Player Matchup

Zeus
Zeus
CHINAV1RUS
Zeus
Level 33
God Stats
118W - 89L
1,634 SR
Queue Stats
229W - 220L
1,578 Elo+
Party 2
Chernobog
Chernobog
CheekClapper9000
Chernobog
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
216W - 218L
1,559 Elo+
Party 2
Nu Wa
Nu Wa
Griess920
Nu Wa
Level 87
God Stats
58W - 39L
1,642 SR
Queue Stats
104W - 91L
1,605 Elo+
Party 2
Cernunnos
Cernunnos
HardCarryCarl
Cernunnos
Level 44
God Stats
8W - 9L
1,492 SR
Queue Stats
166W - 168L
1,513 Elo+
Party 2
Ymir
Ymir
hsp606
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,567 Elo+
Party 2
Team Averages
Level 51
1,554 SR
1,565 Elo+

VS

Team Averages
Level 68
1,421 SR
1,512 Elo+
Ra
Ra
Griffingram
Ra
Level 36
God Stats
7W - 9L
1,421 SR
Queue Stats
135W - 188L
1,477 Elo+
Party 1
Ah Puch
Ah Puch
Mehthose
Ah Puch
Level 121
God Stats
12W - 14L
1,224 SR
Queue Stats
562W - 636L
1,510 Elo+
Party 1
Achilles
Achilles
TBonkerz
Achilles
Level 96
God Stats
30W - 36L
1,323 SR
Queue Stats
673W - 756L
1,499 Elo+
Party 1
Mercury
Mercury
bigtktkt
Mercury
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 332L
1,527 Elo+
Solo
Ganesha
Ganesha
decimusmaz
Ganesha
Level 29
God Stats
20W - 22L
1,638 SR
Queue Stats
178W - 241L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 14
12,879
1,073
33,535
5,934
1,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
19
9 / 2 / 8
13,884
1,157
13,996
12,012
5,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Griess920
Nu Wa
19
6 / 2 / 14
13,229
1,102
24,059
8,892
5,665
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
HardCarryCarl
Cernunnos
19
3 / 6 / 12
11,631
969
16,952
18,381
6,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
hsp606
Ymir
18
2 / 3 / 11
11,961
997
7,911
14,443
16,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

175

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 6
10,627
886
8,897
15,295
6,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Mehthose
Ah Puch
18
2 / 3 / 10
11,463
955
19,982
14,162
4,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
TBonkerz
Achilles
18
7 / 4 / 6
12,486
1,041
5,775
23,478
30,728
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
bigtktkt
Mercury
17
5 / 10 / 6
11,530
961
8,037
24,622
8,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
decimusmaz
Ganesha
18
0 / 3 / 13
12,303
1,025
12,737
25,107
29,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
56
27
Kills
15
15
Deaths
27
59
Assists
41
Player
Kills
Deaths
Assists
KDA
W
7
2
14
7
W
Chernobog
9
2
8
6.5
W
Nu Wa
Griess920
Nu Wa
6
2
14
6.5
L
1
7
6
0.57
W
Cernunnos
HardCarryCarl
Cernunnos
3
6
12
1.5
L
Ah Puch
Mehthose
Ah Puch
2
3
10
2.33
L
Achilles
TBonkerz
Achilles
7
4
6
2.5
L
Mercury
bigtktkt
Mercury
5
10
6
0.8
L
Ganesha
decimusmaz
Ganesha
0
3
13
2.17
W
Ymir
hsp606
Ymir
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,453
Damage
55,428
59,662
Taken
102,664
35,536
Mitigated
79,341
14,687
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,535
1,061
1,043
1,561
5,934
1,786
0
5,033
724
48,119
0
W
Chernobog
13,996
8,233
0
2,875
12,012
5,051
0
7,283
4,563
0
54,118
W
Nu Wa
Griess920
Nu Wa
24,059
6,209
1,046
1,201
8,892
5,665
0
5,820
2,788
47,809
0
L
8,897
242
2,592
387
15,295
6,162
0
9,652
5,435
39,568
0
W
Cernunnos
HardCarryCarl
Cernunnos
16,952
8,527
0
4,799
18,381
6,528
0
13,041
4,907
0
41,326
L
Ah Puch
Mehthose
Ah Puch
19,982
616
0
495
14,162
4,441
0
9,745
4,241
46,942
0
L
Achilles
TBonkerz
Achilles
5,775
2,690
0
80
23,478
30,728
0
14,428
8,524
211
21,119
L
Mercury
bigtktkt
Mercury
8,037
2,495
0
0
24,622
8,914
0
14,913
9,187
0
31,395
L
Ganesha
decimusmaz
Ganesha
12,737
32
1,374
2,933
25,107
29,096
0
14,919
9,702
40,493
0
W
Ymir
hsp606
Ymir
7,911
754
215
1,947
14,443
16,506
0
9,211
4,853
12,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,584
Gold Earned
58,409
293
Minions Killed
269
7
Camps Cleared
5
1,059,837
Distance Traveled
1,216,169
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,879
1,073
37
3
3
205,587
0
W
Chernobog
13,884
1,157
116
10
4
237,053
0
W
Nu Wa
13,229
1,102
67
6
0
226,755
0
L
Ra
10,627
886
83
7
0
236,501
0
W
Cernunnos
11,631
969
59
5
0
211,762
0
L
Ah Puch
11,463
955
81
7
2
239,117
0
L
Achilles
12,486
1,041
56
5
2
234,248
0
L
Mercury
11,530
961
49
4
1
263,403
0
L
Ganesha
12,303
1,025
0
0
0
242,900
0
W
Ymir
11,961
997
14
1
0
178,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role