Player Matchup

Nemesis
Nemesis
DamnMissClick
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Tyr
Tyr
DeadlyPantheraxd
Tyr
Level 5
God Stats
4W - 1L
1,774 SR
Queue Stats
27W - 5L
1,606 Elo+
Solo
Izanami
Izanami
SicKure
Izanami
Level 9
God Stats
0W - 4L
1,125 SR
Queue Stats
0W - 6L
1,132 Elo+
Party 1
Ra
Ra
fRAPWRLD
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
jianp89
Chaac
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 71L
1,332 Elo+
Solo
Team Averages
Level 10
1,480 SR
1,414 Elo+

VS

Team Averages
Level 23
1,357 SR
1,448 Elo+
Ra
Ra
Elsosio
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,688 Elo+
Solo
Sylvanus
Sylvanus
Tazxz12
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
bushido23
Hachiman
Level 22
God Stats
1W - 4L
1,081 SR
Queue Stats
18W - 32L
1,285 Elo+
Party 2
Camazotz
Camazotz
flow2131
Camazotz
Level 26
God Stats
5W - 3L
1,530 SR
Queue Stats
150W - 174L
1,441 Elo+
Solo
Cerberus
Cerberus
xXEoneXx
Cerberus
Level 36
God Stats
5W - 5L
1,172 SR
Queue Stats
332W - 351L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
0 / 7 / 0
8,740
416
2,729
14,834
5,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
9 / 2 / 4
11,551
550
34,361
25,079
25,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
SicKure
Izanami
13
3 / 13 / 4
9,554
455
10,871
15,996
4,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 12 / 0
8,657
412
4,629
13,253
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
jianp89
Chaac
13
0 / 7 / 4
8,519
406
8,693
16,860
10,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 9
13,595
647
23,843
13,276
7,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Tazxz12
Sylvanus
15
1 / 4 / 3
10,052
479
4,795
19,968
17,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
bushido23
Hachiman
15
1 / 3 / 6
9,457
450
6,040
13,458
7,150
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
flow2131
Camazotz
19
13 / 2 / 3
12,216
582
11,043
17,329
8,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
xXEoneXx
Cerberus
16
7 / 4 / 6
11,338
540
14,585
24,544
33,987
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
14
Kills
38
41
Deaths
14
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
7
0
0
L
9
2
4
5.5
W
16
1
9
20.5
L
Izanami
SicKure
Izanami
3
13
4
0.38
W
Sylvanus
Tazxz12
Sylvanus
1
4
3
0.63
W
Hachiman
bushido23
Hachiman
1
3
6
1.33
L
2
12
0
0.17
W
Camazotz
flow2131
Camazotz
13
2
3
7.25
L
Chaac
jianp89
Chaac
0
7
4
0.29
W
Cerberus
xXEoneXx
Cerberus
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,283
Damage
60,306
86,022
Taken
88,575
49,880
Mitigated
74,453
17,042
Healing
39,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
2,729
834
0
2,699
14,834
5,195
240
6,787
8,047
0
53,390
L
34,361
7,199
0
9,656
25,079
25,781
0
13,166
11,913
0
85,655
W
23,843
2,387
3,721
6,802
13,276
7,443
1,012
1,803
11,191
125,633
0
L
Izanami
SicKure
Izanami
10,871
6,996
0
829
15,996
4,883
1,319
8,897
7,099
0
39,575
W
Sylvanus
Tazxz12
Sylvanus
4,795
1,366
2,129
6,078
19,968
17,125
1,256
1,475
18,387
38,896
0
W
Hachiman
bushido23
Hachiman
6,040
5,213
0
2,975
13,458
7,150
1,431
82
13,336
0
43,705
L
4,629
1,369
279
636
13,253
3,985
280
7,549
5,704
38,859
0
W
Camazotz
flow2131
Camazotz
11,043
2,508
0
7,834
17,329
8,748
100
1,407
15,882
183
66,432
L
Chaac
jianp89
Chaac
8,693
911
0
2,943
16,860
10,036
86
9,643
7,217
6,275
25,594
W
Cerberus
xXEoneXx
Cerberus
14,585
1,257
0
10,219
24,544
33,987
1,119
1,703
22,761
53,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,021
Gold Earned
56,658
366
Minions Killed
579
0
Camps Cleared
0
1,935,077
Distance Traveled
1,900,348
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,740
416
88
4
0
394,577
4
L
Tyr
11,551
550
98
5
0
463,258
2
W
Ra
13,595
647
211
10
0
465,239
5
L
Izanami
9,554
455
59
3
0
335,981
0
W
Sylvanus
10,052
479
54
3
0
299,286
4
W
Hachiman
9,457
450
77
4
0
329,868
1
L
Ra
8,657
412
68
3
0
381,843
0
W
Camazotz
12,216
582
101
5
0
457,746
4
L
Chaac
8,519
406
53
3
0
359,418
2
W
Cerberus
11,338
540
136
6
0
348,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role