Player Matchup

Arachne
Arachne
EvilLove16
Arachne
Level 14
God Stats
6W - 5L
1,383 SR
Queue Stats
184W - 152L
1,190 Elo+
Party 3
Thor
Thor
Ken87x
Thor
Level 5
God Stats
1W - 5L
1,084 SR
Queue Stats
10W - 18L
1,156 Elo+
Party 3
Hel
Hel
VeynsthaKyd09
Hel
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 111L
1,442 Elo+
Solo
Set
Set
ZombieH8er94
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,229 Elo+
Party 1
Ravana
Ravana
fun_and_gun58
Ravana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
954 Elo+
Party 1
Team Averages
Level 14
1,393 SR
1,194 Elo+

VS

Team Averages
Level 31
1,389 SR
1,342 Elo+
Ne Zha
Ne Zha
CODPRO654327693
Ne Zha
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
252W - 207L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
InvasiveData940
Gilgamesh
Level 13
God Stats
1W - 3L
1,107 SR
Queue Stats
144W - 265L
1,248 Elo+
Party 2
Vulcan
Vulcan
K1ngGRiM
Vulcan
Level 74
God Stats
2W - 4L
1,500 SR
Queue Stats
62W - 163L
1,299 Elo+
Party 2
Kukulkan
Kukulkan
THESLEEPER15
Kukulkan
Level 9
God Stats
35W - 37L
1,339 SR
Queue Stats
110W - 181L
1,309 Elo+
Party 2
Da Ji
Da Ji
Tinytina1997381
Da Ji
Level 28
God Stats
9W - 2L
1,500 SR
Queue Stats
88W - 121L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EvilLove16
Arachne
19
9 / 8 / 4
15,400
1,100
21,436
29,018
9,350
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thor
Ken87x
Thor
18
2 / 6 / 4
11,806
843
5,044
26,319
24,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
2 / 5 / 7
12,725
909
7,102
19,938
10,841
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
1 / 14 / 13
14,188
1,013
10,079
29,682
12,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 13 / 6
12,479
891
6,961
21,070
8,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
10,310
736
0
0
0
Gilgamesh
InvasiveData940
Gilgamesh
20
1 / 8 / 19
12,814
915
7,739
15,900
8,197
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
K1ngGRiM
Vulcan
20
18 / 2 / 21
17,907
1,279
57,812
14,171
7,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
THESLEEPER15
Kukulkan
20
23 / 2 / 20
18,219
1,301
38,399
10,233
4,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 5 / 21
13,710
979
7,848
15,955
9,175
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
127
17
Kills
46
46
Deaths
17
34
Assists
81
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Arachne
EvilLove16
Arachne
9
8
4
1.38
W
Gilgamesh
InvasiveData940
Gilgamesh
1
8
19
1.31
W
Vulcan
K1ngGRiM
Vulcan
18
2
21
14.25
L
Thor
Ken87x
Thor
2
6
4
0.67
W
Kukulkan
THESLEEPER15
Kukulkan
23
2
20
16.5
W
4
5
21
2.9
L
2
5
7
1.1
L
1
14
13
0.54
L
3
13
6
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,622
Damage
111,798
126,027
Taken
56,259
65,305
Mitigated
29,280
15,427
Healing
2,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
EvilLove16
Arachne
21,436
16,498
0
7,804
29,018
9,350
0
22,680
6,338
0
41,685
W
Gilgamesh
InvasiveData940
Gilgamesh
7,739
1,457
0
157
15,900
8,197
0
3,414
12,486
118
20,485
W
Vulcan
K1ngGRiM
Vulcan
57,812
22,618
1,059
1,081
14,171
7,127
0
1,247
12,924
100,184
0
L
Thor
Ken87x
Thor
5,044
1,684
0
635
26,319
24,983
0
20,095
6,224
0
20,553
W
Kukulkan
THESLEEPER15
Kukulkan
38,399
1,447
0
436
10,233
4,781
0
220
10,013
72,630
0
W
7,848
780
0
8
15,955
9,175
0
2,221
13,734
0
12,176
L
7,102
2,214
2,455
3,437
19,938
10,841
0
14,435
5,503
38,757
0
L
10,079
3,115
0
0
29,682
12,105
0
23,439
6,243
0
40,089
L
6,961
2,933
0
1,096
21,070
8,026
0
15,674
5,396
0
23,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,598
Gold Earned
72,960
222
Minions Killed
243
5
Camps Cleared
3
1,233,473
Distance Traveled
970,452
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,310
736
0
0
0
0
0
L
Arachne
15,400
1,100
36
3
3
265,220
0
W
Gilgamesh
12,814
915
21
2
2
195,639
4
W
Vulcan
17,907
1,279
126
9
1
290,515
0
L
Thor
11,806
843
13
1
0
244,584
1
W
Kukulkan
18,219
1,301
87
6
0
277,683
1
W
Da Ji
13,710
979
9
1
0
206,615
0
L
Hel
12,725
909
66
5
0
230,952
4
L
Set
14,188
1,013
77
6
1
267,335
1
L
Ravana
12,479
891
30
2
1
225,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role