Player Matchup

Discordia
Discordia
Kloud City
Discordia
Level 60
God Stats
1W - 0L
1,296 SR
Queue Stats
16W - 11L
1,561 Elo+
Party 1
Ganesha
Ganesha
Murtle Meech
Ganesha
Level 104
God Stats
1W - 0L
1,618 SR
Queue Stats
9W - 3L
1,647 Elo+
Party 1
Anhur
Anhur
TrizzyTreats
Anhur
Level 140
God Stats
1W - 0L
1,769 SR
Queue Stats
68W - 51L
1,611 Elo+
Party 1
Thor
Thor
VØĪD
Thor
Level 135
God Stats
4W - 0L
1,509 SR
Queue Stats
52W - 44L
1,643 Elo+
Party 1
Gilgamesh
Gilgamesh
WheresMyDamDad
Gilgamesh
Level 147
God Stats
4W - 0L
1,488 SR
Queue Stats
39W - 37L
1,579 Elo+
Party 1
Team Averages
Level 117
1,536 SR
1,608 Elo+

VS

Team Averages
Level 103
1,604 SR
1,580 Elo+
Cernunnos
Cernunnos
MangoLeatherBaby
Cernunnos
Level 54
God Stats
15W - 24L
1,524 SR
Queue Stats
238W - 259L
1,576 Elo+
Party 2
Chang'e
Chang'e
Rabocse-J
Chang'e
Level 146
God Stats
8W - 18L
1,400 SR
Queue Stats
593W - 633L
1,569 Elo+
Solo
Zeus
Zeus
Zerodarkkngt
Zeus
Level 106
God Stats
45W - 61L
1,541 SR
Queue Stats
47W - 65L
1,494 Elo+
Solo
Khepri
Khepri
murphballs1469
Khepri
Level 108
God Stats
8W - 6L
1,948 SR
Queue Stats
22W - 15L
1,685 Elo+
Solo
Chaac
Chaac
sandeaterr
Chaac
Level 100
God Stats
3W - 5L
1,609 SR
Queue Stats
676W - 687L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kloud City
Discordia
20
3 / 5 / 22
15,170
948
29,159
13,019
5,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Murtle Meech
Ganesha
20
0 / 2 / 24
14,309
894
22,357
19,682
9,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
14 / 3 / 8
16,821
1,051
25,920
23,387
9,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
VØĪD
Thor
20
9 / 6 / 14
16,062
1,004
23,569
19,947
8,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
WheresMyDamDad
Gilgamesh
20
6 / 6 / 17
14,682
918
23,708
26,288
18,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

34

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
20
4 / 13 / 11
14,256
891
14,974
33,130
12,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Rabocse-J
Chang'e
20
8 / 2 / 10
16,070
1,004
23,719
16,036
5,411
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 5 / 13
15,286
955
17,347
20,222
10,269
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
1 / 8 / 17
13,714
857
12,250
29,415
41,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
20
4 / 4 / 15
15,189
949
27,455
30,353
29,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
88
32
Kills
22
22
Deaths
32
85
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Discordia
Kloud City
Discordia
3
5
22
2.8
L
Cernunnos
4
13
11
0.73
W
Ganesha
Murtle Meech
Ganesha
0
2
24
6
L
Chang'e
Rabocse-J
Chang'e
8
2
10
6.5
W
14
3
8
6
W
Thor
VØĪD
Thor
9
6
14
2.67
W
Gilgamesh
WheresMyDamDad
Gilgamesh
6
6
17
2.42
L
5
5
13
2.3
L
1
8
17
1.19
L
Chaac
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,713
Damage
95,745
102,323
Taken
129,156
51,496
Mitigated
99,311
6,925
Healing
31,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Kloud City
Discordia
29,159
621
616
2,388
13,019
5,470
0
8,036
4,983
64,298
0
L
Cernunnos
14,974
7,633
1,492
3,897
33,130
12,776
0
10,147
22,983
0
52,684
W
Ganesha
Murtle Meech
Ganesha
22,357
498
0
70
19,682
9,264
0
11,980
7,702
57,561
0
L
Chang'e
Rabocse-J
Chang'e
23,719
1,461
5,923
7,485
16,036
5,411
0
7,931
8,105
71,998
0
W
25,920
19,300
0
3,000
23,387
9,978
0
9,837
13,550
0
63,969
W
Thor
VØĪD
Thor
23,569
3,490
0
0
19,947
8,431
0
9,349
9,725
0
41,083
W
Gilgamesh
WheresMyDamDad
Gilgamesh
23,708
7,181
0
851
26,288
18,353
0
14,114
12,174
0
39,919
L
17,347
2,334
1,507
1,134
20,222
10,269
0
7,490
12,732
34,755
0
L
12,250
998
0
110
29,415
41,124
0
11,442
17,973
18,331
0
L
Chaac
27,455
5,547
0
9,922
30,353
29,731
0
14,506
15,847
0
62,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,044
Gold Earned
74,515
328
Minions Killed
325
14
Camps Cleared
4
1,410,006
Distance Traveled
1,431,373
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,170
948
114
7
0
289,720
0
L
Cernunnos
14,256
891
68
4
1
241,048
0
W
Ganesha
14,309
894
1
0
0
290,297
1
L
Chang'e
16,070
1,004
117
7
0
292,636
0
W
Anhur
16,821
1,051
123
8
3
282,433
3
W
Thor
16,062
1,004
48
3
5
265,814
2
W
Gilgamesh
14,682
918
42
3
6
281,742
2
L
Zeus
15,286
955
43
3
0
248,751
0
L
Khepri
13,714
857
11
1
1
316,122
1
L
Chaac
15,189
949
86
5
2
332,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role