Player Matchup

Neith
Neith
BlackQueenSf
Neith
Level 61
God Stats
62W - 94L
1,392 SR
Queue Stats
70W - 100L
1,339 Elo+
Solo
Danzaburou
Danzaburou
Blessed-RP
Danzaburou
Level 110
God Stats
5W - 3L
1,531 SR
Queue Stats
74W - 60L
1,488 Elo+
Party 1
Scylla
Scylla
SoulDemonThanato
Scylla
Level 140
God Stats
2W - 0L
1,590 SR
Queue Stats
60W - 45L
1,524 Elo+
Party 1
Team Averages
Level 104
1,505 SR
1,450 Elo+

VS

Team Averages
Level 79
1,512 SR
1,397 Elo+
Tiamat
Tiamat
DillyDandy
Tiamat
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Rama
Rama
FeelTheDeel
Rama
Level 122
God Stats
2W - 7L
1,438 SR
Queue Stats
13W - 29L
1,363 Elo+
Solo
Arachne
Arachne
NoviceNCH
Arachne
Level 31
God Stats
2W - 2L
1,598 SR
Queue Stats
82W - 119L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 5
13,281
664
11,332
9,528
3,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Danzaburou
Blessed-RP
Danzaburou
16
2 / 6 / 10
13,359
668
17,796
14,005
5,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
9 / 7 / 6
13,929
696
18,357
15,108
7,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DillyDandy
Tiamat
16
4 / 4 / 4
12,782
639
9,631
15,084
7,964
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 8 / 5
11,459
573
7,067
18,817
6,956
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
NoviceNCH
Arachne
17
10 / 5 / 3
13,771
689
15,583
25,406
13,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
17
Kills
15
15
Deaths
17
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
W
Danzaburou
Blessed-RP
Danzaburou
2
6
10
1.17
L
Tiamat
DillyDandy
Tiamat
4
4
4
1.5
L
1
8
5
0.44
L
Arachne
NoviceNCH
Arachne
10
5
3
2.3
W
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,485
Damage
32,281
38,641
Taken
59,307
16,547
Mitigated
28,767
7,489
Healing
13,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,332
2,522
0
1,988
9,528
3,789
1,053
2,466
7,012
0
48,994
W
Danzaburou
Blessed-RP
Danzaburou
17,796
8,877
0
4,736
14,005
5,136
1,206
3,483
10,347
0
76,121
L
Tiamat
DillyDandy
Tiamat
9,631
819
231
2,985
15,084
7,964
42
3,603
11,314
57,767
0
L
7,067
4,906
0
0
18,817
6,956
837
8,143
10,148
0
49,404
L
Arachne
NoviceNCH
Arachne
15,583
9,671
498
9,477
25,406
13,847
462
5,734
19,340
0
51,382
W
18,357
713
0
765
15,108
7,622
676
3,702
11,131
41,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,569
Gold Earned
38,012
259
Minions Killed
214
0
Camps Cleared
0
993,530
Distance Traveled
967,952
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,281
664
93
5
0
346,830
0
W
Danzaburou
13,359
668
111
6
0
321,204
2
L
Tiamat
12,782
639
101
5
0
306,014
0
L
Rama
11,459
573
63
3
0
287,510
1
L
Arachne
13,771
689
50
3
0
374,428
2
W
Scylla
13,929
696
55
3
0
325,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role