Player Matchup

Anubis
Anubis
LuciferXD11
Anubis
Level 15
God Stats
3W - 0L
1,662 SR
Queue Stats
3W - 0L
1,628 Elo+
Party 1
Chang'e
Chang'e
Tire Wheelson
Chang'e
Level 99
God Stats
1W - 0L
1,742 SR
Queue Stats
5W - 7L
1,628 Elo+
Party 1
Hercules
Hercules
W0lf1859
Hercules
Level 65
God Stats
1W - 0L
1,656 SR
Queue Stats
4W - 4L
1,628 Elo+
Party 1
Hou Yi
Hou Yi
beastduck43
Hou Yi
Level 81
God Stats
1W - 1L
1,422 SR
Queue Stats
5W - 7L
1,628 Elo+
Party 1
Team Averages
Level 65
1,620 SR
1,628 Elo+

VS

Team Averages
Level 61
1,427 SR
1,412 Elo+
Medusa
Medusa
crushable
Medusa
Level 15
God Stats
0W - 1L
1,365 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
darkwing0502
Olorun
Level 24
God Stats
0W - 2L
1,473 SR
Queue Stats
42W - 60L
1,201 Elo+
Solo
Sol
Sol
janraptor47
Sol
Level 137
God Stats
2W - 2L
1,605 SR
Queue Stats
60W - 61L
1,546 Elo+
Solo
Thor
Thor
wormiefolk
Thor
Level 69
God Stats
0W - 2L
1,265 SR
Queue Stats
10W - 8L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 2 / 2
8,148
815
3,155
5,785
2,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
15
6 / 0 / 2
8,778
878
8,204
5,829
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
W0lf1859
Hercules
13
2 / 1 / 1
8,441
844
2,188
9,915
6,203
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
15
4 / 2 / 4
8,468
847
6,433
6,942
2,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
crushable
Medusa
12
1 / 8 / 2
7,177
718
2,785
9,201
2,986
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
14
3 / 2 / 0
7,949
795
4,088
5,790
2,097
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 1 / 2
8,272
827
10,468
4,303
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 2
6,974
697
4,644
8,996
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
5
5
Deaths
14
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
2
2
1
W
Chang'e
6
0
2
7
W
Hercules
W0lf1859
Hercules
2
1
1
2.5
W
Hou Yi
4
2
4
3
L
Medusa
crushable
Medusa
1
8
2
0.25
L
Olorun
3
2
0
1.5
L
1
1
2
2
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,980
Damage
21,985
28,471
Taken
28,290
13,085
Mitigated
9,841
12,202
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
3,155
175
0
2,640
5,785
2,514
703
5,006
779
36,669
0
W
Chang'e
8,204
352
1,147
2,925
5,829
1,959
376
1,556
4,273
31,837
0
W
Hercules
W0lf1859
Hercules
2,188
787
379
4,816
9,915
6,203
525
6,913
3,002
0
8,712
W
Hou Yi
6,433
2,469
0
295
6,942
2,409
545
1,403
5,539
0
26,101
L
Medusa
crushable
Medusa
2,785
1,159
0
430
9,201
2,986
369
3,847
5,170
0
10,814
L
Olorun
4,088
1,636
240
1,146
5,790
2,097
0
2,516
3,164
25,130
0
L
10,468
1,344
0
1,753
4,303
1,422
456
1,784
2,519
40,906
0
L
4,644
853
0
1,378
8,996
3,336
160
3,500
5,210
0
17,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,835
Gold Earned
30,372
206
Minions Killed
184
9
Camps Cleared
7
742,402
Distance Traveled
701,578
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,148
815
84
8
2
171,705
1
W
Chang'e
8,778
878
72
7
5
202,273
2
W
Hercules
8,441
844
16
2
0
199,533
0
W
Hou Yi
8,468
847
34
3
2
168,891
0
L
Medusa
7,177
718
16
2
2
144,902
0
L
Olorun
7,949
795
65
7
2
185,468
3
L
Sol
8,272
827
78
8
3
181,208
2
L
Thor
6,974
697
25
3
0
190,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role