Player Matchup

Sobek
Sobek
CuddleCleave
Sobek
Level 29
God Stats
1W - 1L
1,345 SR
Queue Stats
24W - 30L
1,548 Elo+
Party 1
Fenrir
Fenrir
Drinate
Fenrir
Level 29
God Stats
10W - 9L
1,481 SR
Queue Stats
195W - 252L
1,403 Elo+
Solo
Guan Yu
Guan Yu
KamBammm
Guan Yu
Level 26
God Stats
17W - 11L
1,467 SR
Queue Stats
163W - 165L
1,440 Elo+
Solo
Izanami
Izanami
RidingMissDaisy
Izanami
Level 23
God Stats
2W - 0L
1,701 SR
Queue Stats
8W - 6L
1,713 Elo+
Party 1
Anubis
Anubis
lukos17
Anubis
Level 17
God Stats
57W - 45L
1,500 SR
Queue Stats
231W - 260L
1,504 Elo+
Solo
Team Averages
Level 25
1,499 SR
1,522 Elo+

VS

Team Averages
Level 24
1,611 SR
1,547 Elo+
Arachne
Arachne
CheesyCanine05
Arachne
Level 29
God Stats
4W - 4L
1,759 SR
Queue Stats
77W - 62L
1,515 Elo+
Solo
Khepri
Khepri
MaybeTerribad
Khepri
Level 24
God Stats
19W - 15L
1,623 SR
Queue Stats
36W - 28L
1,599 Elo+
Solo
Nox
Nox
jayjayyy
Nox
Level 13
God Stats
1W - 2L
1,301 SR
Queue Stats
11W - 10L
1,504 Elo+
Solo
Mulan
Mulan
lValkyrie
Mulan
Level 28
God Stats
2W - 3L
1,661 SR
Queue Stats
46W - 32L
1,598 Elo+
Solo
Medusa
Medusa
testttttt
Medusa
Level 27
God Stats
11W - 6L
1,713 SR
Queue Stats
87W - 72L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 6
8,718
545
7,220
12,242
10,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Drinate
Fenrir
14
8 / 4 / 4
9,361
585
7,476
10,877
5,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
KamBammm
Guan Yu
13
0 / 5 / 4
8,205
513
6,454
15,656
12,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 4 / 3
8,485
530
9,404
10,897
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
lukos17
Anubis
16
3 / 0 / 0
9,640
603
4,953
4,493
2,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 3
8,734
546
11,411
13,731
5,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 3
7,394
462
3,503
9,092
7,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 2 / 1
6,253
391
1,381
4,892
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
lValkyrie
Mulan
12
5 / 5 / 2
8,450
528
12,002
11,922
8,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
testttttt
Medusa
12
2 / 4 / 0
6,853
428
6,930
12,597
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
17
Kills
13
13
Deaths
18
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
6
4
3
1.88
W
2
0
6
5
W
Fenrir
Drinate
Fenrir
8
4
4
2.5
W
Guan Yu
KamBammm
Guan Yu
0
5
4
0.4
L
0
3
3
0.5
W
4
4
3
1.38
L
0
2
1
0.25
L
Mulan
lValkyrie
Mulan
5
5
2
1.2
W
Anubis
lukos17
Anubis
3
0
0
3
L
Medusa
testttttt
Medusa
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,507
Damage
35,227
54,165
Taken
52,234
33,400
Mitigated
27,002
22,481
Healing
10,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,411
7,991
0
3,058
13,731
5,801
0
2,254
11,477
0
54,152
W
7,220
429
0
4,785
12,242
10,094
0
2,053
10,145
28,185
0
W
Fenrir
Drinate
Fenrir
7,476
1,975
0
3,168
10,877
5,217
0
664
10,211
0
43,758
W
Guan Yu
KamBammm
Guan Yu
6,454
1,343
590
5,755
15,656
12,358
909
0
15,656
0
39,967
L
3,503
197
0
741
9,092
7,304
104
1,713
7,379
21,844
0
W
9,404
6,530
0
4,720
10,897
3,205
466
1,530
9,327
0
54,734
L
1,381
0
0
0
4,892
1,065
0
3,498
1,394
21,229
0
L
Mulan
lValkyrie
Mulan
12,002
3,017
0
3,136
11,922
8,216
796
1,462
10,460
0
38,130
W
Anubis
lukos17
Anubis
4,953
665
0
3,463
4,493
2,526
1,720
461
3,942
57,981
0
L
Medusa
testttttt
Medusa
6,930
1,704
0
3,417
12,597
4,616
670
3,246
9,351
0
44,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,409
Gold Earned
37,684
410
Minions Killed
297
0
Camps Cleared
0
1,556,115
Distance Traveled
1,510,595
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,734
546
83
5
0
350,259
0
W
Sobek
8,718
545
36
2
0
324,506
5
W
Fenrir
9,361
585
71
4
0
329,414
5
W
Guan Yu
8,205
513
81
5
0
324,760
2
L
Khepri
7,394
462
43
3
0
342,931
3
W
Izanami
8,485
530
95
6
0
271,719
5
L
Nox
6,253
391
36
2
0
218,202
0
L
Mulan
8,450
528
67
4
0
298,504
3
W
Anubis
9,640
603
127
8
0
305,716
3
L
Medusa
6,853
428
68
4
0
300,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role