Player Matchup

Cu Chulainn
Cu Chulainn
Baenerys
Cu Chulainn
Level 26
God Stats
12W - 2L
1,717 SR
Queue Stats
289W - 199L
1,679 Elo+
Solo
The Morrigan
The Morrigan
EMS TheKraken
The Morrigan
Level 27
God Stats
4W - 3L
1,527 SR
Queue Stats
76W - 57L
1,567 Elo+
Solo
Cupid
Cupid
Jakcoll
Cupid
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 103L
1,537 Elo+
Solo
Susano
Susano
NachinnD
Susano
Level 16
God Stats
2W - 1L
1,817 SR
Queue Stats
88W - 84L
1,603 Elo+
Solo
Ares
Ares
necroscope918
Ares
Level 25
God Stats
35W - 37L
1,714 SR
Queue Stats
176W - 169L
1,578 Elo+
Solo
Team Averages
Level 24
1,655 SR
1,593 Elo+

VS

Team Averages
Level 46
1,578 SR
1,678 Elo+
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
DJPichulawr456
Hachiman
Level 6
God Stats
1W - 2L
1,726 SR
Queue Stats
2W - 4L
1,878 Elo+
Party 1
Serqet
Serqet
RenimusMax
Serqet
Level 24
God Stats
0W - 9L
1,377 SR
Queue Stats
17W - 22L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
Rick3890
Gilgamesh
Level 29
God Stats
1W - 2L
1,789 SR
Queue Stats
13W - 10L
1,945 Elo+
Party 1
Thanatos
Thanatos
gloweing
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Baenerys
Cu Chulainn
20
11 / 0 / 2
12,904
645
9,461
10,942
8,321
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
EMS TheKraken
The Morrigan
18
10 / 2 / 8
11,956
598
11,995
8,295
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Jakcoll
Cupid
19
3 / 2 / 7
12,519
626
10,655
16,372
8,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
NachinnD
Susano
16
10 / 2 / 9
11,264
563
11,021
13,283
5,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 2 / 11
9,735
487
6,073
15,573
14,958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 9 / 2
8,469
423
7,717
13,537
4,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
13
2 / 3 / 2
8,127
406
5,841
8,559
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
RenimusMax
Serqet
14
2 / 8 / 2
9,201
460
4,151
15,904
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Rick3890
Gilgamesh
13
1 / 8 / 2
8,024
401
6,138
16,484
11,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
gloweing
Thanatos
8
1 / 9 / 0
7,139
357
854
8,144
3,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
15
36
Kills
7
8
Deaths
37
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
9
2
0.22
W
Cu Chulainn
Baenerys
Cu Chulainn
11
0
2
12
L
Hachiman
2
3
2
1
W
The Morrigan
EMS TheKraken
The Morrigan
10
2
8
7
W
Cupid
Jakcoll
Cupid
3
2
7
3.25
W
Susano
NachinnD
Susano
10
2
9
7.25
L
Serqet
RenimusMax
Serqet
2
8
2
0.38
L
Gilgamesh
Rick3890
Gilgamesh
1
8
2
0.25
L
Thanatos
gloweing
Thanatos
1
9
0
0.11
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,205
Damage
24,701
64,465
Taken
62,628
39,929
Mitigated
27,640
23,405
Healing
10,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,717
1,093
0
1,466
13,537
4,157
0
4,134
9,221
59,395
0
W
Cu Chulainn
Baenerys
Cu Chulainn
9,461
1,634
0
4,107
10,942
8,321
1,746
418
10,524
6,653
87,985
L
Hachiman
5,841
3,122
0
3,112
8,559
2,979
0
1,355
7,168
0
22,534
W
The Morrigan
EMS TheKraken
The Morrigan
11,995
2,264
0
676
8,295
3,441
642
2,573
5,534
60,909
3,854
W
Cupid
Jakcoll
Cupid
10,655
7,389
672
10,559
16,372
8,059
3,769
1,218
15,154
0
105,082
W
Susano
NachinnD
Susano
11,021
2,241
0
4,212
13,283
5,150
0
2,497
10,108
0
60,524
L
Serqet
RenimusMax
Serqet
4,151
1,129
0
2,934
15,904
5,681
0
2,623
13,143
0
35,253
L
Gilgamesh
Rick3890
Gilgamesh
6,138
1,566
0
2,009
16,484
11,756
0
6,262
10,092
0
40,285
L
Thanatos
gloweing
Thanatos
854
395
0
937
8,144
3,067
0
1,043
7,055
0
13,060
W
6,073
497
0
3,179
15,573
14,958
197
1,011
14,394
38,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,378
Gold Earned
40,960
648
Minions Killed
304
0
Camps Cleared
0
1,920,633
Distance Traveled
1,515,773
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,469
423
116
6
0
334,768
6
W
Cu Chulainn
12,904
645
202
10
0
383,730
1
L
Hachiman
8,127
406
27
1
0
215,744
2
W
The Morrigan
11,956
598
123
6
0
383,560
1
W
Cupid
12,519
626
180
9
0
337,574
2
W
Susano
11,264
563
92
5
0
408,739
1
L
Serqet
9,201
460
70
4
0
430,107
3
L
Gilgamesh
8,024
401
64
3
0
339,009
2
L
Thanatos
7,139
357
27
1
0
196,145
1
W
Ares
9,735
487
51
3
0
407,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role