Player Matchup

Poseidon
Poseidon
GotHerSoul
Poseidon
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
HIPPIEHP2
Jormungandr
Level 128
God Stats
10W - 9L
1,617 SR
Queue Stats
111W - 125L
1,532 Elo+
Party 1
Apollo
Apollo
NobleDarthRevan
Apollo
Level 140
God Stats
4W - 2L
1,500 SR
Queue Stats
91W - 107L
1,520 Elo+
Party 1
Chang'e
Chang'e
Phantom002
Chang'e
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 98L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
SCORPION0360
Gilgamesh
Level 157
God Stats
6W - 6L
1,742 SR
Queue Stats
53W - 69L
1,495 Elo+
Party 1
Team Averages
Level 130
1,572 SR
1,518 Elo+

VS

Team Averages
Level 114
1,575 SR
1,531 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Akihiro Hyp
Zhong Kui
Level 122
God Stats
2W - 3L
1,567 SR
Queue Stats
388W - 393L
1,517 Elo+
Party 2
Janus
Janus
Bxbyy Uchiha
Janus
Level 108
God Stats
3W - 3L
1,548 SR
Queue Stats
428W - 398L
1,544 Elo+
Party 2
Chaac
Chaac
Spartan Jeeves
Chaac
Level 158
God Stats
98W - 83L
1,577 SR
Queue Stats
199W - 209L
1,491 Elo+
Solo
Cerberus
Cerberus
TTVThApocalyps3
Cerberus
Level 93
God Stats
34W - 24L
1,683 SR
Queue Stats
110W - 74L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GotHerSoul
Poseidon
13
5 / 2 / 1
7,844
560
5,301
7,269
2,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
HIPPIEHP2
Jormungandr
12
1 / 2 / 4
7,346
525
7,253
10,923
6,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 2 / 4
8,097
578
4,498
9,848
3,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Phantom002
Chang'e
11
2 / 3 / 4
6,570
469
5,460
11,380
3,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
SCORPION0360
Gilgamesh
14
6 / 1 / 4
8,487
606
8,345
8,789
4,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
2 / 4 / 2
7,486
535
6,614
7,117
2,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Akihiro Hyp
Zhong Kui
12
3 / 3 / 3
7,961
569
6,682
8,830
8,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 2 / 1
6,716
480
3,694
6,346
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 3 / 3
7,834
560
7,015
10,074
5,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
12
1 / 4 / 0
6,348
453
6,644
13,603
8,397
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
16
Kills
10
10
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
4
2
0.75
L
Zhong Kui
Akihiro Hyp
Zhong Kui
3
3
3
1.5
L
1
2
1
0.75
W
Poseidon
GotHerSoul
Poseidon
5
2
1
2.75
W
Jormungandr
HIPPIEHP2
Jormungandr
1
2
4
1.5
W
2
2
4
2
W
Chang'e
Phantom002
Chang'e
2
3
4
1.33
W
Gilgamesh
SCORPION0360
Gilgamesh
6
1
4
8
L
3
3
3
1.5
L
Cerberus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,857
Damage
30,649
48,209
Taken
45,970
20,378
Mitigated
26,127
20,048
Healing
12,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,614
4,859
0
925
7,117
2,330
437
1,786
5,331
0
53,694
L
Zhong Kui
Akihiro Hyp
Zhong Kui
6,682
578
0
1,847
8,830
8,291
0
3,127
5,653
21,923
0
L
3,694
147
0
715
6,346
1,949
0
2,447
3,899
39,981
0
W
Poseidon
GotHerSoul
Poseidon
5,301
1,027
0
1,918
7,269
2,922
0
2,656
4,437
46,147
0
W
Jormungandr
HIPPIEHP2
Jormungandr
7,253
2,028
0
3,997
10,923
6,605
599
5,839
5,084
39,003
0
W
4,498
3,425
0
3,397
9,848
3,241
0
1,581
8,185
0
54,508
W
Chang'e
Phantom002
Chang'e
5,460
382
1,057
5,099
11,380
3,033
0
4,243
7,103
24,863
0
W
Gilgamesh
SCORPION0360
Gilgamesh
8,345
3,327
0
4,580
8,789
4,577
0
2,311
6,380
0
50,373
L
7,015
1,012
0
3,626
10,074
5,160
0
4,310
5,764
0
49,565
L
Cerberus
6,644
464
0
5,787
13,603
8,397
0
5,819
7,309
37,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,344
Gold Earned
36,345
438
Minions Killed
438
0
Camps Cleared
0
1,311,696
Distance Traveled
1,233,846
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,486
535
98
7
0
225,056
1
L
Zhong Kui
7,961
569
25
2
0
241,131
2
L
Janus
6,716
480
87
6
0
263,450
6
W
Poseidon
7,844
560
99
7
0
250,127
0
W
Jormungandr
7,346
525
78
6
0
227,389
2
W
Apollo
8,097
578
109
8
0
266,900
6
W
Chang'e
6,570
469
49
4
0
261,294
5
W
Gilgamesh
8,487
606
103
7
0
305,986
1
L
Chaac
7,834
560
115
8
0
276,184
2
L
Cerberus
6,348
453
113
8
0
228,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role