Player Matchup

Medusa
Medusa
Slashxox
Medusa
Level 3
God Stats
0W - 2L
1,250 SR
Queue Stats
0W - 4L
1,041 Elo+
Party 1
Gilgamesh
Gilgamesh
Thragtusk027
Gilgamesh
Level 5
God Stats
0W - 5L
1,048 SR
Queue Stats
0W - 5L
990 Elo+
Party 1
Neith
Neith
Weebunnett
Neith
Level 4
God Stats
0W - 5L
1,048 SR
Queue Stats
0W - 5L
990 Elo+
Party 1
Agni
Agni
XxabdoSxX
Agni
Level 28
God Stats
15W - 13L
1,604 SR
Queue Stats
132W - 108L
1,440 Elo+
Solo
Tsukuyomi
Tsukuyomi
kingroxas1999
Tsukuyomi
Level 27
God Stats
28W - 34L
1,401 SR
Queue Stats
211W - 195L
1,396 Elo+
Solo
Team Averages
Level 13
1,270 SR
1,172 Elo+

VS

Team Averages
Level 17
1,362 SR
1,347 Elo+
Bastet
Bastet
Deathstroke6878
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,305 Elo+
Party 2
Chaac
Chaac
King k roll9087
Chaac
Level 15
God Stats
17W - 22L
1,341 SR
Queue Stats
84W - 108L
1,307 Elo+
Party 3
Scylla
Scylla
Vitsofelx
Scylla
Level 18
God Stats
3W - 4L
1,251 SR
Queue Stats
53W - 68L
1,315 Elo+
Party 2
Khepri
Khepri
danteplant777
Khepri
Level 7
God Stats
1W - 3L
1,102 SR
Queue Stats
7W - 8L
1,282 Elo+
Party 3
Zeus
Zeus
panikdHISPANIC
Zeus
Level 17
God Stats
43W - 27L
1,614 SR
Queue Stats
75W - 68L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Slashxox
Medusa
17
0 / 10 / 3
10,740
826
8,192
17,095
5,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Thragtusk027
Gilgamesh
18
0 / 11 / 6
11,128
856
10,353
29,598
13,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
17
2 / 11 / 2
10,951
842
6,143
15,524
5,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Agni
19
4 / 1 / 7
13,334
1,026
16,086
11,219
4,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
kingroxas1999
Tsukuyomi
18
7 / 6 / 3
13,049
1,004
17,539
13,442
5,343
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 18
14,773
1,136
22,684
11,757
5,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 4 / 17
12,630
972
14,304
18,124
20,860
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
Vitsofelx
Scylla
20
6 / 0 / 21
12,507
962
9,670
5,573
5,903
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
1 / 5 / 18
11,575
890
7,467
19,988
23,537
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
14 / 4 / 12
13,741
1,057
27,042
10,215
4,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
125
13
Kills
39
39
Deaths
13
21
Assists
86
Player
Kills
Deaths
Assists
KDA
W
13
0
18
22
W
5
4
17
3.38
L
Medusa
Slashxox
Medusa
0
10
3
0.15
L
Gilgamesh
Thragtusk027
Gilgamesh
0
11
6
0.27
W
Scylla
Vitsofelx
Scylla
6
0
21
16.5
L
Neith
2
11
2
0.27
L
Agni
4
1
7
7.5
W
1
5
18
2
L
Tsukuyomi
kingroxas1999
Tsukuyomi
7
6
3
1.42
W
14
4
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,313
Damage
81,167
86,878
Taken
65,657
33,642
Mitigated
60,266
4,678
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,684
7,660
0
315
11,757
5,786
0
867
10,890
0
50,002
W
14,304
3,320
0
5,068
18,124
20,860
0
4,185
13,939
0
38,436
L
Medusa
Slashxox
Medusa
8,192
4,116
0
883
17,095
5,412
0
9,120
7,975
0
18,017
L
Gilgamesh
Thragtusk027
Gilgamesh
10,353
3,792
0
1,519
29,598
13,758
0
16,760
12,838
0
29,011
W
Scylla
Vitsofelx
Scylla
9,670
1,126
0
1,792
5,573
5,903
0
1,916
3,657
18,850
0
L
Neith
6,143
4,463
0
360
15,524
5,039
0
6,503
9,021
0
13,266
L
Agni
16,086
436
377
1,377
11,219
4,090
0
7,242
3,977
64,738
0
W
7,467
1,443
0
0
19,988
23,537
0
5,075
14,913
15,006
0
L
Tsukuyomi
kingroxas1999
Tsukuyomi
17,539
5,142
0
162
13,442
5,343
0
4,554
8,888
0
32,422
W
27,042
4,307
0
808
10,215
4,180
0
4,043
6,172
56,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,202
Gold Earned
65,226
239
Minions Killed
232
3
Camps Cleared
6
1,037,065
Distance Traveled
1,071,491
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,773
1,136
71
5
5
293,815
0
W
Chaac
12,630
972
51
4
1
218,150
0
L
Medusa
10,740
826
30
2
0
207,109
0
L
Gilgamesh
11,128
856
38
3
1
204,684
0
W
Scylla
12,507
962
23
2
0
191,121
0
L
Neith
10,951
842
17
1
2
148,877
5
L
Agni
13,334
1,026
116
9
0
215,071
0
W
Khepri
11,575
890
8
1
0
180,089
1
L
Tsukuyomi
13,049
1,004
38
3
0
261,324
0
W
Zeus
13,741
1,057
79
6
0
188,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role