Player Matchup

Osiris
Osiris
Anubis1825410
Osiris
Level 17
God Stats
2W - 3L
1,252 SR
Queue Stats
19W - 34L
1,200 Elo+
Solo
Medusa
Medusa
Blue4502
Medusa
Level 28
God Stats
28W - 31L
1,572 SR
Queue Stats
282W - 341L
1,317 Elo+
Party 2
Cabrakan
Cabrakan
DRACOGON101
Cabrakan
Level 43
God Stats
29W - 34L
1,306 SR
Queue Stats
286W - 451L
1,294 Elo+
Party 2
Izanami
Izanami
EmotiveTunic425
Izanami
Level 21
God Stats
13W - 7L
1,675 SR
Queue Stats
44W - 40L
1,271 Elo+
Party 2
Chang'e
Chang'e
andyroga567-andy
Chang'e
Level 29
God Stats
5W - 3L
1,461 SR
Queue Stats
321W - 412L
1,369 Elo+
Party 2
Team Averages
Level 28
1,453 SR
1,290 Elo+

VS

Team Averages
Level 19
1,444 SR
1,172 Elo+
Set
Set
AntiVenom-Skaars
Set
Level 26
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 5L
1,262 Elo+
Solo
Kukulkan
Kukulkan
BlueZotHandy233
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,142 Elo+
Solo
Jing Wei
Jing Wei
DeathbyMcqueen
Jing Wei
Level 27
God Stats
2W - 5L
1,384 SR
Queue Stats
66W - 98L
1,221 Elo+
Solo
Ares
Ares
SpokenCash49951
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
964 Elo+
Party 1
Anubis
Anubis
l The Bot l
Anubis
Level 20
God Stats
26W - 17L
1,552 SR
Queue Stats
103W - 136L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 9
9,841
410
2,308
12,364
11,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Blue4502
Medusa
20
21 / 6 / 10
14,472
603
28,388
20,598
7,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
DRACOGON101
Cabrakan
16
3 / 7 / 17
12,306
513
13,301
18,968
15,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 1 / 4
12,787
533
7,396
16,585
6,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
12 / 4 / 11
12,527
522
15,397
18,004
5,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 2
11,789
491
6,111
18,978
13,406
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
13
0 / 11 / 3
9,033
376
8,262
16,399
6,591
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
17
6 / 6 / 4
11,456
477
15,849
21,806
9,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 11 / 7
8,263
344
2,589
19,596
10,762
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
18
11 / 8 / 5
13,144
548
20,646
17,600
9,243
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
42
42
Kills
21
21
Deaths
44
51
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
W
2
3
9
2.17
W
Medusa
Blue4502
Medusa
21
6
10
4.33
L
Kukulkan
0
11
3
0.14
W
Cabrakan
DRACOGON101
Cabrakan
3
7
17
1.64
L
Jing Wei
6
6
4
1.33
W
4
1
4
6
L
0
11
7
0.32
W
12
4
11
4.38
L
Anubis
11
8
5
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,790
Damage
53,457
86,519
Taken
94,379
46,190
Mitigated
49,687
21,807
Healing
16,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,111
2,288
0
3,433
18,978
13,406
0
5,879
12,985
0
47,912
W
2,308
1,137
0
0
12,364
11,392
2,008
3,979
8,385
0
19,384
W
Medusa
Blue4502
Medusa
28,388
16,686
315
6,812
20,598
7,398
3,262
10,947
9,651
0
98,945
L
Kukulkan
8,262
2,512
0
607
16,399
6,591
374
5,657
10,476
41,672
0
W
Cabrakan
DRACOGON101
Cabrakan
13,301
1,831
175
3,150
18,968
15,253
245
6,984
11,844
37,346
0
L
Jing Wei
15,849
13,645
0
8,137
21,806
9,685
577
6,816
14,724
0
66,087
W
7,396
5,179
0
2,975
16,585
6,508
7,618
908
15,677
0
126,899
L
2,589
435
0
220
19,596
10,762
0
3,596
15,794
17,912
0
W
15,397
2,512
2,025
6,355
18,004
5,639
240
8,679
9,325
57,028
0
L
Anubis
20,646
824
0
4,098
17,600
9,243
591
5,750
11,702
70,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,933
Gold Earned
53,685
494
Minions Killed
378
0
Camps Cleared
0
2,220,039
Distance Traveled
1,707,895
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,789
491
70
3
0
345,501
0
W
Osiris
9,841
410
36
2
0
504,345
3
W
Medusa
14,472
603
138
6
0
437,704
1
L
Kukulkan
9,033
376
67
3
0
341,534
3
W
Cabrakan
12,306
513
44
2
0
420,102
2
L
Jing Wei
11,456
477
111
5
0
392,069
5
W
Izanami
12,787
533
188
8
0
464,856
2
L
Ares
8,263
344
23
1
0
317,692
0
W
Chang'e
12,527
522
88
4
0
393,032
1
L
Anubis
13,144
548
107
4
0
311,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role