Player Matchup

Bacchus
Bacchus
OsoPerezoso89
Bacchus
Level 66
God Stats
6W - 0L
1,890 SR
Queue Stats
277W - 292L
1,501 Elo+
Party 3
Cernunnos
Cernunnos
Pocketgear12
Cernunnos
Level 137
God Stats
1W - 0L
1,819 SR
Queue Stats
57W - 52L
1,600 Elo+
Party 3
Nox
Nox
TaVazquez99
Nox
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 151L
1,575 Elo+
Party 1
Gilgamesh
Gilgamesh
TheANGRY8ird
Gilgamesh
Level 149
God Stats
20W - 10L
1,757 SR
Queue Stats
239W - 213L
1,575 Elo+
Solo
Pele
Pele
Ze Lemonz
Pele
Level 134
God Stats
7W - 3L
1,718 SR
Queue Stats
219W - 225L
1,570 Elo+
Party 1
Team Averages
Level 121
1,737 SR
1,564 Elo+

VS

Team Averages
Level 107
1,526 SR
1,553 Elo+
Kali
Kali
 
Kali
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Damage_Tha_God
Merlin
Level 129
God Stats
0W - 1L
1,342 SR
Queue Stats
306W - 278L
1,559 Elo+
Party 2
Sobek
Sobek
Jesse_Dew
Sobek
Level 109
God Stats
5W - 7L
1,621 SR
Queue Stats
102W - 83L
1,566 Elo+
Party 2
Cernunnos
Cernunnos
MeoW_Yolo
Cernunnos
Level 122
God Stats
6W - 4L
1,652 SR
Queue Stats
269W - 237L
1,591 Elo+
Party 2
King Arthur
King Arthur
NovemberWRomeo
King Arthur
Level 84
God Stats
42W - 34L
1,516 SR
Queue Stats
294W - 261L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
4
0 / 0 / 1
3,332
666
1,504
2,737
1,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
Pocketgear12
Cernunnos
5
2 / 1 / 0
3,698
740
1,195
1,782
553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

6
1 / 0 / 0
3,536
707
569
905
236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
TheANGRY8ird
Gilgamesh
6
0 / 0 / 1
3,506
701
118
226
54
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
5
0 / 0 / 0
3,289
658
383
2,616
596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
6
1 / 0 / 0
3,615
723
701
2,494
672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 0
3,317
663
635
1,351
318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
Jesse_Dew
Sobek
4
0 / 2 / 1
2,886
577
554
2,121
635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cernunnos
MeoW_Yolo
Cernunnos
5
0 / 0 / 1
3,237
647
1,128
2,182
488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
NovemberWRomeo
King Arthur
1
0 / 0 / 0
906
181
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
1
1
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
0
0
1
L
0
1
0
0
L
Sobek
Jesse_Dew
Sobek
0
2
1
0.25
L
Cernunnos
MeoW_Yolo
Cernunnos
0
0
1
0.5
L
King Arthur
NovemberWRomeo
King Arthur
0
0
0
0
W
Bacchus
0
0
1
0.5
W
Cernunnos
Pocketgear12
Cernunnos
2
1
0
2
W
1
0
0
1
W
Gilgamesh
TheANGRY8ird
Gilgamesh
0
0
1
0.5
W
Pele
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,769
Damage
3,018
8,266
Taken
8,148
2,712
Mitigated
2,113
3,485
Healing
2,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
701
294
0
1,105
2,494
672
0
511
1,983
0
12,396
L
635
41
0
205
1,351
318
0
487
782
11,769
0
L
Sobek
Jesse_Dew
Sobek
554
172
0
679
2,121
635
0
387
1,734
3,555
0
L
Cernunnos
MeoW_Yolo
Cernunnos
1,128
592
0
922
2,182
488
0
606
1,576
0
12,535
L
King Arthur
NovemberWRomeo
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
1,504
114
0
1,371
2,737
1,273
0
673
2,064
5,357
0
W
Cernunnos
Pocketgear12
Cernunnos
1,195
654
0
579
1,782
553
0
112
1,670
0
13,067
W
569
54
0
125
905
236
0
120
785
11,219
0
W
Gilgamesh
TheANGRY8ird
Gilgamesh
118
0
0
29
226
54
182
0
226
0
11,606
W
Pele
383
70
0
1,381
2,616
596
0
284
2,332
0
14,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,361
Gold Earned
13,961
142
Minions Killed
101
0
Camps Cleared
0
476,273
Distance Traveled
357,280
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
3,615
723
40
8
0
95,858
2
L
Merlin
3,317
663
29
6
0
86,831
2
L
Sobek
2,886
577
8
2
0
86,258
2
L
Cernunnos
3,237
647
24
5
0
88,333
0
L
King Arthur
906
181
0
0
0
0
0
W
Bacchus
3,332
666
7
1
0
100,106
0
W
Cernunnos
3,698
740
27
5
0
80,498
1
W
Nox
3,536
707
31
6
0
88,450
1
W
Gilgamesh
3,506
701
39
8
0
101,798
2
W
Pele
3,289
658
38
8
0
105,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role