Player Matchup

Fenrir
Fenrir
Gold V
POZEROMON
Fenrir
Gold V
Level 116
God Stats
4W - 2L
1,656 SR
Queue Stats
47W - 40L
1,516 MMR
Solo
Tyr
Tyr
Gold III
Pl4ll3r
Tyr
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze III
Snormy
Chang'e
Bronze III
Level 30
God Stats
0W - 2L
1,550 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Skadi
Skadi
Bronze III
Triss05
Skadi
Bronze III
Level 36
God Stats
0W - 1L
1,372 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
Veeneerado
Baron Samedi
Gold I
Level 129
God Stats
11W - 7L
1,500 SR
Queue Stats
442W - 445L
1,475 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,515 SR
1,498 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,590 SR
1,503 MMR
Discordia
Discordia
Gold III
Benbrik
Discordia
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver I
DarKraXius
Guan Yu
Silver I
Level 157
God Stats
14W - 6L
1,632 SR
Queue Stats
112W - 103L
1,567 MMR
Solo
Thor
Thor
Gold IV
Fr4nkanox
Thor
Gold IV
Level 86
God Stats
2W - 0L
1,717 SR
Queue Stats
12W - 15L
1,475 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
FromOblivionBr
Ao Kuang
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
mauriciossmota
Hou Yi
Gold IV
Level 129
God Stats
9W - 7L
1,603 SR
Queue Stats
390W - 388L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
POZEROMON
Fenrir
15
6 / 4 / 2
9,335
622
8,877
15,765
6,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
13
0 / 3 / 2
7,533
502
4,995
11,017
5,243
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Snormy
Chang'e
11
0 / 5 / 3
6,501
433
4,230
8,092
3,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Triss05
Skadi
10
2 / 7 / 1
6,567
438
3,700
10,216
2,600
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Veeneerado
Baron Samedi
12
3 / 5 / 1
7,532
502
5,922
9,202
3,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaTiamatJanusSetTsukuyomi

VS

Bans
ApolloKumbhakarnaCerberusSylvanusYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Benbrik
Discordia
14
1 / 2 / 11
8,720
581
6,426
6,174
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
DarKraXius
Guan Yu
15
5 / 2 / 2
9,083
606
7,855
11,480
8,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
11
4 / 4 / 5
7,712
514
6,068
13,048
4,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
14
4 / 1 / 7
8,665
578
7,743
11,170
3,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
10 / 2 / 3
10,186
679
14,179
10,832
3,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
11
Kills
24
24
Deaths
11
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Discordia
Benbrik
Discordia
1
2
11
3.25
W
Guan Yu
DarKraXius
Guan Yu
5
2
2
3
W
Thor
4
4
5
1.63
W
Ao Kuang
4
1
7
7.5
L
Fenrir
POZEROMON
Fenrir
6
4
2
1.75
L
Tyr
0
3
2
0.33
L
Chang'e
Snormy
Chang'e
0
5
3
0.3
L
Skadi
Triss05
Skadi
2
7
1
0.36
L
Baron Samedi
Veeneerado
Baron Samedi
3
5
1
0.7
W
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,724
Damage
42,271
54,292
Taken
52,704
22,242
Mitigated
22,736
12,424
Healing
16,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Benbrik
Discordia
6,426
720
0
1,240
6,174
2,040
396
1,185
4,939
60,556
0
W
Guan Yu
DarKraXius
Guan Yu
7,855
1,635
1,220
4,143
11,480
8,817
928
614
10,812
0
50,073
W
Thor
6,068
1,224
0
1,525
13,048
4,356
110
2,273
10,493
0
34,805
W
Ao Kuang
7,743
2,655
0
3,225
11,170
3,783
0
3,274
7,660
55,881
0
L
Fenrir
POZEROMON
Fenrir
8,877
4,620
0
3,499
15,765
6,804
768
3,441
12,324
0
60,378
L
Tyr
4,995
189
0
3,854
11,017
5,243
0
1,901
9,116
0
42,499
L
Chang'e
Snormy
Chang'e
4,230
738
659
1,628
8,092
3,624
66
2,079
6,013
24,776
0
L
Skadi
Triss05
Skadi
3,700
1,689
147
1,071
10,216
2,600
135
1,405
8,811
0
23,346
L
Baron Samedi
Veeneerado
Baron Samedi
5,922
601
158
1,408
9,202
3,971
0
5,343
3,859
40,363
0
W
14,179
9,051
0
5,280
10,832
3,740
1,771
1,892
8,648
0
65,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,468
Gold Earned
44,366
357
Minions Killed
492
0
Camps Cleared
0
1,390,763
Distance Traveled
1,423,691
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,720
581
119
8
0
289,745
4
W
Guan Yu
9,083
606
112
7
0
297,857
4
W
Thor
7,712
514
52
3
0
254,056
6
W
Ao Kuang
8,665
578
98
7
0
330,151
6
L
Fenrir
9,335
622
85
6
0
326,069
0
L
Tyr
7,533
502
95
6
0
300,112
5
L
Chang'e
6,501
433
48
3
0
274,888
1
L
Skadi
6,567
438
42
3
0
227,626
2
L
Baron Samedi
7,532
502
87
6
0
262,068
8
W
Hou Yi
10,186
679
111
7
0
251,882
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role