Player Matchup

Serqet
Serqet
ExhaustedChara
Serqet
Level 27
God Stats
8W - 9L
1,491 SR
Queue Stats
459W - 411L
1,614 Elo+
Solo
Izanami
Izanami
SoloOrDrunk
Izanami
Level 29
God Stats
11W - 10L
1,195 SR
Queue Stats
113W - 90L
1,590 Elo+
Solo
Apollo
Apollo
XxZydueLxX
Apollo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ZarCkOr
Ymir
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
83W - 73L
1,800 Elo+
Solo
Thoth
Thoth
eightpointkilla
Thoth
Level 29
God Stats
9W - 10L
1,571 SR
Queue Stats
60W - 58L
1,541 Elo+
Solo
Team Averages
Level 23
1,451 SR
1,609 Elo+

VS

Team Averages
Level 20
1,538 SR
1,614 Elo+
Vulcan
Vulcan
Aryotec
Vulcan
Level 27
God Stats
7W - 5L
1,589 SR
Queue Stats
58W - 56L
1,558 Elo+
Party 1
Sobek
Sobek
Magnitood
Sobek
Level 28
God Stats
0W - 3L
1,321 SR
Queue Stats
76W - 80L
1,571 Elo+
Party 1
Sun Wukong
Sun Wukong
RedBeardViking59
Sun Wukong
Level 26
God Stats
7W - 6L
1,663 SR
Queue Stats
63W - 52L
1,619 Elo+
Party 1
Thor
Thor
ScarletWitch297
Thor
Level 13
God Stats
3W - 3L
1,746 SR
Queue Stats
57W - 20L
1,803 Elo+
Solo
Danzaburou
Danzaburou
koscoyo
Danzaburou
Level 7
God Stats
9W - 8L
1,373 SR
Queue Stats
14W - 11L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 2
3,890
778
837
2,203
739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
SoloOrDrunk
Izanami
6
1 / 0 / 3
3,712
742
2,817
1,978
369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
XxZydueLxX
Apollo
6
1 / 0 / 0
4,165
833
1,029
3,106
702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
ZarCkOr
Ymir
6
2 / 0 / 1
3,768
754
526
1,931
637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 0 / 1
3,788
758
964
1,115
277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Aryotec
Vulcan
4
0 / 2 / 0
2,973
595
268
2,006
460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
Magnitood
Sobek
4
0 / 3 / 0
2,960
592
802
3,638
1,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
RedBeardViking59
Sun Wukong
6
0 / 1 / 0
3,394
679
1,428
2,322
708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 0 / 0
3,632
726
604
1,954
503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
koscoyo
Danzaburou
5
0 / 1 / 0
2,988
598
1,448
2,704
481
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
6
Kills
0
0
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Aryotec
Vulcan
0
2
0
0
W
2
0
2
3
L
Sobek
Magnitood
Sobek
0
3
0
0
L
Sun Wukong
RedBeardViking59
Sun Wukong
0
1
0
0
L
0
0
0
0
W
Izanami
SoloOrDrunk
Izanami
1
0
3
2.5
W
Apollo
XxZydueLxX
Apollo
1
0
0
1
W
Ymir
ZarCkOr
Ymir
2
0
1
2.5
W
0
0
1
0.5
L
Danzaburou
koscoyo
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,173
Damage
4,550
10,333
Taken
12,624
2,724
Mitigated
3,477
3,872
Healing
2,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Aryotec
Vulcan
268
36
0
32
2,006
460
0
872
982
8,469
0
W
837
458
0
590
2,203
739
0
559
1,644
0
4,525
L
Sobek
Magnitood
Sobek
802
171
0
908
3,638
1,325
0
346
3,292
2,854
0
L
Sun Wukong
RedBeardViking59
Sun Wukong
1,428
515
0
531
2,322
708
74
0
2,322
0
13,119
L
604
152
0
170
1,954
503
0
80
1,834
0
16,495
W
Izanami
SoloOrDrunk
Izanami
2,817
2,202
0
886
1,978
369
0
243
1,735
0
19,400
W
Apollo
XxZydueLxX
Apollo
1,029
726
0
1,530
3,106
702
0
0
3,106
0
14,339
W
Ymir
ZarCkOr
Ymir
526
125
0
302
1,931
637
0
0
1,931
14,822
0
W
964
0
0
564
1,115
277
0
268
847
17,167
0
L
Danzaburou
koscoyo
Danzaburou
1,448
986
0
1,121
2,704
481
0
0
2,632
0
14,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,323
Gold Earned
15,947
167
Minions Killed
115
0
Camps Cleared
0
521,627
Distance Traveled
469,924
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
2,973
595
12
2
0
93,559
1
W
Serqet
3,890
778
11
2
0
118,346
3
L
Sobek
2,960
592
7
1
0
79,000
0
L
Sun Wukong
3,394
679
25
5
0
98,095
2
L
Thor
3,632
726
48
10
0
108,598
2
W
Izanami
3,712
742
40
8
0
96,407
1
W
Apollo
4,165
833
45
9
0
101,807
1
W
Ymir
3,768
754
36
7
0
106,138
1
W
Thoth
3,788
758
35
7
0
98,929
1
L
Danzaburou
2,988
598
23
5
0
90,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role