Player Matchup

Neith
Neith
AladiirHallow
Neith
Level 120
God Stats
1W - 1L
1,665 SR
Queue Stats
7W - 9L
1,585 Elo+
Party 1
Vulcan
Vulcan
II JACKL3 II
Vulcan
Level 89
God Stats
2W - 1L
1,884 SR
Queue Stats
27W - 32L
1,454 Elo+
Solo
Cerberus
Cerberus
SLEM006
Cerberus
Level 109
God Stats
11W - 8L
1,546 SR
Queue Stats
22W - 26L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
Vetimos
Sun Wukong
Level 60
God Stats
3W - 5L
1,500 SR
Queue Stats
116W - 165L
1,500 Elo+
Solo
Nu Wa
Nu Wa
guacamocha
Nu Wa
Level 30
God Stats
1W - 0L
1,425 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 82
1,604 SR
1,494 Elo+

VS

Team Averages
Level 88
1,492 SR
1,270 Elo+
Danzaburou
Danzaburou
ITzKarma5289
Danzaburou
Level 29
God Stats
0W - 2L
1,558 SR
Queue Stats
1W - 4L
1,125 Elo+
Party 2
Ra
Ra
KarmaBadger2645
Ra
Level 42
God Stats
0W - 1L
1,497 SR
Queue Stats
1W - 4L
1,064 Elo+
Party 2
Heimdallr
Heimdallr
Spraynpray1186
Heimdallr
Level 148
God Stats
0W - 3L
1,278 SR
Queue Stats
61W - 80L
1,361 Elo+
Solo
Ymir
Ymir
WESTHILLJACK54
Ymir
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
168W - 192L
1,412 Elo+
Solo
Gilgamesh
Gilgamesh
Who Took Notes
Gilgamesh
Level 104
God Stats
4W - 6L
1,629 SR
Queue Stats
45W - 67L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 6
12,291
878
17,252
11,450
5,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
15
0 / 4 / 7
9,785
699
12,385
12,088
5,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
SLEM006
Cerberus
16
1 / 5 / 10
10,137
724
9,016
18,835
15,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Vetimos
Sun Wukong
17
6 / 3 / 6
12,069
862
9,606
14,160
13,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
19
6 / 1 / 7
12,611
901
15,883
6,812
3,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ITzKarma5289
Danzaburou
17
1 / 2 / 10
9,945
710
9,909
15,840
5,943
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 9
9,193
657
6,327
9,426
3,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Spraynpray1186
Heimdallr
17
4 / 6 / 4
10,475
748
8,030
14,966
5,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 3 / 8
11,358
811
13,696
18,955
9,957
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Who Took Notes
Gilgamesh
16
4 / 3 / 5
9,793
700
14,018
15,360
11,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
51
19
Kills
15
15
Deaths
19
36
Assists
36
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
W
Vulcan
0
4
7
0.88
L
Danzaburou
ITzKarma5289
Danzaburou
1
2
10
3
L
1
5
9
1.1
W
Cerberus
SLEM006
Cerberus
1
5
10
1.2
L
Heimdallr
Spraynpray1186
Heimdallr
4
6
4
1
W
Sun Wukong
Vetimos
Sun Wukong
6
3
6
3
L
5
3
8
3
L
Gilgamesh
Who Took Notes
Gilgamesh
4
3
5
2.17
W
Nu Wa
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,142
Damage
51,980
63,345
Taken
74,547
43,085
Mitigated
36,533
12,275
Healing
15,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,252
7,258
0
5,083
11,450
5,406
4,863
4,385
7,065
0
50,688
W
Vulcan
12,385
4,967
0
1,409
12,088
5,002
791
2,719
9,369
41,071
0
L
Danzaburou
ITzKarma5289
Danzaburou
9,909
3,593
0
5,419
15,840
5,943
0
9,170
6,595
0
42,803
L
6,327
946
2,757
2,379
9,426
3,069
336
5,108
4,293
28,184
0
W
Cerberus
SLEM006
Cerberus
9,016
146
0
2,339
18,835
15,536
558
6,016
12,819
23,915
0
L
Heimdallr
Spraynpray1186
Heimdallr
8,030
2,682
0
2,714
14,966
5,909
1,286
6,593
8,273
0
36,617
W
Sun Wukong
Vetimos
Sun Wukong
9,606
2,463
939
2,103
14,160
13,902
0
5,945
8,215
0
31,196
L
13,696
1,698
0
1,317
18,955
9,957
1
8,818
10,037
44,816
0
L
Gilgamesh
Who Took Notes
Gilgamesh
14,018
4,289
0
1,012
15,360
11,655
1
8,289
6,946
0
35,932
W
Nu Wa
15,883
3,762
0
402
6,812
3,239
1,420
1,368
5,444
48,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,893
Gold Earned
50,764
353
Minions Killed
330
6
Camps Cleared
11
1,334,955
Distance Traveled
1,198,437
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,291
878
96
7
3
232,691
0
W
Vulcan
9,785
699
60
4
2
270,963
2
L
Danzaburou
9,945
710
80
6
4
241,689
0
L
Ra
9,193
657
44
3
1
249,696
3
W
Cerberus
10,137
724
53
4
1
323,084
0
L
Heimdallr
10,475
748
67
5
2
211,477
1
W
Sun Wukong
12,069
862
54
4
0
266,584
1
L
Ymir
11,358
811
94
7
2
229,661
0
L
Gilgamesh
9,793
700
45
3
2
265,914
0
W
Nu Wa
12,611
901
90
6
0
241,633
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role