Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Kίng
Ah Muzen Cab
Level 123
God Stats
68W - 45L
1,562 SR
Queue Stats
137W - 121L
1,602 Elo+
Solo
Cerberus
Cerberus
n0b1e7
Cerberus
Level 65
God Stats
98W - 78L
1,528 SR
Queue Stats
569W - 845L
1,468 Elo+
Solo
Chronos
Chronos
zzmel
Chronos
Level 126
God Stats
1W - 2L
1,207 SR
Queue Stats
525W - 733L
1,485 Elo+
Solo
Team Averages
Level 105
1,432 SR
1,518 Elo+

VS

Team Averages
Level 90
1,559 SR
1,739 Elo+
Sylvanus
Sylvanus
JustFungus
Sylvanus
Level 122
God Stats
15W - 6L
1,342 SR
Queue Stats
625W - 158L
1,853 Elo+
Party 1
Zeus
Zeus
JustVague
Zeus
Level 143
God Stats
39W - 9L
1,834 SR
Queue Stats
620W - 156L
1,864 Elo+
Party 1
Medusa
Medusa
guaikayuqipa
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kίng
Ah Muzen Cab
12
8 / 3 / 1
8,376
838
8,177
7,385
2,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
n0b1e7
Cerberus
10
1 / 2 / 4
7,160
716
2,889
7,603
4,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
zzmel
Chronos
11
0 / 1 / 8
7,100
710
4,951
6,782
2,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JustFungus
Sylvanus
10
1 / 2 / 4
7,605
761
5,113
7,546
5,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
11
4 / 4 / 1
7,483
748
8,967
6,219
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
9
1 / 3 / 3
6,495
650
2,361
5,525
1,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
9
Kills
6
6
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
JustFungus
Sylvanus
1
2
4
1.5
L
Zeus
4
4
1
1.13
W
Ah Muzen Cab
Kίng
Ah Muzen Cab
8
3
1
2.83
L
Medusa
1
3
3
0.83
W
Cerberus
n0b1e7
Cerberus
1
2
4
1.5
W
Chronos
zzmel
Chronos
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,017
Damage
16,441
21,770
Taken
19,290
9,209
Mitigated
9,122
7,881
Healing
4,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
JustFungus
Sylvanus
5,113
1,426
1,217
1,677
7,546
5,710
210
3,179
4,367
11,876
0
L
Zeus
8,967
1,128
0
1,167
6,219
1,705
238
2,223
3,996
40,100
0
W
Ah Muzen Cab
Kίng
Ah Muzen Cab
8,177
3,696
0
2,437
7,385
2,730
906
5,043
2,342
0
35,556
L
Medusa
2,361
1,128
123
281
5,525
1,707
297
2,506
3,019
0
6,771
W
Cerberus
n0b1e7
Cerberus
2,889
0
0
2,791
7,603
4,305
52
3,945
3,658
14,492
0
W
Chronos
zzmel
Chronos
4,951
578
0
2,653
6,782
2,174
386
5,130
1,652
24,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,636
Gold Earned
21,583
160
Minions Killed
117
0
Camps Cleared
0
530,812
Distance Traveled
485,508
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,605
761
21
2
0
167,927
0
L
Zeus
7,483
748
81
8
0
149,233
1
W
Ah Muzen Cab
8,376
838
62
6
0
179,121
1
L
Medusa
6,495
650
15
2
0
168,348
0
W
Cerberus
7,160
716
33
3
0
182,983
0
W
Chronos
7,100
710
65
7
0
168,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role