Player Matchup

Neith
Neith
Bluebuddy
Neith
Level 120
God Stats
5W - 3L
1,718 SR
Queue Stats
681W - 678L
1,431 Elo+
Party 3
Artio
Artio
Bsnarky
Artio
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 115L
1,482 Elo+
Party 4
Anhur
Anhur
DoH eP
Anhur
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 13L
1,090 Elo+
Party 3
Cthulhu
Cthulhu
EasyCured
Cthulhu
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
254W - 248L
1,526 Elo+
Solo
Apollo
Apollo
TRAINERLOU
Apollo
Level 97
God Stats
2W - 1L
1,715 SR
Queue Stats
89W - 101L
1,477 Elo+
Party 4
Team Averages
Level 97
1,587 SR
1,401 Elo+

VS

Team Averages
Level 107
1,412 SR
1,415 Elo+
Gilgamesh
Gilgamesh
CuddlyBearr
Gilgamesh
Level 129
God Stats
6W - 5L
1,191 SR
Queue Stats
172W - 165L
1,490 Elo+
Party 1
Cerberus
Cerberus
DiddyDoDatt
Cerberus
Level 48
God Stats
5W - 8L
1,553 SR
Queue Stats
340W - 364L
1,415 Elo+
Party 2
Merlin
Merlin
Irisairyy
Merlin
Level 86
God Stats
2W - 1L
1,483 SR
Queue Stats
88W - 91L
1,414 Elo+
Party 1
Tyr
Tyr
Tuxedo_Rock
Tyr
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 145L
1,347 Elo+
Party 2
Xbalanque
Xbalanque
vivvy11
Xbalanque
Level 145
God Stats
1W - 5L
1,331 SR
Queue Stats
153W - 185L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bluebuddy
Neith
20
13 / 4 / 12
15,296
765
32,183
18,438
10,031
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
Bsnarky
Artio
20
2 / 2 / 29
14,178
709
10,914
33,646
39,772
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
DoH eP
Anhur
20
7 / 10 / 15
13,667
683
18,404
19,174
9,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
EasyCured
Cthulhu
20
3 / 7 / 22
13,927
696
23,077
23,646
37,816
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
TRAINERLOU
Apollo
20
8 / 8 / 12
13,740
687
17,567
20,040
10,931
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CuddlyBearr
Gilgamesh
19
1 / 9 / 22
12,165
608
23,850
24,820
17,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
DiddyDoDatt
Cerberus
20
8 / 6 / 14
15,703
785
18,270
33,659
38,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Irisairyy
Merlin
20
12 / 7 / 7
13,301
665
24,461
18,219
8,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 5 / 12
12,363
618
8,589
24,285
25,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
vivvy11
Xbalanque
20
5 / 8 / 15
14,285
714
21,802
17,839
7,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
99
33
Kills
29
31
Deaths
35
90
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Neith
Bluebuddy
Neith
13
4
12
4.75
W
Artio
Bsnarky
Artio
2
2
29
8.25
L
Gilgamesh
CuddlyBearr
Gilgamesh
1
9
22
1.33
L
Cerberus
DiddyDoDatt
Cerberus
8
6
14
2.5
W
Anhur
DoH eP
Anhur
7
10
15
1.45
W
Cthulhu
EasyCured
Cthulhu
3
7
22
2
L
Merlin
Irisairyy
Merlin
12
7
7
2.21
W
Apollo
TRAINERLOU
Apollo
8
8
12
1.75
L
3
5
12
1.8
L
Xbalanque
vivvy11
Xbalanque
5
8
15
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,145
Damage
96,972
114,944
Taken
118,822
107,810
Mitigated
97,829
41,994
Healing
39,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bluebuddy
Neith
32,183
14,863
492
6,258
18,438
10,031
3,244
6,182
12,072
0
64,917
W
Artio
Bsnarky
Artio
10,914
1,851
5,284
17,640
33,646
39,772
139
12,947
20,195
23,671
0
L
Gilgamesh
CuddlyBearr
Gilgamesh
23,850
5,831
3,315
3,903
24,820
17,919
350
6,644
18,176
0
38,394
L
Cerberus
DiddyDoDatt
Cerberus
18,270
793
4,224
11,734
33,659
38,181
493
7,396
26,263
36,670
0
W
Anhur
DoH eP
Anhur
18,404
9,581
0
1,674
19,174
9,260
675
7,212
11,760
0
25,675
W
Cthulhu
EasyCured
Cthulhu
23,077
380
3,312
758
23,646
37,816
203
9,397
13,817
46,067
0
L
Merlin
Irisairyy
Merlin
24,461
4,111
608
3,267
18,219
8,516
240
6,439
11,780
37,544
0
W
Apollo
TRAINERLOU
Apollo
17,567
11,437
3,843
2,733
20,040
10,931
1,219
5,441
14,369
0
35,287
L
8,589
974
2,901
7,317
24,285
25,262
414
9,182
15,103
0
16,096
L
Xbalanque
vivvy11
Xbalanque
21,802
7,014
0
2,025
17,839
7,951
1,920
4,330
13,509
0
53,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,808
Gold Earned
67,817
210
Minions Killed
210
0
Camps Cleared
0
1,662,272
Distance Traveled
1,577,070
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,296
765
74
4
0
327,986
0
W
Artio
14,178
709
20
1
0
395,920
0
L
Gilgamesh
12,165
608
23
1
0
329,521
1
L
Cerberus
15,703
785
66
3
0
356,888
0
W
Anhur
13,667
683
20
1
0
259,640
0
W
Cthulhu
13,927
696
42
2
0
334,843
0
L
Merlin
13,301
665
46
2
0
240,920
1
W
Apollo
13,740
687
54
3
0
343,883
1
L
Tyr
12,363
618
13
1
0
369,395
0
L
Xbalanque
14,285
714
62
3
0
280,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role