janus
18
4 / 2 / 2
11,892
496
12,221
11,520
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chaac
HimiNani
Chaac
17
2 / 3 / 3
10,745
448
10,156
23,814
16,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
15
0 / 4 / 8
10,296
429
11,029
19,176
21,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Sp0rti
Danzaburou
17
5 / 6 / 4
12,298
512
12,456
12,991
3,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
22
Kills
13
13
Deaths
22
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sobek
Corrifa
Sobek
1
3
12
2.33
L
Mercury
GarbageCant
Mercury
2
7
4
0.57
L
Janus
Hector
Janus
4
2
2
2.5
L
Chaac
HimiNani
Chaac
2
3
3
1.17
L
Bacchus
0
4
8
1
W
Nike
Sluump
Nike
3
2
10
4
W
Chronos
SolidWand
Chronos
13
2
3
7.25
L
Danzaburou
Sp0rti
Danzaburou
5
6
4
1.17
W
Poseidon
YourTigerKing
Poseidon
1
4
7
1.13
W
Mercury
fIax
Mercury
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,311
Damage
53,113
93,162
Taken
87,419
75,864
Mitigated
53,218
30,484
Healing
22,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Corrifa
Sobek
9,049
1,134
0
7,559
22,398
28,178
1,022
5,773
16,465
26,661
0
L
Mercury
GarbageCant
Mercury
7,251
2,546
0
5,020
19,918
7,867
0
4,822
15,080
0
70,519
L
Janus
Hector
Janus
12,221
622
0
2,138
11,520
3,906
0
5,151
6,293
91,359
0
L
Chaac
HimiNani
Chaac
10,156
2,512
0
10,023
23,814
16,208
428
10,731
13,057
0
76,376
L
Bacchus
11,029
1,200
0
2,446
19,176
21,404
0
13,436
5,472
37,033
0
W
Nike
Sluump
Nike
12,097
1,116
0
5,888
20,613
22,307
804
3,965
16,500
604
80,356
W
Chronos
SolidWand
Chronos
21,502
7,999
0
6,649
17,630
8,978
9,378
5,165
12,395
155,181
0
L
Danzaburou
Sp0rti
Danzaburou
12,456
5,699
0
2,509
12,991
3,833
0
9,241
3,528
0
73,621
W
Poseidon
YourTigerKing
Poseidon
12,834
519
0
3,233
12,544
5,666
268
5,736
6,536
90,027
0
W
Mercury
fIax
Mercury
9,829
4,029
0
7,155
19,977
10,735
3,902
3,907
15,952
0
137,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,595
Gold Earned
56,073
719
Minions Killed
629
0
Camps Cleared
0
2,425,165
Distance Traveled
2,452,382
35
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,804
534
26
1
0
494,223
6
L
Mercury
10,842
452
125
5
0
498,543
6
L
Janus
11,892
496
187
8
0
512,512
7
L
Chaac
10,745
448
131
5
0
482,682
11
L
Bacchus
10,296
429
35
1
0
497,810
5
W
Nike
14,195
591
160
7
0
465,587
7
W
Chronos
16,756
698
218
9
0
469,084
9
L
Danzaburou
12,298
512
151
6
0
460,835
5
W
Poseidon
13,363
557
125
5
0
458,389
2
W
Mercury
15,477
645
190
8
0
537,882
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role