Player Matchup

Skadi
Skadi
Drewmoon
Skadi
Level 43
God Stats
18W - 19L
1,568 SR
Queue Stats
292W - 286L
1,521 Elo+
Party 3
Poseidon
Poseidon
Hawklander
Poseidon
Level 129
God Stats
3W - 1L
1,663 SR
Queue Stats
86W - 82L
1,593 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Hrafena
Tsukuyomi
Level 158
God Stats
5W - 5L
1,297 SR
Queue Stats
152W - 132L
1,556 Elo+
Party 1
Ne Zha
Ne Zha
RemainOutcasted
Ne Zha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
TacitaAmbrose
Terra
Level 17
God Stats
10W - 8L
1,579 SR
Queue Stats
30W - 25L
1,505 Elo+
Party 1
Team Averages
Level 90
1,521 SR
1,535 Elo+

VS

Team Averages
Level 56
1,572 SR
1,592 Elo+
Izanami
Izanami
Chuvasc0
Izanami
Level 49
God Stats
42W - 44L
1,456 SR
Queue Stats
68W - 70L
1,468 Elo+
Solo
Cerberus
Cerberus
HeWhoSchmeltIt
Cerberus
Level 135
God Stats
3W - 4L
1,602 SR
Queue Stats
244W - 244L
1,477 Elo+
Party 4
Chiron
Chiron
Squiggly_T
Chiron
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,744 Elo+
Party 2
Ares
Ares
blue_eagle31
Ares
Level 13
God Stats
1W - 1L
1,840 SR
Queue Stats
3W - 4L
1,744 Elo+
Party 2
Set
Set
eviss2
Set
Level 28
God Stats
16W - 17L
1,463 SR
Queue Stats
199W - 164L
1,529 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Drewmoon
Skadi
20
4 / 2 / 11
12,629
549
14,491
13,062
4,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Hawklander
Poseidon
20
10 / 2 / 8
14,331
623
20,309
9,390
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Hrafena
Tsukuyomi
20
7 / 3 / 16
13,335
580
17,632
18,053
6,957
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
7 / 3 / 10
13,291
578
20,361
20,169
21,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 0 / 11
12,297
535
5,065
8,325
6,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chuvasc0
Izanami
18
3 / 5 / 2
11,999
522
7,943
15,484
5,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
17
2 / 8 / 3
10,381
451
6,952
23,799
22,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
Squiggly_T
Chiron
15
1 / 7 / 2
9,726
423
6,860
15,565
6,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

16
1 / 6 / 6
10,655
463
6,989
23,259
22,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
eviss2
Set
18
3 / 5 / 4
11,003
478
10,178
20,506
12,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
27
31
Kills
10
10
Deaths
31
56
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
Chuvasc0
Izanami
3
5
2
0.8
W
Skadi
Drewmoon
Skadi
4
2
11
4.75
W
Poseidon
Hawklander
Poseidon
10
2
8
7
L
Cerberus
2
8
3
0.44
W
Tsukuyomi
Hrafena
Tsukuyomi
7
3
16
5
W
7
3
10
4
L
Chiron
Squiggly_T
Chiron
1
7
2
0.29
W
3
0
11
8.5
L
1
6
6
0.67
L
Set
eviss2
Set
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,858
Damage
38,922
68,999
Taken
98,613
42,845
Mitigated
70,072
23,754
Healing
19,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Chuvasc0
Izanami
7,943
5,515
0
571
15,484
5,771
2,377
5,117
10,108
0
74,321
W
Skadi
Drewmoon
Skadi
14,491
7,777
0
5,392
13,062
4,840
5,536
1,144
11,918
0
101,565
W
Poseidon
Hawklander
Poseidon
20,309
1,844
0
654
9,390
3,074
1,801
3,613
5,652
116,359
0
L
Cerberus
6,952
773
20
6,843
23,799
22,538
0
4,907
18,138
49,603
0
W
Tsukuyomi
Hrafena
Tsukuyomi
17,632
5,055
0
5,636
18,053
6,957
1,160
2,852
15,201
0
102,531
W
20,361
8,067
0
7,204
20,169
21,028
458
4,499
15,320
193
89,162
L
Chiron
Squiggly_T
Chiron
6,860
2,306
535
4,269
15,565
6,277
724
3,475
11,835
0
75,132
W
5,065
276
1,644
3,224
8,325
6,946
945
1,358
6,967
36,492
0
L
6,989
476
0
1,500
23,259
22,866
132
7,073
15,822
21,581
0
L
Set
eviss2
Set
10,178
4,763
0
5,977
20,506
12,620
0
4,101
16,161
0
91,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,883
Gold Earned
53,764
688
Minions Killed
625
0
Camps Cleared
0
2,271,089
Distance Traveled
1,980,900
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,999
522
165
7
0
399,827
3
W
Skadi
12,629
549
136
6
0
432,535
2
W
Poseidon
14,331
623
209
9
0
461,962
5
L
Cerberus
10,381
451
150
7
0
331,302
3
W
Tsukuyomi
13,335
580
149
6
0
497,349
9
W
Ne Zha
13,291
578
113
5
0
434,369
5
L
Chiron
9,726
423
144
6
0
415,355
4
W
Terra
12,297
535
81
4
0
444,874
4
L
Ares
10,655
463
16
1
0
385,358
1
L
Set
11,003
478
150
7
0
449,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role