Player Matchup

Kukulkan
Kukulkan
Silver IV
 
Kukulkan
Silver IV
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
KaNa_LiAN
Cthulhu
Bronze III
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,400 MMR
Party 1
Osiris
Osiris
Silver IV
buyaru
Osiris
Silver IV
Level 87
God Stats
2W - 1L
1,609 SR
Queue Stats
232W - 220L
1,047 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 73
1,536 SR
1,316 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,540 SR
1,132 MMR
Nemesis
Nemesis
Silver II
Premiumnerd7
Nemesis
Silver II
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 204L
1,127 MMR
Party 2
Chaac
Chaac
Gold V
SHARK FRENZY23
Chaac
Gold V
Level 108
God Stats
49W - 41L
1,661 SR
Queue Stats
299W - 352L
1,312 MMR
Party 2
Olorun
Olorun
Silver II
SeGa KoaLa
Olorun
Silver II
Level 65
God Stats
103W - 108L
1,458 SR
Queue Stats
382W - 459L
958 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 1 / 3
7,287
729
4,885
3,806
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
KaNa_LiAN
Cthulhu
10
2 / 0 / 3
7,754
775
6,330
6,802
3,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
buyaru
Osiris
10
1 / 0 / 4
6,785
679
4,150
8,162
5,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AthenaAphroditeZeusCerberusTiamat

VS

Bans
Cu ChulainnScyllaBacchusHadesDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Premiumnerd7
Nemesis
8
0 / 1 / 1
6,257
626
3,043
5,544
2,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 3 / 0
6,589
659
8,022
10,154
6,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Olorun
SeGa KoaLa
Olorun
10
0 / 1 / 1
6,587
659
4,593
5,678
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
1
1
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
3
3.5
W
Cthulhu
KaNa_LiAN
Cthulhu
2
0
3
3.5
L
Nemesis
Premiumnerd7
Nemesis
0
1
1
0.5
L
1
3
0
0.33
L
Olorun
SeGa KoaLa
Olorun
0
1
1
0.5
W
Osiris
buyaru
Osiris
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,365
Damage
15,658
18,770
Taken
21,376
10,589
Mitigated
10,965
7,464
Healing
9,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,885
637
1,224
927
3,806
1,347
0
847
2,859
31,537
0
W
Cthulhu
KaNa_LiAN
Cthulhu
6,330
595
1,065
2,061
6,802
3,364
0
2,050
4,487
18,434
0
L
Nemesis
Premiumnerd7
Nemesis
3,043
1,161
373
1,073
5,544
2,576
46
2,371
3,173
0
18,369
L
8,022
1,728
849
5,204
10,154
6,324
0
4,717
5,437
0
27,210
L
Olorun
SeGa KoaLa
Olorun
4,593
1,781
99
1,937
5,678
2,065
245
4,309
1,369
21,312
0
W
Osiris
buyaru
Osiris
4,150
1,335
0
2,187
8,162
5,878
0
1,764
5,936
0
17,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,826
Gold Earned
19,433
114
Minions Killed
108
0
Camps Cleared
0
602,983
Distance Traveled
527,588
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,287
729
52
5
0
191,497
3
W
Cthulhu
7,754
775
34
3
0
215,854
2
L
Nemesis
6,257
626
22
2
0
159,186
0
L
Chaac
6,589
659
43
4
0
186,534
1
L
Olorun
6,587
659
43
4
0
181,868
1
W
Osiris
6,785
679
28
3
0
195,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role