Player Matchup

Awilix
Awilix
Silver I
BaNNeD-AiD
Awilix
Silver I
Level 124
God Stats
4W - 4L
1,322 SR
Queue Stats
370W - 380L
1,226 MMR
Party 3
Apollo
Apollo
Gold IV
DuhBeardofChucK
Apollo
Gold IV
Level 107
God Stats
53W - 32L
1,657 SR
Queue Stats
499W - 493L
1,387 MMR
Party 2
Scylla
Scylla
Gold III
GodSaveYah
Scylla
Gold III
Level 75
God Stats
13W - 14L
1,651 SR
Queue Stats
121W - 131L
1,585 MMR
Party 3
Sobek
Sobek
Gold IV
TreVerT1of1
Sobek
Gold IV
Level 122
God Stats
25W - 29L
1,658 SR
Queue Stats
1,037W - 1,043L
1,417 MMR
Party 2
King Arthur
King Arthur
Gold IV
theninjagabo
King Arthur
Gold IV
Level 108
God Stats
5W - 6L
1,245 SR
Queue Stats
86W - 80L
1,391 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,507 SR
1,401 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,595 SR
1,399 MMR
Sun Wukong
Sun Wukong
Gold V
DrillYaCheeks
Sun Wukong
Gold V
Level 101
God Stats
38W - 40L
1,515 SR
Queue Stats
294W - 301L
1,396 MMR
Solo
Bacchus
Bacchus
Silver IV
V5TheLegend
Bacchus
Silver IV
Level 108
God Stats
4W - 2L
1,270 SR
Queue Stats
45W - 45L
1,265 MMR
Party 1
Neith
Neith
Bronze III
calculonthebot
Neith
Bronze III
Level 65
God Stats
0W - 2L
1,829 SR
Queue Stats
23W - 27L
1,553 MMR
Party 1
Cupid
Cupid
Silver II
fireamorte
Cupid
Silver II
Level 66
God Stats
3W - 5L
1,529 SR
Queue Stats
116W - 135L
1,148 MMR
Party 4
Thor
Thor
Gold III
goodboy_91
Thor
Gold III
Level 146
God Stats
0W - 2L
1,832 SR
Queue Stats
137W - 143L
1,630 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BaNNeD-AiD
Awilix
19
4 / 1 / 0
11,803
562
7,210
12,923
5,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 0 / 6
11,091
528
14,396
10,959
4,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
GodSaveYah
Scylla
18
1 / 0 / 4
11,302
538
4,329
6,435
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 2 / 6
10,099
481
9,474
17,682
19,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
theninjagabo
King Arthur
17
2 / 5 / 2
10,755
512
13,267
21,246
16,352
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SetTsukuyomiCu ChulainnAthenaDanzaburou

VS

Bans
ArachneCthulhuJanusKaliTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrillYaCheeks
Sun Wukong
17
4 / 2 / 1
10,890
519
14,103
24,719
18,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
V5TheLegend
Bacchus
6
0 / 1 / 1
6,539
311
3,996
7,782
4,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 2 / 3
8,912
424
4,890
8,000
3,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
15
1 / 6 / 2
9,259
441
5,868
13,672
4,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 2
9,579
456
5,053
14,558
5,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
13
Kills
8
8
Deaths
13
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
BaNNeD-AiD
Awilix
4
1
0
4
L
Sun Wukong
DrillYaCheeks
Sun Wukong
4
2
1
2.25
W
4
0
6
7
W
Scylla
GodSaveYah
Scylla
1
0
4
3
W
2
2
6
2.5
L
Bacchus
V5TheLegend
Bacchus
0
1
1
0.5
L
0
2
3
0.75
L
Cupid
1
6
2
0.33
L
3
2
2
2
W
King Arthur
theninjagabo
King Arthur
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,676
Damage
33,910
69,245
Taken
68,731
49,054
Mitigated
35,666
22,381
Healing
23,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BaNNeD-AiD
Awilix
7,210
2,840
0
3,108
12,923
5,723
3,668
452
12,471
0
92,871
L
Sun Wukong
DrillYaCheeks
Sun Wukong
14,103
2,922
0
10,369
24,719
18,072
0
3,676
20,923
0
74,998
W
14,396
10,502
0
3,432
10,959
4,820
5,793
1,206
9,753
0
92,897
W
Scylla
GodSaveYah
Scylla
4,329
166
0
3,340
6,435
2,601
502
0
6,435
80,169
0
W
9,474
640
0
7,260
17,682
19,558
0
1,682
16,000
27,348
0
L
Bacchus
V5TheLegend
Bacchus
3,996
460
0
2,036
7,782
4,206
0
2,619
5,163
10,642
0
L
4,890
1,493
0
2,027
8,000
3,187
944
1,908
5,984
0
54,075
L
Cupid
5,868
2,912
590
3,367
13,672
4,571
0
2,438
11,158
0
44,308
L
5,053
337
0
5,350
14,558
5,630
0
2,784
11,700
0
54,891
W
King Arthur
theninjagabo
King Arthur
13,267
2,411
0
5,241
21,246
16,352
154
656
20,590
0
66,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,050
Gold Earned
45,179
633
Minions Killed
475
0
Camps Cleared
0
2,077,796
Distance Traveled
1,724,735
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,803
562
166
8
0
434,330
6
L
Sun Wukong
10,890
519
157
7
0
391,757
8
W
Apollo
11,091
528
135
6
0
428,164
8
W
Scylla
11,302
538
170
8
0
422,390
4
W
Sobek
10,099
481
29
1
0
421,511
4
L
Bacchus
6,539
311
13
1
0
194,382
0
L
Neith
8,912
424
113
5
0
388,577
6
L
Cupid
9,259
441
86
4
0
337,976
4
L
Thor
9,579
456
106
5
0
412,043
2
W
King Arthur
10,755
512
133
6
0
371,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role