Player Matchup

Pele
Pele
Balikk1
Pele
Level 61
God Stats
5W - 7L
1,486 SR
Queue Stats
15W - 48L
1,229 Elo+
Party 1
Guan Yu
Guan Yu
InvestedPlane00
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 62L
1,365 Elo+
Party 1
Neith
Neith
ParaGoneXD
Neith
Level 30
God Stats
2W - 4L
1,500 SR
Queue Stats
62W - 130L
1,189 Elo+
Party 1
Tiamat
Tiamat
TopuRamen
Tiamat
Level 45
God Stats
6W - 15L
1,289 SR
Queue Stats
30W - 70L
1,235 Elo+
Party 1
Ares
Ares
Whiteairo
Ares
Level 28
God Stats
3W - 4L
1,247 SR
Queue Stats
52W - 104L
1,186 Elo+
Party 1
Team Averages
Level 34
1,404 SR
1,241 Elo+

VS

Team Averages
Level 51
1,511 SR
1,424 Elo+
Raijin
Raijin
GangNeeg3
Raijin
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 122L
1,390 Elo+
Party 2
Artio
Artio
Jaarrzz
Artio
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Piraclinic
Bellona
Level 28
God Stats
10W - 3L
1,778 SR
Queue Stats
71W - 75L
1,388 Elo+
Party 2
Danzaburou
Danzaburou
ZorkzOP
Danzaburou
Level 24
God Stats
18W - 11L
1,527 SR
Queue Stats
24W - 21L
1,437 Elo+
Party 3
Bakasura
Bakasura
iancuq01
Bakasura
Level 87
God Stats
5W - 4L
1,248 SR
Queue Stats
186W - 217L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Balikk1
Pele
16
2 / 8 / 3
9,881
430
8,511
18,833
14,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
1 / 8 / 2
9,496
413
3,577
18,721
16,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
15
3 / 7 / 6
9,748
424
12,553
14,521
5,715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
TopuRamen
Tiamat
19
6 / 6 / 2
12,199
530
17,436
14,318
10,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
14
2 / 8 / 6
9,857
429
6,947
19,208
13,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GangNeeg3
Raijin
20
11 / 4 / 6
14,080
612
18,033
13,976
6,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artio
Jaarrzz
Artio
17
5 / 3 / 17
12,704
552
4,803
23,844
26,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Piraclinic
Bellona
20
6 / 1 / 17
14,248
619
15,882
21,460
18,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
ZorkzOP
Danzaburou
18
9 / 4 / 12
13,269
577
15,816
14,867
6,157
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
iancuq01
Bakasura
20
6 / 4 / 10
14,693
639
11,014
25,185
13,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
99
14
Kills
37
37
Deaths
16
19
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Pele
Balikk1
Pele
2
8
3
0.44
W
Raijin
GangNeeg3
Raijin
11
4
6
3.5
L
1
8
2
0.25
W
Artio
Jaarrzz
Artio
5
3
17
4.5
L
Neith
3
7
6
0.86
W
Bellona
Piraclinic
Bellona
6
1
17
14.5
L
Tiamat
TopuRamen
Tiamat
6
6
2
1.17
L
Ares
2
8
6
0.63
W
Danzaburou
ZorkzOP
Danzaburou
9
4
12
3.75
W
Bakasura
iancuq01
Bakasura
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,024
Damage
65,548
85,601
Taken
99,332
60,534
Mitigated
71,234
19,282
Healing
38,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Balikk1
Pele
8,511
1,665
0
5,204
18,833
14,166
144
3,110
15,164
0
73,109
W
Raijin
GangNeeg3
Raijin
18,033
1,311
0
2,394
13,976
6,314
2,769
6,780
6,790
87,205
0
L
3,577
1,350
1,005
4,198
18,721
16,064
706
6,150
12,376
0
28,568
W
Artio
Jaarrzz
Artio
4,803
1,142
325
8,830
23,844
26,781
856
5,605
18,110
26,369
0
L
Neith
12,553
6,834
0
3,043
14,521
5,715
1,602
4,057
10,395
0
57,005
W
Bellona
Piraclinic
Bellona
15,882
5,107
0
9,842
21,460
18,627
1,228
5,565
15,503
0
80,253
L
Tiamat
TopuRamen
Tiamat
17,436
1,447
0
3,215
14,318
10,990
28
4,696
9,260
74,088
0
L
Ares
6,947
1,147
0
2,617
19,208
13,599
482
3,976
14,637
32,082
0
W
Danzaburou
ZorkzOP
Danzaburou
15,816
9,744
0
6,574
14,867
6,157
3,910
5,388
9,318
0
73,155
W
Bakasura
iancuq01
Bakasura
11,014
7,875
0
10,593
25,185
13,355
6,166
5,556
19,458
0
111,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,181
Gold Earned
68,994
446
Minions Killed
657
0
Camps Cleared
0
1,873,204
Distance Traveled
2,178,309
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,881
430
127
6
0
411,235
4
W
Raijin
14,080
612
162
7
0
369,725
1
L
Guan Yu
9,496
413
52
2
0
350,895
2
W
Artio
12,704
552
44
2
0
486,776
9
L
Neith
9,748
424
85
4
0
375,719
2
W
Bellona
14,248
619
154
7
0
459,915
3
L
Tiamat
12,199
530
123
5
0
382,302
6
L
Ares
9,857
429
59
3
0
353,053
3
W
Danzaburou
13,269
577
99
4
0
395,889
3
W
Bakasura
14,693
639
198
9
0
466,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role