Player Matchup

Bellona
Bellona
EliteShoota
Bellona
Level 6
God Stats
2W - 2L
1,260 SR
Queue Stats
5W - 12L
1,212 Elo+
Party 1
Danzaburou
Danzaburou
Hackhaddock4
Danzaburou
Level 26
God Stats
4W - 12L
1,500 SR
Queue Stats
295W - 311L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
Lo1Pr0
Cthulhu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,531 Elo+
Party 1
Vulcan
Vulcan
Mosea
Vulcan
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 29L
1,459 Elo+
Party 1
Thanatos
Thanatos
Respectfully
Thanatos
Level 17
God Stats
18W - 24L
1,323 SR
Queue Stats
70W - 83L
1,376 Elo+
Party 1
Team Averages
Level 25
1,416 SR
1,418 Elo+

VS

Team Averages
Level 41
1,483 SR
1,444 Elo+
Heimdallr
Heimdallr
Ailoviu12
Heimdallr
Level 107
God Stats
18W - 15L
1,399 SR
Queue Stats
465W - 485L
1,447 Elo+
Party 3
Chaac
Chaac
ChiiGodd
Chaac
Level 2
God Stats
9W - 9L
1,500 SR
Queue Stats
235W - 206L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
GreedyNiiga
Erlang Shen
Level 7
God Stats
4W - 0L
1,589 SR
Queue Stats
6W - 2L
1,389 Elo+
Solo
Nu Wa
Nu Wa
Sublicinal
Nu Wa
Level 83
God Stats
9W - 5L
1,428 SR
Queue Stats
330W - 299L
1,591 Elo+
Party 2
Ares
Ares
xKonaz
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,293 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EliteShoota
Bellona
10
0 / 6 / 1
6,027
431
2,810
8,424
5,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Hackhaddock4
Danzaburou
11
2 / 4 / 2
7,110
508
3,135
8,017
2,675
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Lo1Pr0
Cthulhu
10
3 / 5 / 7
7,086
506
5,536
10,002
6,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
Mosea
Vulcan
12
2 / 8 / 4
7,309
522
6,367
8,705
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Respectfully
Thanatos
12
5 / 5 / 1
7,127
509
5,842
10,650
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ailoviu12
Heimdallr
14
4 / 2 / 2
7,915
565
5,828
8,965
3,413
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
ChiiGodd
Chaac
14
6 / 1 / 3
8,617
616
4,305
6,250
3,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
GreedyNiiga
Erlang Shen
14
12 / 1 / 6
9,046
646
11,121
7,198
3,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
14
4 / 3 / 12
8,582
613
9,248
7,915
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
xKonaz
Ares
9
1 / 5 / 6
6,239
446
681
7,216
3,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
12
Kills
27
28
Deaths
12
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Ailoviu12
Heimdallr
4
2
2
2.5
W
Chaac
ChiiGodd
Chaac
6
1
3
7.5
L
Bellona
EliteShoota
Bellona
0
6
1
0.08
W
Erlang Shen
GreedyNiiga
Erlang Shen
12
1
6
15
L
Danzaburou
Hackhaddock4
Danzaburou
2
4
2
0.75
L
Cthulhu
Lo1Pr0
Cthulhu
3
5
7
1.3
L
Vulcan
Mosea
Vulcan
2
8
4
0.5
L
Thanatos
Respectfully
Thanatos
5
5
1
1.1
W
Nu Wa
4
3
12
3.33
W
Ares
xKonaz
Ares
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,690
Damage
31,183
45,798
Taken
37,544
20,139
Mitigated
17,690
12,938
Healing
9,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Ailoviu12
Heimdallr
5,828
3,416
0
3,701
8,965
3,413
640
1,547
7,418
0
49,403
W
Chaac
ChiiGodd
Chaac
4,305
845
0
2,094
6,250
3,890
0
0
6,250
0
44,616
L
Bellona
EliteShoota
Bellona
2,810
1,063
0
1,212
8,424
5,305
360
356
8,012
0
24,736
W
Erlang Shen
GreedyNiiga
Erlang Shen
11,121
6,130
0
2,091
7,198
3,865
0
1,421
5,737
0
42,913
L
Danzaburou
Hackhaddock4
Danzaburou
3,135
1,340
0
1,728
8,017
2,675
57
572
7,383
0
31,074
L
Cthulhu
Lo1Pr0
Cthulhu
5,536
1,072
151
2,586
10,002
6,220
0
2,602
7,134
22,487
0
L
Vulcan
Mosea
Vulcan
6,367
1,528
0
257
8,705
2,883
0
3,442
5,043
43,940
0
L
Thanatos
Respectfully
Thanatos
5,842
1,981
0
7,004
10,650
3,056
159
2,259
8,297
0
34,153
W
Nu Wa
9,248
2,302
0
1,094
7,915
2,643
536
4,812
2,815
53,112
0
W
Ares
xKonaz
Ares
681
189
0
470
7,216
3,879
0
3,693
3,421
6,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,659
Gold Earned
40,399
320
Minions Killed
390
0
Camps Cleared
0
1,276,499
Distance Traveled
1,199,076
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,915
565
86
6
0
251,087
0
W
Chaac
8,617
616
108
8
0
252,266
3
L
Bellona
6,027
431
56
4
0
248,981
4
W
Erlang Shen
9,046
646
67
5
0
268,288
4
L
Danzaburou
7,110
508
75
5
0
276,527
2
L
Cthulhu
7,086
506
39
3
0
246,807
1
L
Vulcan
7,309
522
80
6
0
233,589
0
L
Thanatos
7,127
509
70
5
0
270,595
0
W
Nu Wa
8,582
613
116
8
0
211,216
2
W
Ares
6,239
446
13
1
0
216,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role