Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Moonirie
Amaterasu
Level 19
God Stats
1W - 4L
1,407 SR
Queue Stats
36W - 47L
1,349 Elo+
Party 2
Tiamat
Tiamat
VioletDementia
Tiamat
Level 45
God Stats
40W - 32L
1,540 SR
Queue Stats
446W - 422L
1,440 Elo+
Party 2
Pele
Pele
joszam19
Pele
Level 68
God Stats
17W - 15L
1,599 SR
Queue Stats
44W - 49L
1,393 Elo+
Solo
Xbalanque
Xbalanque
weedking20
Xbalanque
Level 32
God Stats
0W - 1L
1,557 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 46
1,521 SR
1,436 Elo+

VS

Team Averages
Level 58
1,620 SR
1,423 Elo+
Nemesis
Nemesis
CottenPicker99
Nemesis
Level 33
God Stats
13W - 13L
1,918 SR
Queue Stats
87W - 87L
1,444 Elo+
Party 1
Neith
Neith
JCHughes22
Neith
Level 81
God Stats
29W - 25L
1,531 SR
Queue Stats
43W - 42L
1,420 Elo+
Solo
Pele
Pele
Remzfy
Pele
Level 26
God Stats
21W - 12L
1,689 SR
Queue Stats
100W - 93L
1,454 Elo+
Party 1
Anubis
Anubis
YahirIsDaddy
Anubis
Level 26
God Stats
10W - 3L
1,522 SR
Queue Stats
10W - 6L
1,238 Elo+
Party 1
Fafnir
Fafnir
Yxhir
Fafnir
Level 125
God Stats
13W - 10L
1,441 SR
Queue Stats
147W - 134L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 4 / 4
7,371
410
7,171
18,361
7,665
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Amaterasu
Moonirie
Amaterasu
14
8 / 2 / 2
9,296
516
9,318
16,584
9,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 3 / 3
8,144
452
8,119
8,644
5,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Pele
15
4 / 5 / 3
9,122
507
6,356
14,202
5,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Xbalanque
weedking20
Xbalanque
11
1 / 10 / 3
7,425
413
3,579
14,826
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 7
9,236
513
10,260
11,797
6,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
14
3 / 2 / 6
8,312
462
8,269
7,690
3,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
Remzfy
Pele
14
7 / 6 / 9
9,180
510
12,459
12,951
5,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
16
8 / 2 / 7
10,075
560
10,264
5,310
2,882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
Yxhir
Fafnir
14
3 / 1 / 13
9,545
530
7,850
15,459
17,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
66
15
Kills
24
24
Deaths
15
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
4
0.5
W
3
4
7
1.63
W
Neith
3
2
6
3
L
Amaterasu
Moonirie
Amaterasu
8
2
2
4.5
W
Pele
Remzfy
Pele
7
6
9
1.92
L
2
3
3
1.17
W
Anubis
8
2
7
5.75
W
Fafnir
Yxhir
Fafnir
3
1
13
9.5
L
Pele
4
5
3
1.1
L
Xbalanque
weedking20
Xbalanque
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,543
Damage
49,102
72,617
Taken
53,207
31,475
Mitigated
34,955
17,581
Healing
12,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,171
408
748
4,310
18,361
7,665
341
6,114
12,247
0
33,192
W
10,260
5,204
0
529
11,797
6,312
1,344
693
11,104
0
42,824
W
Neith
8,269
4,025
0
1,612
7,690
3,350
1,118
1,989
5,701
0
51,280
L
Amaterasu
Moonirie
Amaterasu
9,318
4,324
0
4,761
16,584
9,581
758
1,645
14,939
0
53,068
W
Pele
Remzfy
Pele
12,459
4,222
0
2,291
12,951
5,136
892
1,587
11,364
0
53,133
L
8,119
159
262
2,327
8,644
5,577
0
1,567
7,077
49,290
0
W
Anubis
10,264
1,146
0
2,472
5,310
2,882
884
835
4,475
60,396
0
W
Fafnir
Yxhir
Fafnir
7,850
2,047
0
5,550
15,459
17,275
358
3,015
12,444
17,694
0
L
Pele
6,356
1,237
460
3,894
14,202
5,439
0
3,901
10,301
0
55,244
L
Xbalanque
weedking20
Xbalanque
3,579
2,036
0
819
14,826
3,213
0
4,887
9,939
0
16,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,358
Gold Earned
46,348
340
Minions Killed
398
0
Camps Cleared
0
1,630,157
Distance Traveled
1,673,853
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,371
410
38
2
0
309,645
1
W
Nemesis
9,236
513
74
4
0
383,565
0
W
Neith
8,312
462
93
5
0
262,183
0
L
Amaterasu
9,296
516
86
5
0
366,875
0
W
Pele
9,180
510
83
5
0
357,405
0
L
Tiamat
8,144
452
88
5
0
306,351
0
W
Anubis
10,075
560
132
7
0
329,357
0
W
Fafnir
9,545
530
16
1
0
341,343
10
L
Pele
9,122
507
101
6
0
345,755
0
L
Xbalanque
7,425
413
27
2
0
301,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role