Player Matchup

Da Ji
Da Ji
Platinum V
AyBLEECHII
Da Ji
Platinum V
Level 104
God Stats
0W - 4L
1,343 SR
Queue Stats
312W - 292L
1,471 MMR
Solo
Bacchus
Bacchus
Silver I
LaSenju
Bacchus
Silver I
Level 126
God Stats
1W - 2L
1,735 SR
Queue Stats
53W - 47L
1,497 MMR
Party 1
Xbalanque
Xbalanque
Silver I
Silverbeast007
Xbalanque
Silver I
Level 140
God Stats
3W - 3L
1,743 SR
Queue Stats
75W - 73L
1,497 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
frumptag
Guan Yu
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,507 MMR
Solo
Ah Puch
Ah Puch
Bronze III
markov33
Ah Puch
Bronze III
Level 160
God Stats
0W - 1L
1,282 SR
Queue Stats
36W - 41L
1,504 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,521 SR
1,495 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,568 SR
1,495 MMR
Chang'e
Chang'e
Gold III
BiolKDoom
Chang'e
Gold III
Level 113
God Stats
7W - 5L
1,645 SR
Queue Stats
58W - 52L
1,512 MMR
Solo
Scylla
Scylla
Gold III
FLAMINGHAWK64
Scylla
Gold III
Level 155
God Stats
9W - 8L
1,588 SR
Queue Stats
54W - 55L
1,515 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Majin-Karan
Tsukuyomi
Gold II
Level 126
God Stats
98W - 84L
1,610 SR
Queue Stats
415W - 411L
1,469 MMR
Solo
Ymir
Ymir
Bronze III
Qman979
Ymir
Bronze III
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,500 MMR
Solo
Artemis
Artemis
Gold III
dfernal
Artemis
Gold III
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
186W - 182L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
0 / 6 / 2
9,887
430
7,364
16,958
7,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
LaSenju
Bacchus
14
0 / 4 / 3
9,342
406
6,881
13,331
16,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Silverbeast007
Xbalanque
19
3 / 2 / 0
12,243
532
11,125
12,025
4,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
frumptag
Guan Yu
16
1 / 7 / 0
10,126
440
9,344
24,033
22,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
markov33
Ah Puch
18
2 / 4 / 1
11,296
491
9,206
11,667
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
TiamatCu ChulainnSetAthenaKing Arthur

VS

Bans
ApolloDanzaburouAnhurCthulhuSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BiolKDoom
Chang'e
20
4 / 1 / 8
13,819
601
13,241
16,367
14,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 0 / 6
12,538
545
5,409
9,452
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Majin-Karan
Tsukuyomi
20
8 / 2 / 8
14,007
609
11,572
16,921
7,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
Qman979
Ymir
17
2 / 1 / 12
12,304
535
5,977
19,436
20,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
dfernal
Artemis
20
6 / 2 / 5
14,187
617
18,108
16,410
6,753
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
6
Kills
23
23
Deaths
6
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Da Ji
0
6
2
0.17
W
Chang'e
BiolKDoom
Chang'e
4
1
8
8
W
3
0
6
6
L
Bacchus
LaSenju
Bacchus
0
4
3
0.38
W
Tsukuyomi
Majin-Karan
Tsukuyomi
8
2
8
6
W
Ymir
Qman979
Ymir
2
1
12
8
L
Xbalanque
Silverbeast007
Xbalanque
3
2
0
1.5
W
Artemis
dfernal
Artemis
6
2
5
4.25
L
Guan Yu
frumptag
Guan Yu
1
7
0
0.14
L
Ah Puch
markov33
Ah Puch
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,920
Damage
54,307
78,014
Taken
78,586
55,498
Mitigated
53,856
16,681
Healing
36,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
7,364
957
0
612
16,958
7,843
0
4,238
12,538
0
79,020
W
Chang'e
BiolKDoom
Chang'e
13,241
1,911
3,116
10,451
16,367
14,579
1,412
4,207
12,160
80,454
0
W
5,409
71
0
793
9,452
3,978
796
4,249
5,203
78,653
0
L
Bacchus
LaSenju
Bacchus
6,881
452
0
1,951
13,331
16,591
0
5,192
8,068
37,616
0
W
Tsukuyomi
Majin-Karan
Tsukuyomi
11,572
3,460
0
8,817
16,921
7,677
7,496
3,171
13,750
0
107,755
W
Ymir
Qman979
Ymir
5,977
1,027
0
3,767
19,436
20,869
194
5,105
14,331
47,624
0
L
Xbalanque
Silverbeast007
Xbalanque
11,125
6,315
0
6,173
12,025
4,240
0
2,262
9,737
0
99,589
W
Artemis
dfernal
Artemis
18,108
12,965
0
9,537
16,410
6,753
4,031
3,769
12,641
0
119,048
L
Guan Yu
frumptag
Guan Yu
9,344
1,806
462
5,533
24,033
22,427
0
8,253
15,130
0
71,334
L
Ah Puch
markov33
Ah Puch
9,206
140
0
1,950
11,667
4,397
0
3,850
7,817
81,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,894
Gold Earned
66,855
647
Minions Killed
735
0
Camps Cleared
0
2,107,947
Distance Traveled
2,204,330
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,887
430
126
5
0
438,034
7
W
Chang'e
13,819
601
157
7
0
404,620
8
W
Scylla
12,538
545
167
7
0
449,841
1
L
Bacchus
9,342
406
41
2
0
422,735
9
W
Tsukuyomi
14,007
609
152
7
0
500,587
1
W
Ymir
12,304
535
69
3
0
440,135
7
L
Xbalanque
12,243
532
178
8
0
408,911
4
W
Artemis
14,187
617
190
8
0
409,147
3
L
Guan Yu
10,126
440
147
6
0
432,092
0
L
Ah Puch
11,296
491
155
7
0
406,175
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role