Player Matchup

Thor
Thor
Awk9
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,682 Elo+
Solo
Cerberus
Cerberus
Pepesech
Cerberus
Level 29
God Stats
7W - 4L
1,834 SR
Queue Stats
100W - 87L
1,659 Elo+
Solo
Olorun
Olorun
Sinyasin
Olorun
Level 17
God Stats
9W - 6L
1,692 SR
Queue Stats
31W - 27L
1,559 Elo+
Solo
King Arthur
King Arthur
Speedphamtom
King Arthur
Level 29
God Stats
34W - 32L
1,555 SR
Queue Stats
533W - 482L
1,577 Elo+
Party 1
Chernobog
Chernobog
Sykura
Chernobog
Level 29
God Stats
7W - 3L
1,740 SR
Queue Stats
485W - 462L
1,550 Elo+
Party 1
Team Averages
Level 21
1,664 SR
1,606 Elo+

VS

Team Averages
Level 22
1,583 SR
1,616 Elo+
Thanatos
Thanatos
BalanceWizard
Thanatos
Level 19
God Stats
24W - 8L
1,524 SR
Queue Stats
53W - 34L
1,600 Elo+
Party 2
Hades
Hades
InsaneDooom
Hades
Level 20
God Stats
4W - 2L
1,405 SR
Queue Stats
25W - 13L
1,569 Elo+
Party 2
Thoth
Thoth
Obituou
Thoth
Level 24
God Stats
13W - 7L
1,621 SR
Queue Stats
69W - 49L
1,675 Elo+
Party 3
Danzaburou
Danzaburou
VIJI199707
Danzaburou
Level 29
God Stats
17W - 10L
1,737 SR
Queue Stats
283W - 305L
1,572 Elo+
Solo
Gilgamesh
Gilgamesh
WhereIsSugandi
Gilgamesh
Level 20
God Stats
11W - 5L
1,627 SR
Queue Stats
57W - 29L
1,665 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Awk9
Thor
8
0 / 6 / 0
5,041
504
1,514
8,323
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Pepesech
Cerberus
9
2 / 3 / 0
5,617
562
1,409
5,697
2,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
Sinyasin
Olorun
9
0 / 4 / 2
5,490
549
4,271
4,996
1,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Speedphamtom
King Arthur
10
0 / 2 / 0
5,810
581
4,766
7,431
3,420
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
Sykura
Chernobog
8
0 / 6 / 0
4,925
493
1,361
5,837
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BalanceWizard
Thanatos
11
3 / 0 / 4
6,385
639
2,883
6,315
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 2 / 6
5,710
571
4,065
5,862
2,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thoth
Obituou
Thoth
11
6 / 0 / 3
6,693
669
4,490
3,380
782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
VIJI199707
Danzaburou
12
1 / 0 / 1
6,852
685
3,799
6,963
2,127
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
WhereIsSugandi
Gilgamesh
11
8 / 0 / 5
6,709
671
7,528
7,634
3,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
21
21
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
Awk9
Thor
0
6
0
0
W
Thanatos
BalanceWizard
Thanatos
3
0
4
5
W
3
2
6
3
W
Thoth
Obituou
Thoth
6
0
3
7.5
L
Cerberus
Pepesech
Cerberus
2
3
0
0.67
L
Olorun
Sinyasin
Olorun
0
4
2
0.25
L
King Arthur
Speedphamtom
King Arthur
0
2
0
0
L
Chernobog
Sykura
Chernobog
0
6
0
0
W
Danzaburou
VIJI199707
Danzaburou
1
0
1
1.5
W
Gilgamesh
WhereIsSugandi
Gilgamesh
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,321
Damage
22,765
32,284
Taken
30,154
11,245
Mitigated
11,279
6,905
Healing
13,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Awk9
Thor
1,514
1,069
0
1,933
8,323
2,351
0
1,225
7,056
0
22,317
W
Thanatos
BalanceWizard
Thanatos
2,883
656
0
6,497
6,315
2,114
0
432
5,883
0
36,011
W
4,065
238
263
1,903
5,862
2,951
160
3,505
2,357
21,705
0
W
Thoth
Obituou
Thoth
4,490
34
0
699
3,380
782
785
0
3,380
28,061
0
L
Cerberus
Pepesech
Cerberus
1,409
25
0
1,856
5,697
2,556
0
1,336
4,189
17,551
0
L
Olorun
Sinyasin
Olorun
4,271
2,484
73
1,089
4,996
1,501
0
1,746
3,250
32,074
0
L
King Arthur
Speedphamtom
King Arthur
4,766
262
0
1,704
7,431
3,420
0
666
6,765
0
34,434
L
Chernobog
Sykura
Chernobog
1,361
1,113
0
250
5,837
1,417
0
3,052
2,469
0
19,654
W
Danzaburou
VIJI199707
Danzaburou
3,799
1,638
0
2,665
6,963
2,127
528
0
6,963
0
41,741
W
Gilgamesh
WhereIsSugandi
Gilgamesh
7,528
2,279
0
1,820
7,634
3,305
0
1,743
5,891
0
28,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,883
Gold Earned
32,349
275
Minions Killed
329
0
Camps Cleared
0
934,789
Distance Traveled
1,009,725
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,041
504
64
6
0
159,300
1
W
Thanatos
6,385
639
81
8
0
234,436
3
W
Hades
5,710
571
41
4
0
197,069
1
W
Thoth
6,693
669
65
7
0
194,105
4
L
Cerberus
5,617
562
43
4
0
195,656
6
L
Olorun
5,490
549
62
6
0
192,701
2
L
King Arthur
5,810
581
65
7
0
196,464
3
L
Chernobog
4,925
493
41
4
0
190,668
4
W
Danzaburou
6,852
685
100
10
0
160,111
3
W
Gilgamesh
6,709
671
42
4
0
224,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role