Player Matchup

Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Shopratx
Mulan
Level 66
God Stats
19W - 18L
1,507 SR
Queue Stats
164W - 155L
1,506 Elo+
Party 1
Chaac
Chaac
jmango908
Chaac
Level 89
God Stats
16W - 18L
1,501 SR
Queue Stats
372W - 363L
1,501 Elo+
Solo
Nu Wa
Nu Wa
nomcookie1213
Nu Wa
Level 108
God Stats
7W - 9L
1,552 SR
Queue Stats
271W - 259L
1,516 Elo+
Solo
Chiron
Chiron
southernsgt11
Chiron
Level 81
God Stats
18W - 9L
1,640 SR
Queue Stats
234W - 204L
1,523 Elo+
Party 1
Team Averages
Level 94
1,540 SR
1,509 Elo+

VS

Team Averages
Level 122
1,520 SR
1,473 Elo+
Serqet
Serqet
Ceijay
Serqet
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 356L
1,305 Elo+
Solo
Camazotz
Camazotz
Hortons_Wrld
Camazotz
Level 125
God Stats
6W - 9L
1,465 SR
Queue Stats
486W - 453L
1,467 Elo+
Solo
Scylla
Scylla
MechWolf001
Scylla
Level 88
God Stats
12W - 16L
1,546 SR
Queue Stats
517W - 462L
1,524 Elo+
Party 2
Ne Zha
Ne Zha
Rubonixx
Ne Zha
Level 155
God Stats
0W - 4L
1,461 SR
Queue Stats
53W - 44L
1,546 Elo+
Solo
Aphrodite
Aphrodite
keykratos96
Aphrodite
Level 88
God Stats
12W - 6L
1,631 SR
Queue Stats
388W - 356L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
6 / 1 / 21
13,837
553
10,925
26,683
33,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
Shopratx
Mulan
20
10 / 3 / 12
13,634
545
12,862
21,937
12,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
jmango908
Chaac
20
7 / 2 / 6
15,098
604
17,824
23,788
25,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 1 / 14
15,314
613
19,721
12,544
4,585
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
21 / 3 / 11
16,164
647
29,102
27,352
11,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ceijay
Serqet
11
0 / 10 / 0
8,103
324
1,453
18,255
5,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Camazotz
Hortons_Wrld
Camazotz
18
5 / 13 / 2
12,255
490
14,055
30,454
11,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
19
2 / 6 / 2
12,203
488
20,110
18,396
7,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Rubonixx
Ne Zha
18
1 / 6 / 3
11,481
459
10,085
25,449
20,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
keykratos96
Aphrodite
15
2 / 17 / 2
10,054
402
9,530
26,634
10,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
19
50
Kills
10
10
Deaths
52
64
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
6
1
21
16.5
L
Serqet
Ceijay
Serqet
0
10
0
0
L
Camazotz
Hortons_Wrld
Camazotz
5
13
2
0.46
L
Scylla
2
6
2
0.5
L
Ne Zha
Rubonixx
Ne Zha
1
6
3
0.42
W
Mulan
Shopratx
Mulan
10
3
12
5.33
W
Chaac
jmango908
Chaac
7
2
6
5
L
Aphrodite
keykratos96
Aphrodite
2
17
2
0.18
W
6
1
14
13
W
21
3
11
8.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,434
Damage
55,233
112,304
Taken
119,188
87,405
Mitigated
55,018
52,718
Healing
37,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
10,925
1,563
0
11,311
26,683
33,174
0
8,043
18,507
43,954
0
L
Serqet
Ceijay
Serqet
1,453
96
0
4,674
18,255
5,586
107
4,468
13,787
0
42,852
L
Camazotz
Hortons_Wrld
Camazotz
14,055
6,003
0
9,383
30,454
11,117
461
6,727
23,727
0
68,663
L
Scylla
20,110
997
0
3,560
18,396
7,012
0
8,641
9,755
94,233
0
L
Ne Zha
Rubonixx
Ne Zha
10,085
2,230
0
6,766
25,449
20,779
0
3,602
21,847
0
71,431
W
Mulan
Shopratx
Mulan
12,862
2,696
0
5,556
21,937
12,574
1,910
7,088
14,503
0
92,911
W
Chaac
jmango908
Chaac
17,824
1,975
0
11,646
23,788
25,252
518
3,897
19,835
0
123,945
L
Aphrodite
keykratos96
Aphrodite
9,530
1,177
4,004
8,849
26,634
10,524
110
7,208
19,426
51,226
0
W
19,721
3,052
0
5,246
12,544
4,585
3,009
6,691
5,505
138,514
0
W
29,102
23,037
1,381
17,578
27,352
11,820
3,354
8,231
18,626
0
116,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,047
Gold Earned
54,096
762
Minions Killed
549
0
Camps Cleared
0
2,367,648
Distance Traveled
1,885,258
32
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,837
553
40
2
0
529,760
10
L
Serqet
8,103
324
60
2
0
300,275
2
L
Camazotz
12,255
490
88
4
0
418,906
3
L
Scylla
12,203
488
181
7
0
411,426
2
L
Ne Zha
11,481
459
133
5
0
390,661
2
W
Mulan
13,634
545
129
5
0
494,129
6
W
Chaac
15,098
604
209
8
0
415,929
9
L
Aphrodite
10,054
402
87
3
0
363,990
0
W
Nu Wa
15,314
613
212
8
0
479,596
4
W
Chiron
16,164
647
172
7
0
448,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role