Player Matchup

Awilix
Awilix
DannyGamer
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artio
Artio
HEADSHOT_GUY18
Artio
Level 126
God Stats
3W - 0L
1,901 SR
Queue Stats
78W - 83L
1,608 Elo+
Party 1
King Arthur
King Arthur
IsaacPD97
King Arthur
Level 109
God Stats
8W - 16L
1,319 SR
Queue Stats
315W - 289L
1,556 Elo+
Party 4
Heimdallr
Heimdallr
andreselpronob
Heimdallr
Level 139
God Stats
20W - 21L
1,571 SR
Queue Stats
166W - 137L
1,561 Elo+
Solo
He Bo
He Bo
mrkywtrs
He Bo
Level 121
God Stats
1W - 2L
1,546 SR
Queue Stats
118W - 106L
1,617 Elo+
Party 1
Team Averages
Level 131
1,567 SR
1,568 Elo+

VS

Team Averages
Level 105
1,535 SR
1,609 Elo+
Hou Yi
Hou Yi
BigPolar52
Hou Yi
Level 117
God Stats
1W - 1L
1,499 SR
Queue Stats
170W - 123L
1,624 Elo+
Party 2
Athena
Athena
DieselPower2606
Athena
Level 106
God Stats
6W - 4L
1,641 SR
Queue Stats
162W - 132L
1,652 Elo+
Party 2
Sun Wukong
Sun Wukong
SombrasGoose
Sun Wukong
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,696 Elo+
Party 3
Bakasura
Bakasura
Tornchimera
Bakasura
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
WeMoistBoyZ
Thoth
Level 109
God Stats
5W - 8L
1,537 SR
Queue Stats
345W - 295L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DannyGamer
Awilix
13
1 / 1 / 7
7,657
510
7,150
9,048
3,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 2 / 7
7,895
526
6,516
15,115
8,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
IsaacPD97
King Arthur
13
2 / 3 / 0
7,841
523
4,819
10,791
5,513
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
andreselpronob
Heimdallr
17
6 / 1 / 3
10,041
669
11,649
11,122
4,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
mrkywtrs
He Bo
12
4 / 4 / 1
7,482
499
8,605
8,544
3,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BigPolar52
Hou Yi
13
1 / 4 / 0
7,936
529
6,677
10,613
3,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 3
6,196
413
5,986
13,510
8,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
SombrasGoose
Sun Wukong
17
5 / 1 / 1
10,308
687
10,498
12,824
6,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Tornchimera
Bakasura
12
4 / 4 / 3
7,528
502
6,668
12,273
4,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 6 / 4
7,367
491
6,174
6,739
2,236
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
16
Kills
11
11
Deaths
16
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
BigPolar52
Hou Yi
1
4
0
0.25
W
Awilix
DannyGamer
Awilix
1
1
7
4.5
L
0
1
3
1.5
W
3
2
7
3.25
W
King Arthur
IsaacPD97
King Arthur
2
3
0
0.67
L
Sun Wukong
SombrasGoose
Sun Wukong
5
1
1
5.5
L
Bakasura
Tornchimera
Bakasura
4
4
3
1.38
L
1
6
4
0.5
W
Heimdallr
andreselpronob
Heimdallr
6
1
3
7.5
W
He Bo
mrkywtrs
He Bo
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,739
Damage
36,003
54,620
Taken
55,959
25,405
Mitigated
25,077
14,941
Healing
16,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
BigPolar52
Hou Yi
6,677
3,726
0
3,033
10,613
3,412
0
949
9,660
0
55,013
W
Awilix
DannyGamer
Awilix
7,150
2,894
0
35
9,048
3,411
0
1,900
6,922
0
56,509
L
5,986
2,156
416
4,007
13,510
8,011
0
5,737
7,773
20,886
0
W
6,516
832
1,212
3,254
15,115
8,943
0
4,929
9,296
20,425
0
W
King Arthur
IsaacPD97
King Arthur
4,819
585
0
2,945
10,791
5,513
0
305
10,486
0
46,674
L
Sun Wukong
SombrasGoose
Sun Wukong
10,498
2,535
0
4,214
12,824
6,634
46
1,590
11,234
0
75,049
L
Bakasura
Tornchimera
Bakasura
6,668
4,415
0
5,113
12,273
4,784
0
2,586
9,687
0
34,829
L
6,174
318
0
211
6,739
2,236
0
4,259
2,480
44,428
0
W
Heimdallr
andreselpronob
Heimdallr
11,649
5,191
0
5,299
11,122
4,399
1,599
1,671
9,426
0
76,864
W
He Bo
mrkywtrs
He Bo
8,605
703
0
2,196
8,544
3,139
210
3,355
4,906
46,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,916
Gold Earned
39,335
450
Minions Killed
485
0
Camps Cleared
0
1,598,729
Distance Traveled
1,562,985
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,936
529
117
8
0
278,679
1
W
Awilix
7,657
510
93
6
0
374,878
6
L
Athena
6,196
413
23
2
0
346,434
5
W
Artio
7,895
526
22
1
0
329,508
4
W
King Arthur
7,841
523
107
7
0
319,594
2
L
Sun Wukong
10,308
687
170
11
0
343,535
1
L
Bakasura
7,528
502
82
5
0
329,685
7
L
Thoth
7,367
491
93
6
0
264,652
4
W
Heimdallr
10,041
669
143
10
0
279,290
2
W
He Bo
7,482
499
85
6
0
295,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role