Player Matchup

Cerberus
Cerberus
Cheplen09
Cerberus
Level 26
God Stats
4W - 1L
1,779 SR
Queue Stats
52W - 59L
1,352 Elo+
Party 2
Danzaburou
Danzaburou
HARBISON20
Danzaburou
Level 27
God Stats
7W - 3L
1,772 SR
Queue Stats
64W - 62L
1,400 Elo+
Party 2
Pele
Pele
LastedMoss32748
Pele
Level 28
God Stats
5W - 0L
1,906 SR
Queue Stats
161W - 162L
1,441 Elo+
Party 1
Ra
Ra
Makadoshis1
Ra
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
237W - 236L
1,464 Elo+
Party 1
Guan Yu
Guan Yu
Zukidoku
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,436 Elo+
Party 1
Team Averages
Level 25
1,692 SR
1,419 Elo+

VS

Team Averages
Level 24
1,516 SR
1,387 Elo+
Set
Set
FaZe_Blazer_OG
Set
Level 27
God Stats
2W - 4L
1,579 SR
Queue Stats
96W - 111L
1,432 Elo+
Solo
Danzaburou
Danzaburou
GoatedRon-_-
Danzaburou
Level 26
God Stats
71W - 63L
1,488 SR
Queue Stats
122W - 132L
1,405 Elo+
Party 3
Ymir
Ymir
Zxnwrld-
Ymir
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
55W - 74L
1,327 Elo+
Party 3
Gilgamesh
Gilgamesh
kvnqhuncho
Gilgamesh
Level 28
God Stats
3W - 13L
1,325 SR
Queue Stats
109W - 132L
1,405 Elo+
Party 3
Heimdallr
Heimdallr
yhet-_-
Heimdallr
Level 15
God Stats
2W - 4L
1,690 SR
Queue Stats
13W - 22L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cheplen09
Cerberus
20
9 / 2 / 10
16,284
582
20,276
24,847
24,491
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
HARBISON20
Danzaburou
20
10 / 3 / 6
15,262
545
17,591
20,280
9,105
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
10 / 0 / 2
15,998
571
13,500
20,519
15,828
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
14 / 4 / 6
19,325
690
31,783
30,998
18,991
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Zukidoku
Guan Yu
20
1 / 5 / 6
13,401
479
4,620
24,630
32,762
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 13 / 2
12,009
429
11,086
21,801
7,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
GoatedRon-_-
Danzaburou
20
4 / 10 / 2
14,098
504
20,846
22,257
7,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
18
1 / 5 / 6
12,118
433
15,064
25,807
25,832
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
kvnqhuncho
Gilgamesh
20
4 / 5 / 1
13,960
499
19,658
27,069
13,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
yhet-_-
Heimdallr
17
3 / 14 / 0
11,225
401
9,422
22,214
9,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
44
Kills
14
14
Deaths
47
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cheplen09
Cerberus
9
2
10
7
L
2
13
2
0.23
L
Danzaburou
GoatedRon-_-
Danzaburou
4
10
2
0.5
W
Danzaburou
HARBISON20
Danzaburou
10
3
6
4.33
W
10
0
2
11
W
14
4
6
4.25
W
Guan Yu
Zukidoku
Guan Yu
1
5
6
0.8
L
Ymir
1
5
6
0.8
L
Gilgamesh
kvnqhuncho
Gilgamesh
4
5
1
0.9
L
Heimdallr
yhet-_-
Heimdallr
3
14
0
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,770
Damage
76,076
121,274
Taken
119,148
101,177
Mitigated
63,595
54,129
Healing
12,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cheplen09
Cerberus
20,276
550
0
8,169
24,847
24,491
981
6,577
18,270
100,945
0
L
11,086
4,897
0
2,400
21,801
7,218
612
7,541
14,100
0
93,159
L
Danzaburou
GoatedRon-_-
Danzaburou
20,846
9,909
0
1,325
22,257
7,280
2,695
13,918
8,339
0
77,258
W
Danzaburou
HARBISON20
Danzaburou
17,591
10,599
0
8,852
20,280
9,105
4,971
4,446
15,834
0
118,175
W
13,500
3,319
0
10,012
20,519
15,828
0
684
19,835
0
97,973
W
31,783
4,496
5,760
13,768
30,998
18,991
6,967
2,575
28,423
141,404
0
W
Guan Yu
Zukidoku
Guan Yu
4,620
61
1,838
5,730
24,630
32,762
1,506
782
23,848
0
40,838
L
Ymir
15,064
1,086
0
1,448
25,807
25,832
449
11,578
14,149
75,414
0
L
Gilgamesh
kvnqhuncho
Gilgamesh
19,658
4,716
0
5,820
27,069
13,314
752
11,221
15,848
0
94,902
L
Heimdallr
yhet-_-
Heimdallr
9,422
6,638
0
1,885
22,214
9,951
3,913
7,801
14,253
0
53,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,270
Gold Earned
63,410
764
Minions Killed
640
0
Camps Cleared
0
2,742,671
Distance Traveled
2,314,321
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
16,284
582
204
7
0
618,630
9
L
Set
12,009
429
127
5
0
424,095
0
L
Danzaburou
14,098
504
126
5
0
415,923
0
W
Danzaburou
15,262
545
140
5
0
503,321
2
W
Pele
15,998
571
138
5
0
597,281
0
W
Ra
19,325
690
214
8
0
537,017
2
W
Guan Yu
13,401
479
68
2
0
486,422
0
L
Ymir
12,118
433
132
5
0
491,928
1
L
Gilgamesh
13,960
499
174
6
0
552,110
1
L
Heimdallr
11,225
401
81
3
0
430,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role