Player Matchup

Medusa
Medusa
DDominatrixX
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Megahorn
Jormungandr
Level 117
God Stats
4W - 1L
1,615 SR
Queue Stats
11W - 11L
1,533 Elo+
Party 1
Sol
Sol
RagerRosa
Sol
Level 110
God Stats
3W - 1L
1,579 SR
Queue Stats
4W - 3L
1,473 Elo+
Party 1
Team Averages
Level 118
1,565 SR
1,502 Elo+

VS

Team Averages
Level 57
1,580 SR
1,498 Elo+
Vulcan
Vulcan
AnkZeca
Vulcan
Level 107
God Stats
1W - 1L
1,817 SR
Queue Stats
18W - 23L
1,540 Elo+
Party 2
Hercules
Hercules
imaturo9505
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,529 Elo+
Party 2
Neith
Neith
joaquin190514
Neith
Level 49
God Stats
9W - 22L
1,423 SR
Queue Stats
58W - 77L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
8 / 0 / 3
11,157
744
9,732
9,570
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Megahorn
Jormungandr
14
5 / 2 / 8
10,340
689
11,797
10,726
9,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 2 / 8
9,881
659
7,770
9,618
2,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AnkZeca
Vulcan
12
1 / 6 / 2
8,879
592
6,997
8,425
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
imaturo9505
Hercules
12
2 / 3 / 1
9,118
608
6,125
14,181
9,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 6 / 2
9,140
609
8,411
12,183
4,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
15
Kills
4
4
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AnkZeca
Vulcan
1
6
2
0.33
W
Medusa
8
0
3
9.5
W
Jormungandr
Megahorn
Jormungandr
5
2
8
4.5
W
2
2
8
3
L
Hercules
imaturo9505
Hercules
2
3
1
0.83
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,299
Damage
21,533
29,914
Taken
34,789
15,457
Mitigated
16,757
9,709
Healing
5,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AnkZeca
Vulcan
6,997
1,841
0
1,241
8,425
2,695
0
4,011
4,414
40,792
0
W
Medusa
9,732
4,530
0
3,569
9,570
3,637
1,578
2,644
6,926
0
53,727
W
Jormungandr
Megahorn
Jormungandr
11,797
1,883
0
874
10,726
9,056
308
1,661
9,065
37,239
0
W
7,770
2,416
0
5,266
9,618
2,764
498
2,892
6,726
55,188
0
L
Hercules
imaturo9505
Hercules
6,125
883
0
2,634
14,181
9,231
0
8,129
6,052
0
18,279
L
8,411
3,555
465
1,463
12,183
4,831
0
7,503
4,680
0
41,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,378
Gold Earned
27,137
212
Minions Killed
145
0
Camps Cleared
0
861,933
Distance Traveled
793,257
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,879
592
57
4
0
273,023
6
W
Medusa
11,157
744
82
5
0
289,612
4
W
Jormungandr
10,340
689
57
4
0
285,952
2
W
Sol
9,881
659
73
5
0
286,369
3
L
Hercules
9,118
608
28
2
0
282,316
6
L
Neith
9,140
609
60
4
0
237,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role