Player Matchup

Neith
Neith
BL00D PATH
Neith
Level 17
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
IKrimzn
Fenrir
Level 9
God Stats
2W - 6L
1,318 SR
Queue Stats
12W - 13L
1,425 Elo+
Party 1
Merlin
Merlin
KRUGUER1193
Merlin
Level 18
God Stats
13W - 16L
1,478 SR
Queue Stats
55W - 83L
1,273 Elo+
Solo
Scylla
Scylla
TheShark4898
Scylla
Level 88
God Stats
2W - 1L
1,793 SR
Queue Stats
13W - 15L
1,387 Elo+
Party 1
Hel
Hel
blodbeak
Hel
Level 10
God Stats
9W - 3L
1,705 SR
Queue Stats
9W - 7L
1,438 Elo+
Solo
Team Averages
Level 28
1,602 SR
1,405 Elo+

VS

Team Averages
Level 34
1,508 SR
1,526 Elo+
Sun Wukong
Sun Wukong
ChunkyRanch
Sun Wukong
Level 28
God Stats
2W - 2L
1,263 SR
Queue Stats
72W - 61L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
IceCreamFellow
Hou Yi
Level 13
God Stats
10W - 11L
1,401 SR
Queue Stats
44W - 34L
1,512 Elo+
Solo
Anubis
Anubis
OhLordTerry8
Anubis
Level 25
God Stats
11W - 8L
1,701 SR
Queue Stats
46W - 47L
1,448 Elo+
Party 3
Ra
Ra
Outlaw67406248
Ra
Level 3
God Stats
22W - 20L
1,830 SR
Queue Stats
89W - 116L
1,778 Elo+
Party 2
Bastet
Bastet
ReaperXD4897
Bastet
Level 103
God Stats
12W - 9L
1,342 SR
Queue Stats
365W - 394L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
5
0 / 4 / 0
3,624
453
691
3,558
586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
IKrimzn
Fenrir
5
0 / 2 / 0
3,802
475
917
4,129
1,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
3
0 / 2 / 0
3,241
405
1,118
1,312
215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
8
2 / 4 / 0
4,819
602
3,282
4,871
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 0
4,498
562
1,882
4,218
1,279
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChunkyRanch
Sun Wukong
9
1 / 0 / 2
4,983
623
3,053
4,648
1,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
6 / 0 / 1
4,853
607
3,463
4,591
1,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
6
0 / 0 / 4
3,983
498
1,304
2,244
779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 1 / 2
4,890
611
1,054
2,836
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bastet
8
5 / 1 / 1
5,096
637
3,217
3,826
953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
13
14
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
0
4
0
0
W
Sun Wukong
ChunkyRanch
Sun Wukong
1
0
2
2
L
Fenrir
IKrimzn
Fenrir
0
2
0
0
W
6
0
1
6.5
L
Merlin
0
2
0
0
W
Anubis
0
0
4
2
W
1
1
2
2
W
Bastet
5
1
1
5.5
L
Scylla
2
4
0
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,890
Damage
12,091
18,088
Taken
18,145
4,342
Mitigated
5,369
3,379
Healing
5,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
691
249
0
293
3,558
586
0
1,068
2,490
0
8,506
W
Sun Wukong
ChunkyRanch
Sun Wukong
3,053
723
0
203
4,648
1,706
0
1,882
2,766
0
24,935
L
Fenrir
IKrimzn
Fenrir
917
0
0
107
4,129
1,140
0
0
4,129
0
13,240
W
3,463
1,820
0
2,198
4,591
1,155
81
1,114
3,259
0
19,471
L
Merlin
1,118
174
0
0
1,312
215
0
236
1,076
4,957
0
W
Anubis
1,304
83
0
822
2,244
779
314
369
1,697
10,946
0
W
1,054
42
194
716
2,836
776
312
1,436
1,228
18,821
0
W
Bastet
3,217
1,600
0
1,198
3,826
953
0
849
2,913
0
15,285
L
Scylla
3,282
331
0
1,095
4,871
1,122
0
914
3,817
15,264
0
L
1,882
42
17
1,867
4,218
1,279
0
0
4,218
22,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,984
Gold Earned
23,805
135
Minions Killed
192
0
Camps Cleared
0
668,546
Distance Traveled
701,418
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,624
453
19
2
0
138,717
0
W
Sun Wukong
4,983
623
67
8
0
167,855
1
L
Fenrir
3,802
475
30
4
0
155,512
0
W
Hou Yi
4,853
607
31
4
0
119,817
1
L
Merlin
3,241
405
7
1
0
94,118
0
W
Anubis
3,983
498
16
2
0
109,070
2
W
Ra
4,890
611
46
6
0
134,295
1
W
Bastet
5,096
637
32
4
0
170,381
0
L
Scylla
4,819
602
35
4
0
129,742
0
L
Hel
4,498
562
44
6
0
150,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role