Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AJShadmus
Apollo
Level 147
God Stats
60W - 47L
1,639 SR
Queue Stats
399W - 373L
1,560 Elo+
Solo
Ymir
Ymir
BonezeeBash
Ymir
Level 68
God Stats
181W - 137L
1,622 SR
Queue Stats
238W - 213L
1,559 Elo+
Party 2
Poseidon
Poseidon
MightyNumber6
Poseidon
Level 83
God Stats
9W - 10L
1,563 SR
Queue Stats
437W - 433L
1,549 Elo+
Party 2
Heimdallr
Heimdallr
Unfitgalaxy
Heimdallr
Level 109
God Stats
27W - 33L
1,572 SR
Queue Stats
544W - 512L
1,550 Elo+
Solo
Team Averages
Level 102
1,579 SR
1,544 Elo+

VS

Team Averages
Level 124
1,640 SR
1,452 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AntiLagPR
Chang'e
Level 109
God Stats
3W - 1L
1,712 SR
Queue Stats
14W - 21L
1,388 Elo+
Party 1
Poseidon
Poseidon
TONY-STARK-01-PR
Poseidon
Level 130
God Stats
12W - 7L
1,589 SR
Queue Stats
298W - 300L
1,407 Elo+
Party 1
Merlin
Merlin
Tezyy88_PR
Merlin
Level 126
God Stats
11W - 11L
1,770 SR
Queue Stats
148W - 149L
1,444 Elo+
Party 1
Ao Kuang
Ao Kuang
v_Daniel_c
Ao Kuang
Level 122
God Stats
8W - 1L
1,628 SR
Queue Stats
335W - 340L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 5 / 1
6,625
414
4,308
11,633
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
AJShadmus
Apollo
14
1 / 3 / 0
8,777
549
5,571
12,660
4,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 5 / 3
7,477
467
6,068
12,495
7,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
MightyNumber6
Poseidon
12
3 / 5 / 1
7,884
493
6,284
9,765
3,736
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Unfitgalaxy
Heimdallr
13
2 / 4 / 1
7,864
492
4,480
9,188
3,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 0 / 7
7,851
491
6,737
9,053
6,230
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
AntiLagPR
Chang'e
14
3 / 3 / 3
8,128
508
8,800
11,102
4,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 1 / 3
8,718
545
6,757
8,164
3,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
Tezyy88_PR
Merlin
14
4 / 2 / 3
8,788
549
7,296
8,244
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
v_Daniel_c
Ao Kuang
15
8 / 1 / 3
8,904
557
8,625
11,339
3,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
22
22
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
5
1
0.1
W
Gilgamesh
 
Gilgamesh
3
0
7
6.5
L
Apollo
AJShadmus
Apollo
1
3
0
0.33
W
Chang'e
AntiLagPR
Chang'e
3
3
3
1.5
L
1
5
3
0.5
L
Poseidon
MightyNumber6
Poseidon
3
5
1
0.7
W
4
1
3
5.5
W
Merlin
Tezyy88_PR
Merlin
4
2
3
2.75
L
Heimdallr
Unfitgalaxy
Heimdallr
2
4
1
0.63
W
Ao Kuang
v_Daniel_c
Ao Kuang
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,711
Damage
38,215
55,741
Taken
47,902
22,633
Mitigated
20,508
15,963
Healing
20,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,308
1,376
0
4,071
11,633
3,726
0
4,447
7,148
0
38,210
W
Gilgamesh
 
Gilgamesh
6,737
2,130
184
3,081
9,053
6,230
0
1,727
7,326
0
37,758
L
Apollo
AJShadmus
Apollo
5,571
2,634
0
3,976
12,660
4,528
672
8,586
3,691
0
58,117
W
Chang'e
AntiLagPR
Chang'e
8,800
119
823
5,166
11,102
4,124
884
4,371
6,731
46,967
0
L
6,068
735
0
3,117
12,495
7,388
0
6,327
6,058
29,737
0
L
Poseidon
MightyNumber6
Poseidon
6,284
1,290
0
2,389
9,765
3,736
0
7,392
2,344
45,222
0
W
6,757
1,015
0
5,290
8,164
3,394
1,049
1,498
6,666
56,327
4,990
W
Merlin
Tezyy88_PR
Merlin
7,296
352
0
2,070
8,244
2,944
1,738
1,929
6,315
50,161
0
L
Heimdallr
Unfitgalaxy
Heimdallr
4,480
1,776
0
2,410
9,188
3,255
904
3,918
5,208
0
42,180
W
Ao Kuang
v_Daniel_c
Ao Kuang
8,625
2,264
0
3,652
11,339
3,816
0
2,827
8,512
53,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,627
Gold Earned
42,389
417
Minions Killed
448
0
Camps Cleared
0
1,401,452
Distance Traveled
1,509,408
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,625
414
70
4
0
290,116
6
W
Gilgamesh
7,851
491
74
5
0
323,602
4
L
Apollo
8,777
549
117
7
0
264,862
2
W
Chang'e
8,128
508
69
4
0
296,468
6
L
Ymir
7,477
467
51
3
0
300,214
6
L
Poseidon
7,884
493
90
6
0
282,789
0
W
Poseidon
8,718
545
112
7
0
287,514
3
W
Merlin
8,788
549
98
6
0
282,472
0
L
Heimdallr
7,864
492
89
6
0
263,471
5
W
Ao Kuang
8,904
557
95
6
0
319,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role