Player Matchup

Ah Puch
Ah Puch
Zenith723
Ah Puch
Level 24
God Stats
52W - 41L
1,550 SR
Queue Stats
528W - 391L
1,507 Elo+
Solo
Heimdallr
Heimdallr
alfredore
Heimdallr
Level 29
God Stats
17W - 11L
1,798 SR
Queue Stats
196W - 161L
1,612 Elo+
Party 1
Athena
Athena
jrichardsss
Athena
Level 108
God Stats
25W - 14L
1,594 SR
Queue Stats
222W - 209L
1,610 Elo+
Party 1
Team Averages
Level 54
1,647 SR
1,576 Elo+

VS

Team Averages
Level 13
1,770 SR
1,639 Elo+
Merlin
Merlin
W1RENUT81
Merlin
Level 19
God Stats
5W - 2L
1,860 SR
Queue Stats
13W - 12L
1,522 Elo+
Party 2
Ratatoskr
Ratatoskr
beastlyxzxz811
Ratatoskr
Level 10
God Stats
1W - 1L
1,781 SR
Queue Stats
11W - 8L
1,704 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
cripcheck
Ah Muzen Cab
Level 10
God Stats
6W - 3L
1,669 SR
Queue Stats
21W - 11L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Zenith723
Ah Puch
19
12 / 2 / 12
13,830
768
24,287
8,557
3,230
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
alfredore
Heimdallr
12
4 / 4 / 13
11,847
658
8,180
8,694
3,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
17
9 / 4 / 13
12,777
710
16,596
15,960
11,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
W1RENUT81
Merlin
13
6 / 8 / 2
11,188
622
8,118
13,818
4,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
beastlyxzxz811
Ratatoskr
12
2 / 9 / 2
10,152
564
4,333
22,856
11,247
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
cripcheck
Ah Muzen Cab
15
2 / 8 / 4
10,828
602
10,416
19,722
7,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
25
Kills
10
10
Deaths
25
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
W1RENUT81
Merlin
6
8
2
0.88
W
Ah Puch
Zenith723
Ah Puch
12
2
12
9
W
Heimdallr
alfredore
Heimdallr
4
4
13
2.63
L
Ratatoskr
beastlyxzxz811
Ratatoskr
2
9
2
0.33
L
Ah Muzen Cab
cripcheck
Ah Muzen Cab
2
8
4
0.5
W
Athena
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,063
Damage
22,867
33,211
Taken
56,396
17,464
Mitigated
23,450
5,747
Healing
10,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
W1RENUT81
Merlin
8,118
702
0
2,922
13,818
4,720
0
9,958
3,860
43,368
0
W
Ah Puch
Zenith723
Ah Puch
24,287
693
0
3,614
8,557
3,230
862
1,726
6,526
73,940
0
W
Heimdallr
alfredore
Heimdallr
8,180
3,449
0
730
8,694
3,071
1,085
2,172
6,090
0
32,207
L
Ratatoskr
beastlyxzxz811
Ratatoskr
4,333
897
0
3,845
22,856
11,247
0
14,325
8,531
0
17,728
L
Ah Muzen Cab
cripcheck
Ah Muzen Cab
10,416
6,025
0
4,119
19,722
7,483
528
16,670
3,052
0
54,230
W
Athena
16,596
5,030
0
1,403
15,960
11,163
627
3,490
12,034
36,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,454
Gold Earned
32,168
205
Minions Killed
191
0
Camps Cleared
0
848,109
Distance Traveled
840,671
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,188
622
62
3
0
258,378
1
W
Ah Puch
13,830
768
109
6
0
296,732
4
W
Heimdallr
11,847
658
58
3
0
206,871
2
L
Ratatoskr
10,152
564
27
2
0
328,699
1
L
Ah Muzen Cab
10,828
602
102
6
0
253,594
0
W
Athena
12,777
710
38
2
0
344,506
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role