Player Matchup

Fafnir
Fafnir
CookieXe
Fafnir
Level 102
God Stats
0W - 3L
1,813 SR
Queue Stats
30W - 28L
1,522 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HeXBrandon
Cu Chulainn
Level 107
God Stats
0W - 2L
1,526 SR
Queue Stats
46W - 43L
1,521 Elo+
Party 2
Heimdallr
Heimdallr
HeavyPhill
Heimdallr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
IceFalcon444
Loki
Level 83
God Stats
9W - 11L
1,632 SR
Queue Stats
115W - 103L
1,545 Elo+
Solo
Sol
Sol
fancyfiend
Sol
Level 107
God Stats
2W - 3L
1,465 SR
Queue Stats
150W - 129L
1,557 Elo+
Solo
Team Averages
Level 93
1,587 SR
1,529 Elo+

VS

Team Averages
Level 113
1,804 SR
1,780 Elo+
Izanami
Izanami
CJSLAYS
Izanami
Level 69
God Stats
4W - 2L
1,727 SR
Queue Stats
179W - 56L
1,825 Elo+
Party 1
Loki
Loki
ItsJoustToEasy
Loki
Level 23
God Stats
4W - 1L
1,875 SR
Queue Stats
92W - 10L
2,092 Elo+
Party 1
Ra
Ra
WhetWipes
Ra
Level 160
God Stats
2W - 0L
1,918 SR
Queue Stats
69W - 56L
1,621 Elo+
Party 1
Jormungandr
Jormungandr
WulffJay
Jormungandr
Level 152
God Stats
14W - 6L
2,002 SR
Queue Stats
1,299W - 458L
1,863 Elo+
Party 1
Geb
Geb
ziplokk
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CookieXe
Fafnir
13
1 / 6 / 5
8,039
618
3,790
17,590
22,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
HeXBrandon
Cu Chulainn
15
5 / 8 / 2
9,315
717
14,093
24,945
15,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
HeavyPhill
Heimdallr
15
1 / 7 / 3
8,536
657
4,154
13,926
6,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 4 / 4
9,615
740
4,247
14,155
5,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 6 / 5
8,524
656
11,125
14,632
5,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CJSLAYS
Izanami
19
11 / 4 / 10
12,564
966
22,688
10,206
4,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
9 / 2 / 15
12,348
950
15,629
9,470
4,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 1 / 21
11,109
855
12,186
7,362
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
WulffJay
Jormungandr
18
4 / 2 / 18
11,060
851
15,016
11,686
8,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Geb
17
3 / 2 / 20
11,522
886
10,721
16,504
15,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
115
11
Kills
31
31
Deaths
11
19
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Izanami
CJSLAYS
Izanami
11
4
10
4
L
Fafnir
CookieXe
Fafnir
1
6
5
0.58
L
Cu Chulainn
HeXBrandon
Cu Chulainn
5
8
2
0.75
L
Heimdallr
HeavyPhill
Heimdallr
1
7
3
0.36
L
3
4
4
1.25
W
9
2
15
8.25
W
4
1
21
14.5
W
Jormungandr
WulffJay
Jormungandr
4
2
18
6.5
L
1
6
5
0.58
W
Geb
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,409
Damage
76,240
85,248
Taken
55,228
54,975
Mitigated
37,022
9,750
Healing
16,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CJSLAYS
Izanami
22,688
17,067
0
2,717
10,206
4,604
4,319
4,522
5,684
0
53,081
L
Fafnir
CookieXe
Fafnir
3,790
1,056
0
1,132
17,590
22,595
0
7,379
9,790
6,191
0
L
Cu Chulainn
HeXBrandon
Cu Chulainn
14,093
2,870
0
2,928
24,945
15,153
0
9,707
14,960
1,785
32,963
L
Heimdallr
HeavyPhill
Heimdallr
4,154
1,642
994
1,569
13,926
6,227
0
6,054
7,616
0
22,587
L
4,247
407
0
310
14,155
5,413
0
7,084
6,838
0
26,607
W
15,629
2,312
0
577
9,470
4,469
1
3,618
5,852
0
36,332
W
12,186
500
3,698
3,559
7,362
3,745
1,217
1,923
5,439
39,797
0
W
Jormungandr
WulffJay
Jormungandr
15,016
2,472
0
633
11,686
8,765
0
2,229
8,331
38,821
0
L
11,125
2,581
0
2,817
14,632
5,587
0
6,298
8,121
34,549
0
W
Geb
10,721
516
0
4,842
16,504
15,439
508
3,798
10,606
29,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,029
Gold Earned
58,603
212
Minions Killed
330
4
Camps Cleared
11
1,085,787
Distance Traveled
1,405,783
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,564
966
89
7
3
238,203
3
L
Fafnir
8,039
618
8
1
0
202,503
2
L
Cu Chulainn
9,315
717
53
4
3
224,222
2
L
Heimdallr
8,536
657
47
4
0
185,259
1
L
Loki
9,615
740
37
3
0
255,205
3
W
Loki
12,348
950
50
4
2
327,562
1
W
Ra
11,109
855
78
6
2
285,040
1
W
Jormungandr
11,060
851
82
6
3
252,245
2
L
Sol
8,524
656
67
5
1
218,598
3
W
Geb
11,522
886
31
2
1
302,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role