Player Matchup

Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Luisskyp3
Aphrodite
Level 98
God Stats
58W - 41L
1,528 SR
Queue Stats
550W - 589L
1,399 Elo+
Solo
Sun Wukong
Sun Wukong
TeamMagnus
Sun Wukong
Level 106
God Stats
3W - 8L
1,515 SR
Queue Stats
622W - 621L
1,423 Elo+
Party 1
Arachne
Arachne
ThotBunny69
Arachne
Level 88
God Stats
10W - 7L
1,393 SR
Queue Stats
278W - 291L
1,476 Elo+
Solo
Team Averages
Level 99
1,487 SR
1,460 Elo+

VS

Team Averages
Level 74
1,630 SR
1,419 Elo+
Loki
Loki
Breach Wall
Loki
Level 64
God Stats
1W - 2L
1,729 SR
Queue Stats
96W - 121L
1,432 Elo+
Solo
Nu Wa
Nu Wa
My Adopted Fawn
Nu Wa
Level 108
God Stats
73W - 63L
1,553 SR
Queue Stats
257W - 278L
1,398 Elo+
Solo
Ymir
Ymir
Ragneroth
Ymir
Level 67
God Stats
1W - 1L
1,712 SR
Queue Stats
2W - 4L
1,451 Elo+
Solo
Osiris
Osiris
Sir Shwifty
Osiris
Level 66
God Stats
8W - 7L
1,544 SR
Queue Stats
102W - 111L
1,409 Elo+
Solo
Neith
Neith
TheCayciest
Neith
Level 66
God Stats
28W - 23L
1,613 SR
Queue Stats
168W - 178L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 0 / 4
5,989
599
5,048
5,377
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baba Yaga
 
Baba Yaga
10
3 / 1 / 0
5,934
593
4,170
3,869
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
Luisskyp3
Aphrodite
8
0 / 1 / 7
5,041
504
3,176
5,243
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
TeamMagnus
Sun Wukong
11
2 / 0 / 0
6,526
653
4,897
7,303
3,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
ThotBunny69
Arachne
10
3 / 1 / 1
5,784
578
2,130
5,207
1,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,962
496
3,417
6,551
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

9
0 / 4 / 1
5,029
503
3,610
5,428
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
6
1 / 2 / 0
4,449
445
3,127
6,897
5,051
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Osiris
10
0 / 2 / 0
4,897
490
3,057
7,603
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 0 / 0
5,967
597
2,635
5,163
1,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
11
Kills
3
3
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
4
5
W
Baba Yaga
 
Baba Yaga
3
1
0
3
L
0
3
1
0.17
W
Aphrodite
Luisskyp3
Aphrodite
0
1
7
3.5
L
0
4
1
0.13
L
Ymir
1
2
0
0.5
L
Osiris
0
2
0
0
W
Sun Wukong
TeamMagnus
Sun Wukong
2
0
0
2
L
2
0
0
2
W
Arachne
ThotBunny69
Arachne
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,421
Damage
15,846
26,999
Taken
31,642
10,457
Mitigated
13,856
13,225
Healing
7,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,048
1,445
0
1,650
5,377
1,558
0
3,182
2,195
0
33,241
W
Baba Yaga
 
Baba Yaga
4,170
237
0
1,535
3,869
1,246
450
225
3,644
29,071
0
L
3,417
749
0
2,026
6,551
1,685
0
1,127
5,391
0
24,423
W
Aphrodite
Luisskyp3
Aphrodite
3,176
624
2,502
3,105
5,243
2,386
84
3,139
2,104
19,191
0
L
3,610
1,474
0
1,305
5,428
1,276
0
1,397
3,991
29,872
0
L
Ymir
3,127
813
0
1,532
6,897
5,051
0
1,952
4,941
11,730
0
L
Osiris
3,057
1,080
0
1,882
7,603
4,348
0
0
7,603
0
26,220
W
Sun Wukong
TeamMagnus
Sun Wukong
4,897
1,251
0
2,873
7,303
3,730
247
95
7,208
0
41,752
L
2,635
805
0
730
5,163
1,496
1,062
2,573
2,370
0
32,293
W
Arachne
ThotBunny69
Arachne
2,130
1,594
0
1,560
5,207
1,537
0
96
5,111
0
24,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,274
Gold Earned
25,304
304
Minions Killed
252
0
Camps Cleared
0
995,731
Distance Traveled
918,088
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,989
599
58
6
0
181,633
0
W
Baba Yaga
5,934
593
58
6
0
194,745
3
L
Loki
4,962
496
49
5
0
215,048
2
W
Aphrodite
5,041
504
41
4
0
193,866
4
L
Nu Wa
5,029
503
59
6
0
167,166
0
L
Ymir
4,449
445
20
2
0
174,208
5
L
Osiris
4,897
490
51
5
0
192,350
5
W
Sun Wukong
6,526
653
92
9
0
209,932
3
L
Neith
5,967
597
73
7
0
169,316
1
W
Arachne
5,784
578
55
6
0
215,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role