Player Matchup

Medusa
Medusa
Its----Helo_
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
Michi33092
Neith
Level 4
God Stats
1W - 2L
1,270 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Ymir
Ymir
SoreEarth
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,764 Elo+
Solo
Team Averages
Level 13
1,423 SR
1,588 Elo+

VS

Team Averages
Level 38
1,575 SR
1,575 Elo+
Cu Chulainn
Cu Chulainn
Cavanoune
Cu Chulainn
Level 95
God Stats
4W - 3L
1,434 SR
Queue Stats
179W - 137L
1,533 Elo+
Party 1
Athena
Athena
Lieutenant_Kefla
Athena
Level 15
God Stats
4W - 5L
1,789 SR
Queue Stats
234W - 208L
1,458 Elo+
Solo
Geb
Geb
le_con12
Geb
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 11 / 0
9,256
544
5,513
14,964
9,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
11
0 / 11 / 0
8,848
520
7,251
12,457
5,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
12
0 / 6 / 1
9,226
543
4,808
21,206
16,254
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cavanoune
Cu Chulainn
18
14 / 1 / 11
13,469
792
25,247
16,602
18,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

3
0 / 0 / 0
8,119
478
0
0
0
17
14 / 0 / 14
14,157
833
12,934
13,724
13,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
53
1
Kills
28
28
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Cavanoune
Cu Chulainn
14
1
11
19.5
L
Medusa
1
11
0
0.09
W
0
0
0
0
L
Neith
0
11
0
0
L
Ymir
0
6
1
0.08
W
14
0
14
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,572
Damage
38,181
48,627
Taken
30,326
30,981
Mitigated
31,818
3,899
Healing
5,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Cavanoune
Cu Chulainn
25,247
7,490
0
3,007
16,602
18,304
2,140
2,452
14,150
1,941
70,873
L
Medusa
5,513
3,339
595
310
14,964
9,162
595
4,498
10,191
0
21,128
W
0
0
0
0
0
0
0
0
0
0
0
L
Neith
7,251
5,092
0
103
12,457
5,565
537
4,100
8,211
0
24,973
L
Ymir
4,808
1,261
705
2,186
21,206
16,254
0
4,837
15,884
26,183
0
W
12,934
1,540
950
1,850
13,724
13,514
529
2,391
11,333
39,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,330
Gold Earned
35,745
91
Minions Killed
140
0
Camps Cleared
0
684,108
Distance Traveled
652,584
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,469
792
99
6
0
313,109
0
L
Medusa
9,256
544
30
2
0
220,023
2
W
Athena
8,119
478
0
0
0
0
0
L
Neith
8,848
520
22
1
0
202,503
0
L
Ymir
9,226
543
39
2
0
261,582
2
W
Geb
14,157
833
41
2
0
339,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role