Player Matchup

Tiamat
Tiamat
CaptainCubano
Tiamat
Level 47
God Stats
2W - 6L
1,500 SR
Queue Stats
471W - 408L
1,427 Elo+
Party 1
Ymir
Ymir
UwuXain
Ymir
Level 28
God Stats
2W - 8L
1,177 SR
Queue Stats
7W - 31L
1,162 Elo+
Party 4
Artemis
Artemis
XYuNgxBrAtZX1
Artemis
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 14L
1,306 Elo+
Party 4
Bakasura
Bakasura
killerGAPMAN
Bakasura
Level 58
God Stats
68W - 48L
1,558 SR
Queue Stats
613W - 526L
1,460 Elo+
Party 1
Zhong Kui
Zhong Kui
oH_VeeYo
Zhong Kui
Level 59
God Stats
44W - 39L
1,600 SR
Queue Stats
783W - 684L
1,449 Elo+
Party 1
Team Averages
Level 48
1,467 SR
1,361 Elo+

VS

Team Averages
Level 54
1,531 SR
1,434 Elo+
Cupid
Cupid
Aslan_1925
Cupid
Level 41
God Stats
12W - 7L
1,694 SR
Queue Stats
65W - 76L
1,422 Elo+
Party 3
Ares
Ares
Chainman98
Ares
Level 29
God Stats
8W - 9L
1,500 SR
Queue Stats
280W - 276L
1,466 Elo+
Party 2
Arachne
Arachne
EmilioSoriano
Arachne
Level 34
God Stats
4W - 3L
1,644 SR
Queue Stats
84W - 85L
1,408 Elo+
Party 3
Janus
Janus
GengarGuy94
Janus
Level 100
God Stats
9W - 16L
1,328 SR
Queue Stats
497W - 453L
1,453 Elo+
Party 2
Hercules
Hercules
PochitoSlayer50
Hercules
Level 67
God Stats
8W - 6L
1,490 SR
Queue Stats
241W - 255L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,187
519
650
2,833
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
UwuXain
Ymir
5
0 / 6 / 0
3,846
385
1,579
6,135
1,965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
7
1 / 5 / 0
4,581
458
3,477
4,975
1,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
killerGAPMAN
Bakasura
9
1 / 1 / 1
5,192
519
2,299
5,915
1,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
oH_VeeYo
Zhong Kui
10
0 / 3 / 0
5,136
514
3,922
6,770
3,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
7 / 0 / 3
6,348
635
4,797
4,189
1,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 1 / 8
6,230
623
3,723
6,106
2,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
11
4 / 0 / 1
6,358
636
1,348
6,016
1,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 1 / 0
6,998
700
2,042
3,909
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
12
1 / 0 / 3
6,425
643
3,481
6,544
2,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
15
16
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cupid
7
0
3
8.5
L
0
1
1
0.5
W
2
1
8
6
W
Arachne
4
0
1
4.5
W
1
1
0
1
W
Hercules
1
0
3
2.5
L
Ymir
UwuXain
Ymir
0
6
0
0
L
Artemis
1
5
0
0.2
L
Bakasura
killerGAPMAN
Bakasura
1
1
1
1.5
L
Zhong Kui
oH_VeeYo
Zhong Kui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,927
Damage
15,391
26,628
Taken
26,764
10,139
Mitigated
8,830
5,945
Healing
9,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
4,797
2,928
478
2,044
4,189
1,211
747
657
3,532
0
30,639
L
650
30
0
633
2,833
1,172
0
1,418
1,247
22,774
0
W
3,723
259
0
1,470
6,106
2,302
261
922
5,134
13,122
0
W
Arachne
1,348
948
0
1,520
6,016
1,849
0
535
5,441
0
33,662
W
2,042
40
0
1,190
3,909
931
0
299
3,508
53,435
0
W
Hercules
3,481
1,640
71
3,075
6,544
2,537
426
3,304
2,908
0
32,004
L
Ymir
UwuXain
Ymir
1,579
303
0
132
6,135
1,965
0
1,818
4,317
7,148
0
L
Artemis
3,477
2,549
0
0
4,975
1,412
0
1,751
3,224
0
14,612
L
Bakasura
killerGAPMAN
Bakasura
2,299
1,876
0
2,477
5,915
1,718
0
574
5,305
0
24,084
L
Zhong Kui
oH_VeeYo
Zhong Kui
3,922
227
0
2,703
6,770
3,872
0
0
6,770
24,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,942
Gold Earned
32,359
226
Minions Killed
356
0
Camps Cleared
0
856,716
Distance Traveled
964,678
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,348
635
49
5
0
164,322
1
L
Tiamat
5,187
519
58
6
0
165,047
3
W
Ares
6,230
623
21
2
0
190,341
3
W
Arachne
6,358
636
72
7
0
199,432
0
W
Janus
6,998
700
133
13
0
212,555
0
W
Hercules
6,425
643
81
8
0
198,028
0
L
Ymir
3,846
385
18
2
0
174,194
0
L
Artemis
4,581
458
25
3
0
150,925
1
L
Bakasura
5,192
519
65
7
0
225,829
2
L
Zhong Kui
5,136
514
60
6
0
140,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role