Player Matchup

Merlin
Merlin
AxeMan1086
Merlin
Level 127
God Stats
5W - 3L
1,549 SR
Queue Stats
90W - 78L
1,564 Elo+
Party 2
Danzaburou
Danzaburou
Chubenator
Danzaburou
Level 62
God Stats
5W - 11L
1,294 SR
Queue Stats
80W - 64L
1,578 Elo+
Party 2
Da Ji
Da Ji
IsaaTraaps
Da Ji
Level 11
God Stats
3W - 3L
1,714 SR
Queue Stats
23W - 16L
1,610 Elo+
Party 2
Terra
Terra
Zombiek1llar
Terra
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 87L
1,571 Elo+
Party 2
Janus
Janus
h0wi3 plz
Janus
Level 37
God Stats
4W - 6L
1,874 SR
Queue Stats
97W - 104L
1,512 Elo+
Solo
Team Averages
Level 62
1,586 SR
1,567 Elo+

VS

Team Averages
Level 59
1,520 SR
1,461 Elo+
Gilgamesh
Gilgamesh
AI Lonewolf
Gilgamesh
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,469 Elo+
Party 3
Nemesis
Nemesis
Cx Giggl3s
Nemesis
Level 45
God Stats
14W - 20L
1,456 SR
Queue Stats
229W - 301L
1,447 Elo+
Party 1
Scylla
Scylla
GodlyPowerr
Scylla
Level 124
God Stats
2W - 1L
1,588 SR
Queue Stats
37W - 40L
1,603 Elo+
Party 3
Neith
Neith
MisterCuddl3z
Neith
Level 11
God Stats
4W - 2L
1,553 SR
Queue Stats
4W - 5L
1,360 Elo+
Party 1
Terra
Terra
SwiftZeusGod
Terra
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 65L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AxeMan1086
Merlin
20
10 / 3 / 7
17,465
1,027
44,597
22,096
9,651
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Chubenator
Danzaburou
19
0 / 2 / 5
12,967
763
6,443
11,184
4,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
20
5 / 9 / 4
14,257
839
13,129
20,951
9,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
2 / 3 / 15
15,263
898
13,735
25,360
43,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
h0wi3 plz
Janus
20
2 / 7 / 11
14,888
876
21,251
17,832
7,758
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AI Lonewolf
Gilgamesh
20
6 / 5 / 8
15,780
928
23,092
26,812
21,857
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
Cx Giggl3s
Nemesis
20
6 / 5 / 10
15,384
905
13,465
21,667
8,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
20
9 / 4 / 11
17,415
1,024
33,044
16,677
6,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
2 / 4 / 7
14,378
846
8,081
15,098
5,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

20
1 / 1 / 18
14,964
880
13,011
25,500
26,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
78
19
Kills
24
24
Deaths
19
42
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AI Lonewolf
Gilgamesh
6
5
8
2
L
Merlin
AxeMan1086
Merlin
10
3
7
4.5
L
Danzaburou
Chubenator
Danzaburou
0
2
5
1.25
W
Nemesis
Cx Giggl3s
Nemesis
6
5
10
2.2
W
Scylla
9
4
11
3.63
L
Da Ji
5
9
4
0.78
W
2
4
7
1.38
W
1
1
18
10
L
2
3
15
3.17
L
Janus
h0wi3 plz
Janus
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,155
Damage
90,693
97,423
Taken
105,754
74,558
Mitigated
67,883
10,902
Healing
19,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AI Lonewolf
Gilgamesh
23,092
7,517
0
213
26,812
21,857
0
19,907
6,844
0
37,355
L
Merlin
AxeMan1086
Merlin
44,597
1,815
608
3,568
22,096
9,651
0
10,185
11,745
100,947
0
L
Danzaburou
Chubenator
Danzaburou
6,443
2,440
462
766
11,184
4,705
0
6,080
5,022
0
17,986
W
Nemesis
Cx Giggl3s
Nemesis
13,465
6,433
1,166
3,374
21,667
8,038
0
17,049
4,594
0
33,314
W
Scylla
33,044
1,759
0
1,906
16,677
6,063
0
10,324
6,289
73,710
0
L
Da Ji
13,129
4,662
0
0
20,951
9,261
0
10,435
10,242
0
17,316
W
8,081
3,113
0
1,829
15,098
5,918
0
11,130
3,944
0
47,937
W
13,011
1,579
5,983
5,053
25,500
26,007
0
20,983
4,500
37,926
0
L
13,735
962
2,286
3,212
25,360
43,183
0
8,918
16,379
46,690
0
L
Janus
h0wi3 plz
Janus
21,251
1,215
0
0
17,832
7,758
0
9,695
7,980
55,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,840
Gold Earned
77,921
326
Minions Killed
361
8
Camps Cleared
9
1,368,558
Distance Traveled
1,518,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,780
928
33
2
2
290,034
0
L
Merlin
17,465
1,027
137
8
4
307,345
0
L
Danzaburou
12,967
763
28
2
2
137,095
0
W
Nemesis
15,384
905
49
3
1
317,562
0
W
Scylla
17,415
1,024
114
7
5
325,236
0
L
Da Ji
14,257
839
11
1
0
294,566
0
W
Neith
14,378
846
105
6
0
233,802
0
W
Terra
14,964
880
60
4
1
351,991
0
L
Terra
15,263
898
70
4
1
355,282
0
L
Janus
14,888
876
80
5
1
274,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role